Hi all,
I recently go into modeling and need some guidance on properly making changes.
I can make changes to a model, and export it successfully, it will open in OE however the part of the model I edited is just missing completely.
In this case, I was making changes to a guardsman model, here is what I did:
Opened the Ref.scene file in the reference folder of the model and made edits to guardsmen_body. I moved some vertices around as it seemed the easiest way to make change to the model, and exported it successfully.
I didn't make any other changes to the animation files in the animations folder.
I can open it in OE however the guardsmen_body is missing.
Am I editing the wrong file? Do I have to make changes to every guardsmen_body file in every animation .scene file to mirror the Ref file so the model shows up in-game?
If that's the case, what is the easiest way to merge the new body onto the exiting bone structure of all the animations, or is there an easier way to make model changes and I am missing it entirely?