Ha, this still works! Though I need to rename the WA mod folder, module, and in-module reference to have this and the WA version together in the same game folder.
While this is a massive improvement over vanilla AI, it's a shame you guys abandoned the DoW1 version when WA came out. WA has different (and frankly, inferior) balance and army compositions compared to DoW1, so it would be nice if DoS AI worked just as well in the original game. (As it is, AI seems to get "stuck" a lot, refusing to produce units until either 1. its base is in direct danger or 2. its previous produced batch of units have all died. It also seems to often refuse to fill out the vehicle cap despite 1000s of resources.)
After all, where else are you going to get a 20/20 army consisting of 4 Land Raiders and 5 Terminator Squads without modding the game!