Jump to content


Replying to Removing the SSD


Post Options

    • Can't make it out? Click here to generate a new image

  or Cancel


Topic Summary

Kitkun

Posted 05 August 2008 - 05:02 AM

It's not a coincidence. AI compares its units combat values against your unit combat values (and diff level) to evaluate it's chance for successful strike. Obviously it can be easily abused by player by withdrawing most units from system with strong stationary defences, and then moving them back once enemy fleet approaches, closing the trap...

Ditto. When I have only a few planets, the AI will continuously attack only the weakest planet until it falls.

keraunos

Posted 03 August 2008 - 11:24 PM

It's not a coincidence. AI compares its units combat values against your unit combat values (and diff level) to evaluate it's chance for successful strike. Obviously it can be easily abused by player by withdrawing most units from system with strong stationary defences, and then moving them back once enemy fleet approaches, closing the trap...

coinich

Posted 03 August 2008 - 12:27 AM

Now THAT is how the game should be played. The AI lulled you into a false sense of security, and BAM! annilated you. Wish my AI was that smart

Unfortunately, me too. That was certainly one of the most fun (And challenging) games. It's just that it almost never upgrades still...

What would be nice is if we could have AI actually learn from it's mistakes. Yesterday I faced an unescorted MC120, and destroyed it with no losses.


learning from it mistakes is decades from even being possible. But you could program a computer for something like "if Plan A Fails, Then try plan C, D or F," or, "if Plan A fails because of too many enemy fighters, then Try plan C, R, or X, But if it failed because of enemy capships, Try Plan D, F, or G" or something like that

True. Sometimes the AI is smart, and sometimes (MC120 without escort) it's really stupid.


Heck, it might have been coinicence, but when I left Muunlinst unguarded, a large fleet of Bulwarks and MC-120s appeared to take advantage of the absence.

Kaleb Graff

Posted 14 July 2008 - 08:14 PM

Now THAT is how the game should be played. The AI lulled you into a false sense of security, and BAM! annilated you. Wish my AI was that smart

Unfortunately, me too. That was certainly one of the most fun (And challenging) games. It's just that it almost never upgrades still...

What would be nice is if we could have AI actually learn from it's mistakes. Yesterday I faced an unescorted MC120, and destroyed it with no losses.


learning from it mistakes is decades from even being possible. But you could program a computer for something like "if Plan A Fails, Then try plan C, D or F," or, "if Plan A fails because of too many enemy fighters, then Try plan C, R, or X, But if it failed because of enemy capships, Try Plan D, F, or G" or something like that

True. Sometimes the AI is smart, and sometimes (MC120 without escort) it's really stupid.

A1Dasdfsdkli4r2

Posted 14 July 2008 - 01:35 AM

Now THAT is how the game should be played. The AI lulled you into a false sense of security, and BAM! annilated you. Wish my AI was that smart

Unfortunately, me too. That was certainly one of the most fun (And challenging) games. It's just that it almost never upgrades still...

What would be nice is if we could have AI actually learn from it's mistakes. Yesterday I faced an unescorted MC120, and destroyed it with no losses.


learning from it mistakes is decades from even being possible. But you could program a computer for something like "if Plan A Fails, Then try plan C, D or F," or, "if Plan A fails because of too many enemy fighters, then Try plan C, R, or X, But if it failed because of enemy capships, Try Plan D, F, or G" or something like that

Kaleb Graff

Posted 10 July 2008 - 09:05 PM

Now THAT is how the game should be played. The AI lulled you into a false sense of security, and BAM! annilated you. Wish my AI was that smart

Unfortunately, me too. That was certainly one of the most fun (And challenging) games. It's just that it almost never upgrades still...

What would be nice is if we could have AI actually learn from it's mistakes. Yesterday I faced an unescorted MC120, and destroyed it with no losses.

Kitkun

Posted 10 July 2008 - 03:43 AM

Now THAT is how the game should be played. The AI lulled you into a false sense of security, and BAM! annilated you. Wish my AI was that smart

Unfortunately, me too. That was certainly one of the most fun (And challenging) games. It's just that it almost never upgrades still...

A1Dasdfsdkli4r2

Posted 08 July 2008 - 04:18 AM

Yeah, don't forget to make the upgrades for SSDs unbiuldable too.
Hey let's upgrade this ship with all the most expensive tech!
But we don't have any of those ships and can't get any!
Who cares!?

The AI was never upgrading at all for me, then one time, I'm beating down all their weak plain MC80 ships like usual, and Bam! MC80cs appear and take out a huge chunk of my fleet...


Now THAT is how the game should be played. The AI lulled you into a false sense of security, and BAM! annilated you. Wish my AI was that smart

Kaleb Graff

Posted 12 May 2008 - 12:03 AM

Yeah, don't forget to make the upgrades for SSDs unbiuldable too.
Hey let's upgrade this ship with all the most expensive tech!
But we don't have any of those ships and can't get any!
Who cares!?

The AI was never upgrading at all for me, then one time, I'm beating down all their weak plain MC80 ships like usual, and Bam! MC80cs appear and take out a huge chunk of my fleet...

Well, that too. Still, it should be foolproof.


Pfft. It may be foolproof, but is it me-proof?
Really, it actually took me a day to realise I needed to edit the file to remove them...

By foolproof, I meant that the AI couldn't get around it.

Kitkun

Posted 11 May 2008 - 07:25 AM

Yeah, don't forget to make the upgrades for SSDs unbiuldable too.
Hey let's upgrade this ship with all the most expensive tech!
But we don't have any of those ships and can't get any!
Who cares!?

The AI was never upgrading at all for me, then one time, I'm beating down all their weak plain MC80 ships like usual, and Bam! MC80cs appear and take out a huge chunk of my fleet...

Well, that too. Still, it should be foolproof.


Pfft. It may be foolproof, but is it me-proof?
Really, it actually took me a day to realise I needed to edit the file to remove them...

Review the complete topic (launches new window)