Sure. But from the other side: I mostly do NOT build ships before upgrades ... because it's better wait for some better stuff. Waiting time is so ... short.
Ultimately, that's the flaw of upgrades.
Posted 05 October 2012 - 05:54 PM
Sure. But from the other side: I mostly do NOT build ships before upgrades ... because it's better wait for some better stuff. Waiting time is so ... short.
Posted 04 October 2012 - 07:11 PM
Posted 04 October 2012 - 06:51 PM
Plus that runs the risk of making higher tech level ships not worth the effort. IMO, early teching should be viable, and not be pushed to the side.
Posted 04 October 2012 - 03:47 PM
Posted 03 October 2012 - 06:47 PM
Posted 30 September 2012 - 04:22 PM
Why?Actually, there are 73.6 standard weeks in a standard year, so Week 936 is something like 29.7 GRS (5.5 BBY). Still, your point is valid (and I'm glad you raised it): research is too quick. A few people complained about it being too slow a while back and I probably shouldn't have listened to them. The tech tree should not be completed in the course of an average game; certainly not all the upgrades either. Expect cost/time increases.
I like having "maxed-out" ships/vehicles, as well as completely upgraded heroes, especially when I play the GFFA campaign.
Posted 28 September 2012 - 02:11 PM
Why?Actually, there are 73.6 standard weeks in a standard year, so Week 936 is something like 29.7 GRS (5.5 BBY). Still, your point is valid (and I'm glad you raised it): research is too quick. A few people complained about it being too slow a while back and I probably shouldn't have listened to them. The tech tree should not be completed in the course of an average game; certainly not all the upgrades either. Expect cost/time increases.
Posted 19 September 2012 - 09:30 PM
Posted 19 September 2012 - 05:05 PM
Posted 19 September 2012 - 04:23 PM