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Replying to Mission Objectives question


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Topic Summary

Gambit

Posted 15 December 2019 - 10:54 AM

Yeah, I use EventCue_DoEvent...

But this kinda defeats the purpose of actually using Objectives for this... :glare:


fuggles

Posted 14 December 2019 - 09:04 PM

Don't set it as complete I guess. Have some dialogue to explain your princess is in another castle or somesuch.

Gambit

Posted 14 December 2019 - 06:39 PM

Well, there are objectives that you can accomplish/lose multiple times, based on condition.

For example, capturing a Critical Location.

I want to set it to "Complete", when you have the CL, and to "Incomplete", when you lose that CL to the enemy.

 

And yeah, I thought of creating new ones, but I was unable to remove the previous ones - just like brother K said (you end up having multiples of the same thing).

 

 

Before I asked I checked everything of course, but asking is always the best thing to do :thumbsuphappy:

Pity.


Kasrkin84

Posted 14 December 2019 - 06:28 PM

@Gambit: No, you can only set an objective to Completed or Failed.

 

@Fuggles: Trouble with creating a new identical one is that you'll then end up with multiple copies of the same thing on the objectives screen.


fuggles

Posted 14 December 2019 - 04:11 PM

What are you trying to do? Why not start a new but identical one - the log I assume?

Gambit

Posted 14 December 2019 - 01:53 PM

Is there a way, to "reset" an objective?

... Meaning that, if it is complete, to reset it to unfinished...

 

If I try to set it to OS_Incomplete, I get the message that you are only allowed to set it to Failed or Completed...


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