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Replying to Phoenix Rising v2.0 Demo

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Posted 13 February 2018 - 11:15 PM

About faction colors.

That dark blue seems too dark for my eyes. Can't spot their troops. I've changed to lighter blue. Maybe you will like it too.






<Color> 1, 200, 250, 255 </Color>
<Display_Font_Color> 1, 200, 250, 255 </Display_Font_Color>
<No_Colorization_Color> 15, 15, 191, 255 </No_Colorization_Color>
<Big_Fleet_Color> 1, 200, 250, 255 </Big_Fleet_Color>

Posted 29 January 2018 - 02:45 AM

So was playing again today and noticed just how many fleets the AI puts though the hyper space lanes ( sometimes 3 or 4 on a single lane). Was wondering if there was a way to limit this as it should improve performance.


Anyone loving the work done Bob and team. :thumbsupcool:


Posted 27 January 2018 - 11:12 PM

This is good news. I want to check this mod in a day. Already downloaded it.

Posted 27 January 2018 - 09:01 PM

Just like to say love the changes. It's interesting now to decide weather you want your hero bonuses or to choose which ships you want in combat. Pity you can't somehow attach a hero to a ship pre battle.

My only issue has been when i try to load my save it crashes the game. Playing on steam.


Posted 17 January 2018 - 12:54 AM

Skie is correct, the second case is for C-3PO. It probably needs a note in the tooltip.


Posted 16 January 2018 - 10:32 PM

The politician 1 might be C-3PO, is it listed further down? Also for clarity, is this base Leia or have you upgraded her yet?


Posted 16 January 2018 - 09:49 PM

Thanks for the link to Anatomy of a Starship, I'm sure I've seen that topic before ... 3 years is a lot of time. I'm pretty surprised mod came with that new version. I like the pictures of equipment to research. Research was always for me this mod's hallmark.

Anyway Princes Leia has skills as Politician 4, Soldier 3, Pilot 1 and again Politician 1. Does it mean she is Politician 5 level?


Posted 16 January 2018 - 03:46 PM

1) It wasn't my decision and I'm not sure exactly why it happened

2) Space travel is to-scale so that it takes the appropriate number of weeks to cross the galaxy on MAJOR hyperlanes (the big thick lines). The thinner the line, the slower the route, so many areas of the galaxy don't have very fast travel.

3) https://forums.revor...-of-a-starship/


Posted 16 January 2018 - 01:00 PM

1. What was the purpose of changing faction colors? Empire is red now?

2. Space travel is way to fast. I got message "enemy fleet is coming" when battle starts. Looks like instant travel. I don't like it. But I like the concept of moving ships via hyperlanes, only it's just too fast.

3. Will play a little to be able to say something about "new armor/shield/damage system for space combat". What is armor of ships? Hull value?


Posted 16 January 2018 - 01:02 AM

GC battles play nicely. Rudrig (won), Sulon (won), Brentaal (I've escaped but no technical problems).


Game loads normally IF saved properly. Saves take abnormal storage space (71+ mb while most other mods are less than 50mb). Full CG saves take 79 mb (first week).


I like there is enough space between planets (but sometimes it's cluttered Sulon-Sullust). I would gladly play this new version, but without saving it's not possible to make GC.


I've also won land battle on Rudrig (AT-ST vs hordes of infantry from 2 rebel barracks and few stationary units). Of course then it failed to save game.


I like the heroes without ships pattern. Really no one has ship? No more dreaded Acbar on his crazy voyages?

Review the complete topic (launches new window)