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Replying to Thrawn


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Phoenix Rising

Posted 31 December 2007 - 09:21 AM

With Thrawn, have you considered the (un-named) Executor-class blown up over Fondor?

The timing isn't right for that one. It is with the Kiss.

Posted 15 December 2007 - 05:40 AM

Thanks for the Tector info. That's what I figured, I'll throw up some ideas, and you can take it if it fits. Just a point of clarification, does she get her tractor beams back at some stage?

With Thrawn, have you considered the (un-named) Executor-class blown up over Fondor?

In your timeline, there is no particular reason for the ship to have been destroyed, is definitely an Executor, and shouldn't be associated with anybody else at all, since she was never commisioned.

And more than anything else, you can name it whatever you like, hopefully something fitting of Thrawn and the Empire in general... I mean, Executor, Intimidator, Terror, Vengeance... and a Kiss? Or just reuse Grey Wolf or something I guess, since the Warlords seemed to be rather keen on that.

Posted 20 October 2007 - 05:07 PM

I can only apply; the rest is up to them. But I can't limit myself to one potential employer.

Remember to send your mod :good:

Phoenix Rising

Posted 20 October 2007 - 01:53 PM

I can only apply; the rest is up to them. But I can't limit myself to one potential employer.

Posted 20 October 2007 - 02:33 AM

Heh, I got it. We'll see :good:...


You are going to try to get into Lucasarts aint ya?

Phoenix Rising

Posted 19 October 2007 - 08:48 PM

Heh, I got it. We'll see :good:...

Posted 19 October 2007 - 05:53 PM

Heh, EaW's AI barely does anything different depending on the difficulty. The AI I saw with UaW was impressive though. The contrast is really remarkable.

Anyways you can kind of make the AI tougher, or i guess we'll just have to wait for the next Star Wars conquest game, that the lead person will be you :good:


Ugh, just reread this post and was said wrong, it should be Anyways, if you can't make the AI toughter, I guess we'll just have to wait for the next Star Wars conquest game, that the lead person will be you ;)

Posted 18 October 2007 - 11:10 PM

Heh, EaW's AI barely does anything different depending on the difficulty. The AI I saw with UaW was impressive though. The contrast is really remarkable.

Anyways you can kind of make the AI tougher, or i guess we'll just have to wait for the next Star Wars conquest game, that the lead person will be you :)

Phoenix Rising

Posted 18 October 2007 - 10:24 PM

Heh, EaW's AI barely does anything different depending on the difficulty. The AI I saw with UaW was impressive though. The contrast is really remarkable.

Posted 18 October 2007 - 09:40 PM

Yeah, he's one of the better commanders.


hehe, good, too bad you can't make the AI harder depending on the hero in the battle eh?

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