Replying to ...the more star systems slip through your fingers
Topic Summary
Phoenix Rising
Posted 21 March 2012 - 02:53 AM
By "starfighter hero", I meant anyone with Pilot skill. So, yes to Han.
Posted 21 March 2012 - 02:23 AM
Despite flying a transport, does Han, as a starfighter hero, have the ability to destroy the Death Star after winning a battle against its support fleet?
Stormhawk
Posted 21 March 2012 - 02:18 AM
Does that also mean he can destroy the Death Star?
evilbobthebob
Posted 21 March 2012 - 01:24 AM
The Falcon is a transport, but Han is a Starfighter leader so his bonuses are applied to that class of unit.
Stormhawk
Posted 21 March 2012 - 01:21 AM
Out of curiosity, does the Falcon count as a starfighter hero?
Phoenix Rising
Posted 22 December 2009 - 06:36 PM
Nothing elegant, I'm afraid. The only certain solution I can think of involves making a trigger for every faction-planet (the product of player factions and planets in the mod). If someone wants to do this, start a topic under Bug Reporting and I'll explain.Also, as a temporary fix, is there some sort of scripting option to give the AI a level 1 Space Colony upon conquering a planet?
Tropical Bob
Posted 21 December 2009 - 11:55 PM
*Swoon*.Has that been accomplished yet? No, but I'm fairly certain a custom AI will take care of the problem. Just need to find time to work on it... been coordinating with Skyhook and the other campaigns for months now.
Also, as a temporary fix, is there some sort of scripting option to give the AI a level 1 Space Colony upon conquering a planet? I really need to get back into playing PR, especially if there's any update creeping up, no matter how slow it's coming.
Aizen Teppa
Posted 21 December 2009 - 08:17 PM
Holly cow! Two major updates in a week.
I'm in love with this mod.
Where I can donate the BEER to the staff?
Keep up great work. Simply magnificent.
I'm in love with this mod.
Where I can donate the BEER to the staff?
Keep up great work. Simply magnificent.
Phoenix Rising
Posted 21 December 2009 - 07:46 PM
Has that been accomplished yet? No, but I'm fairly certain a custom AI will take care of the problem. Just need to find time to work on it... been coordinating with Skyhook and the other campaigns for months now.
Tropical Bob
Posted 21 December 2009 - 07:13 PM
Any chance you have a non-released surprise of the AI construction Space Colonies?