Very good progress brother, nice initiative.
Yes, a lot of secret stuff" hidden in hardpoints
All the weapons of an entity, as well as other ticks are implemented in hardpoints (like the visual changes of the wargear, etc).
But it is really quite straightforward to understand how they work.
Just one thing to remember: Once you get to the NEXT hardpoint, there is no turning back.
Say for example, you perform the research that gives commanders plasma pistols (upgrading their bolt pistols).
Regrettably, you cannot revert back to bolt pistols - there is no "negative" hardpoint modifier.
Another question, brother, Corsix Studio has capability of changing of LUA to RDG, but i have never been able to get that function to work as it gives a pile of errors that i can only OK out of.
Is there a way of getting that to work as in browsing mods I'm seeing a lot of .LUAs that must have been left behind before converted to RGD or are they just text dumps to better investigate issues but not deleted?
Ah, I do not know this answer to this one.
I have never messed with the change - in fact when I need to perform multiple changes in Cosrisx, I resort to macros.
Brother Thudo may know the answer, or brothers Kasrkin84 or Fuggles.