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Replying to 3.10 AI for Race Mods, and a SS Combiner Mod


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thudo

Posted 16 January 2011 - 04:13 AM

Errr what? Wrong forum bro..

Posted 16 January 2011 - 04:09 AM

The reputation system in BP was one of its most flawed elements. Ignoring the bugs with stealth as i hope its been fixed there were huge inconsistencies like killing some colonel only to have him respawn later and give me missions. I dont know about you but if someone killed me i wouldnt be too keen to have them work for me ;

Also, i have to disagree strongly with you about always being able to reverse your reputation. Not only is it lazy game design, it makes no sense and pretty much renders any choices you make as meaningless. Theres no point giving the player choice if theres no consequence. Of course the whole game needs to be designed with the reputation system in mind but in the end its makes for a much more interesting experience... and better replay value.

thudo

Posted 05 October 2009 - 06:32 PM

What about Hanger-8?

Posted 05 October 2009 - 06:01 AM

Nothing On my front as yet. Try Hanger 8 on Relic. He did the army painter mod for us skin people. He would be my best choice for advice. Ill keep looking.

thudo

Posted 16 March 2009 - 10:54 PM

BFG, DE, and Tau: my drooping life is renewed again!

Gorb

Posted 16 March 2009 - 09:35 PM

Sorry to revive an old thread, but for the sake of people's sanity, and to stop ThetaOrion from worrying unduly, Dark Eldar and Tau will be progressing, indeed, Dark Eldar is close to a public beta.

I can't speak for the other mods, but I can certainly speak for my own :p

dreddnott

Posted 30 December 2008 - 11:19 PM

Blood Angels mod is a bit more than just "more Space Marines". They have a different focus (melee) and a branching tech tier with gobs of units. Our internal build for DC was supported by the Combiner mod, and I tested it for quite some time.

thudo

Posted 13 December 2008 - 10:05 PM

Will be revealed in time. Patience plez.

ThetaOrion

Posted 13 December 2008 - 08:53 PM

So what precisely do you want to know that hasn't already been covered?


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Well, I have been playing around with the Search Feature on Relicnews:

And, I see where you (Thud) have applied for an official update for the Steel Legion Mod.

How is it going? Is the Steel Legion for SS team coming together?

I resurrected a couple of the Steel Legion threads from the bottom there on RelicNews. I want to see if anything is happening there.

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In the I_DH thread, I have been participating there. I put up a link to Compiler's Official SoulStorm Beta so that people can download it. I suppose a Hotfix for Compiler's Official SS I_DH Beta is in order? It looks to me as if Undirector is now trying to take up the balance changes on that one. If Undirector gets a preliminary Hotfix for that one, then as part of the Hotfix, I would assume that Undirector would make sure that the 3.10 AI Mod is properly applied as well?

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I can see that Undirector is participating here in the Harlequin Mod Forum. If he gets the Harlequins balanced right and a SS version of Harlequins released with your help, Thud, then I suppose Undirector would be in a good position to apply those Balance Changes and make a Hotfix for I_DH, and maybe even Steel Legion at some point?

Obviously, I wasn't able to get into the Harlequin Mod Forum to participate, so that's why I created this thread here.

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I assume that people around here want to keep me out of betatesting.

But, I should probably express my particular interest in the Harlequin Mod and offer myself as a betatester on that mod if you or Undirector desire me to be involved with it in some way. I'm not a modder, but I can betatest the Harlequin Mod and some of these other Race Mods for SS that Undirector is getting involved with rebalancing, and make some suggestions if someone wants me to do so.

I found and downloaded the 4.5 Tyranid Mod for SS last night, and gave it a go. I also found the dead Tyranid SS thread on RelicNews and resurrected it, and gave a small report of my experience while playing a game as the Tyranids under SoulStorm. I didn't comment much on balancing, because I would rather have it balanced for 3.10 AI Skirmish Mod gameplay if I'm going to be playing as the Tyranids in SoulStorm. I wasn't all that impressed with the generic Relic AI, obviously.

I guess I'm willing to be a little bit more involved with the update of these Race Mods to SoulStorm and to the 3.10 AI Skirmish Mod, if someone has some betatesting for me to do in that regard. I would just need some guidance as to what specifically needs to be tested or looked for, so that I'm not wasting anyone's time reporting on things that are of no use or of no interest.

thudo

Posted 13 December 2008 - 12:25 AM

Uh that was long winded.

So what precisely do you want to know that hasn't already been covered?

And it was Compiler than Croax who gave us all Combiner, not us. Combiner just allows all of it to link together for any joe smoe off the street to integrate.

This is NOT the place to discuss this because AI is a small part of integrating all community faction mods -- 95% of all work is with the faction mods themselves. GO ask them.. Compiler for DH_ID, KRMZ for WH_AS, Shin/Rob for Steel Legions, Shin for Harlies. I can only do so much and so can this team. We aren't the caretakers.. we are just AI consultants working our magic to make you humans look like the raw filth you are. :)

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