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Replying to V1.2 menu load exception

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Posted 27 March 2012 - 02:22 AM

Ahhh, clever. When I'm not overworked with college papers, I'll reinstall it and try it again. Thanks for the help.

Phoenix Rising

Posted 27 March 2012 - 12:54 AM

Yes, absolutely. LucasArts messed up the RAM install, and it's only showing up now because our XMLs are in Config.meg (a necessary condition for AI and optimization).


Posted 27 March 2012 - 12:44 AM

To my knowledge, there are no overriding files in EAW because I've been dealing mostly with FOC. I haven't dealt with EAW mods in a while. All I have there is the stargate mod. I might have installed the "official" RAM fix, but would that be affecting this?

Also, was the installer supposed to only install Art, Audio, and Text files in \mods\Phoenix_Rising_v1.2\Data? All the other mods I have, including PR 1.1 have at least XML and Script folders...I know I have a full download because I checked the data size on Moddb with what I downloaded. I'll try downloading it again, but I don't think it will work...

Phoenix Rising

Posted 26 March 2012 - 09:54 PM

Have you checked EaW for file override?


Posted 26 March 2012 - 09:03 PM


I've been playing v1.0 and v1.1 since they came out, and they've always worked fine. However, when I try to play v1.2, I get a message saying "An exception has occured. See _logfile.txt and _except.txt for details" at the menu loading screen. I'm running Windows 7 Home Premium with a clean install of FOC (with other mods, but with no overrides of the orginal files.) Any ideas?



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