I would like to see more TIE variants in Phoenix Rising. Here's the list of TIE Fighters seen in Star Wars: Empire at War: Forces of Corruption and Phoenix Rising:
Ok. - What we need are the models to do new units. We also only consider new units in their true campaign setting. They also have to be available to a wider timeline.
There is no point doing a whole new model for a single storyline that last a couple of months. Units have to have wider availability and have to fit in the tech tree, ideally with a different role or purpose.
Also bear in mind that out tech tree is fully upgreadeable, so units need to have that level of design history and future potential.
Saying that, we are doing quite well on TIE variants as is:
T.I.E Starfighter
TIE Starfighter
TIE Fighter
Tie Advanced
Tie Interceptor
Tie Avenger
Tie Defender
Tie Targetter
Tie Bomber.
Tie Phantom and TIE Scout is pretty much no due to their extreme limitations. Tie Phantom was a one-off design project using horrendously rare and expensive materials (and therefore not suitable for general production) and the TIE Scout's role is covered by the Probe Droid.
See
here for the original TIE Phantom discussion.
Tie/gt is in the mod as the Targetter.
As to the Pirate Uglies - the Die-Wing etc, we considered this some time ago and came up with the concept of salvaged fighters, but dropped the idea in the end for various reasons. Adding ultra-low performance ships is not really worth it.
Besides I make do quite nicely with cheap illegals to simulate pirates.