I'm not positive without seeing the actual code, but it seems likely.
Maneuvers: Does this boost Acceleration as well? It's really, really annoying when a ship has to hit top speed to turn or suffer a penalty to turn in place.
It is, but perhaps it doesn't have to be in the future. Heh, if I had my way, I'd make it increase warhead count and do a few other neat things. As it is, I think all it can regulate is shield recharge, but that could be made important if energy recharge wasn't made to be trivial.
Logistics: Energy reserves? I thought that stat was mostly useless?