Would you mind giving it a go. If other 3 leaders are not accessible, can we at least try to do custom created squads with 2 types of members.
OK, 99% they ARE accessible, I have just found the function (but not tested it - it MUST be working) It is the:
Squad_AddLeaderAtIndex( squadID, leaderIndex )
I think we are OK :grad:
I didn't see that but I could do the map for the purpose of the Space Hulk. Can you link me with the original suggestion by brother Shodar, is it at Discord?
No, nothing on discord, just a reference here.
Now, a Space Hulk Map would definitely be Interesting!
Regarding maps, like I said I am willing to make them, or at least give it a go, after we brainstorm a bit what the maps should actually look like.
Perfect!
For Kill-Team we will not need maps of course, this mode will be using the Skirmish maps.
Space Hulk
I have some idea for this map. I would go with a map size 512x512, or maybe even 1024x1024.
DEFINITELY GO 1024x1024!
In Space Hulk matches, there will be just a few squads spawned at a time, and only one AI enemy player, so it will be VERY light, the engine with the 1024 size map will actually feel conformable!
Maybe we could go with a competition mod where players dont go after each other with their termie squads but who can take more ground or slay more enemies (maybe within certain time period). We could introduce more Tyranid types, not just Genestealers, Gaunts as well, Warriors and the rest. Maybe set up some kind of system where as player(s) progress swarm waves get harder.
THAT is what I had in mind! Players will have a kill count, of course. It will be a COOP, but also a mildly competitive experience (the player with the most kills will be the "victor"). But we can start the squads at DIFFERENT positions, and have them join forces for large Tyranid Monsters. We could also set a time limit, where the players must clear the infestation. THERE ARE HUNDREDS of scenarios!
A win condition just came to mind. Lets call it "Converge and Defense" where after map is loaded, AI designates a certain random point on the map where all termie squads should converge and fight through enemies. Once they converge there, they are supposed to hold that point for certain number of waves.
GOOD idea as well!
You know you could just use the space hulk mod...
Is there any released version??? And I have missed it??? :angry:
:p I will have a look right now!!
But first, let me see the first post here.
MARVELLOUS ideas brothers.
But let's not get too excited.
Kill-Team will take time to finish! And we decided we will start with this.
... Although I could finish a Space Hulk coop mission (given that I have the map and all needed markers)... within a week :aarambo: