See my risk map, or my tabletop battle map, let me know. It's not pretty, but it works.
Well I will. :thumbsuphappy:
In fact the alternative 2] I said above is not bad, but it will make any future Last Stand win condition impossible (no commander customisation screen...)
Or use souls again, each squad gives a different amount of souls/faith/orkpop. Check each player's resources to calculated what they have got.
Won't work :sad:
Because at the time a player selects a squad (and have the code giving him say +1 souls), for the other players the code will NOT.
So, desyncing...
The only way to do it is for the player to choose something GLOBAL and not local.
Because whatever choice the player makes locally, it will NOT get "transferred" to other players.
Now, spawning ALL 2 selections from start (for all players), and have the delete [Del] the two they discard, WILL work.
But as I said, bye-bye Last Stand...