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Replying to Some question regard of modding with Corsix


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LemonTree

Posted 21 August 2021 - 04:48 PM

Tha

 

Ok I'm pretty sure the issue is in your_mod\Data\attrib\ebps\environment\gameplay

Try removing the files called relic_struct, strategic_objective_struct, and strategic_point_flag. Try replacing them with the most recent files from unification or the objective points mod.

Thank a lot my dude.It worked


Moreartillery

Posted 21 August 2021 - 03:54 PM

Ok I'm pretty sure the issue is in your_mod\Data\attrib\ebps\environment\gameplay

Try removing the files called relic_struct, strategic_objective_struct, and strategic_point_flag. Try replacing them with the most recent files from unification or the objective points mod.


LemonTree

Posted 21 August 2021 - 11:28 AM

unknown.png

I find this to be highly sus
This could be it


LemonTree

Posted 21 August 2021 - 11:19 AM

Th

 

 

Aha

 

Aha!

So then, it is the RGD name on the left: amalgamator_race

Give this exact name to kek. :thumbsupcool:

Aha,brother Kek have sent me the file with the exact name
I still get white flag.What could it be ?

Run it in dev mode then open the artmessages log and ctrl+f to search for things like "missing", "flag", and "strategic_point"

 

I have a feeling this is another example of color bleed because the blood angels in my mod have the same problem. I'll test some more when I get home.

 

Thank you,i will try this


Moreartillery

Posted 21 August 2021 - 09:10 AM

Aha

 

Aha!

So then, it is the RGD name on the left: amalgamator_race

Give this exact name to kek. :thumbsupcool:

Aha,brother Kek have sent me the file with the exact name
I still get white flag.What could it be ?

Run it in dev mode then open the artmessages log and ctrl+f to search for things like "missing", "flag", and "strategic_point"

 

I have a feeling this is another example of color bleed because the blood angels in my mod have the same problem. I'll test some more when I get home.


Gambit

Posted 21 August 2021 - 08:19 AM

Ahem... I do not know, I suppose the texture?


LemonTree

Posted 21 August 2021 - 02:42 AM

Aha

 

Aha!

So then, it is the RGD name on the left: amalgamator_race

Give this exact name to kek. :thumbsupcool:

Aha,brother Kek have sent me the file with the exact name
I still get white flag.What could it be ?


Gambit

Posted 20 August 2021 - 06:20 PM

Aha!

So then, it is the RGD name on the left: amalgamator_race

Give this exact name to kek. :thumbsupcool:


LemonTree

Posted 20 August 2021 - 12:40 PM

First, let me say that there is no actual AE code related to Objective Points.

It is purely, addressed to some models. Namely, the Strategic Point, the Critical Location, and the Relic ones.

So, us, coders, can do nothing to add proper flag planting...

 

For proper flags to work, the EXACT race name must be included in the model itself, so that to invoke the proper flag to show.

Brother LemonTree, the EXACT race name is amalgamator_race?

Because I checked and I think the Objective Points model responsible (Data/art/ebps/Environment/gameplay/strategic_point_op) does not have support for that specific name race (amalgamator_race)...

But I many NOT have the latest model, I checked the one I have.

 

So I suppose it is as brother Kekoulis said. You have not given him the EXACT name of the race.

To be sure which is it, go into Data/attrib/racebps/, and see the name of the Amalgamator Race, (NO CAPITALS please!), and tell it to brother Kek.

Brother,i have my race name in a custom ucs file,it is so
unknown.png?width=1083&height=609
So,my race name is `Amalgamator`, `amalgamator_race`, or `Amalgamator_race` ?


Gambit

Posted 20 August 2021 - 11:50 AM

First, let me say that there is no actual AE code related to Objective Points.

It is purely, addressed to some models. Namely, the Strategic Point, the Critical Location, and the Relic ones.

So, us, coders, can do nothing to add proper flag planting...

 

For proper flags to work, the EXACT race name must be included in the model itself, so that to invoke the proper flag to show.

Brother LemonTree, the EXACT race name is amalgamator_race?

Because I checked and I think the Objective Points model responsible (Data/art/ebps/Environment/gameplay/strategic_point_op) does not have support for that specific name race (amalgamator_race)...

But I many NOT have the latest model, I checked the one I have.

 

So I suppose it is as brother Kekoulis said. You have not given him the EXACT name of the race.

To be sure which is it, go into Data/attrib/racebps/, and see the name of the Amalgamator Race, (NO CAPITALS please!), and tell it to brother Kek.


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