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Replying to Campaign #1 - CORE WORLDS


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Topic Summary

Posted 01 April 2017 - 08:28 AM

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Please post screenies of planet's positions. Are they clickable or still TOO CLOSE to each other (as in former versions of the mod)?

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skie9173

Posted 09 November 2016 - 10:48 PM

Any chance of info on any other campaigns or even just some screen shots to drool over?

Posted 15 September 2016 - 07:03 AM

It's nearly been a year now. Any indication on when you'll be able to tell us about the other campaigns? I'm really excited to find out which planets/heroes we start with, especially since I'm guessing with the exclusion of any Colonies worlds that it's been split into four campaigns, with the Colonies/Inner Rim, Expansion Region/Mid Rim, and Outer Rim/Wild Space/Unknown Regions.


Master Sayo

Posted 14 May 2016 - 05:26 PM

Druzll,

Good job! That’s lots of videos you made from this mod Phoenix Rising. :thumbsuphappy: 
I also play this mod and I’m playing “the Core Worlds” with the Galactic Empire.
More heroes and more battle ships, more Starfighters like the Tie Avenger. :smilehuh: 
So the mod is much better then the original game Star Wars: Empire at war – Forces of Corruption. :good:

Regards,

Master Sayo


Druzzl

Posted 13 May 2016 - 09:40 PM

Love the mod, and changes would be nice, couldn't help but notice that someone found (easily i might add) one of Captain Shack's videos on a different mod, but here's one i did on v2 of Phoenix Rising!!

 

https://www.youtube....oUi1FndSpuZGwYE

 

Also keep up the good work, eagerly awaiting v3 so i can do another let's play!!


Posted 19 April 2016 - 09:10 PM

Think you guys could take some inspiration from this mod regarding ground troops? :wink_new:

 

https://www.youtube....h?v=0X_oCVGzmJA

 

The infantry are bought in bulk but consist of individual units. Each soldier is it's own unit. This would allow for mixed units. Something this mod really needs.


skie9173

Posted 11 February 2016 - 03:16 PM

The first screen? I would have put money on that being a Dreadnaught-class... Hmm. The third image looks like a Neutron Star-Bulk Cruiser but that has been discussed elsewhere so I didn't mention it.

Can't wait for more information!

 

Edit: Adding my guess on those new transports: YV-100 light freighter is most likely. Maybe Simiyiar-class light freighter, which would be a nice non-Corellian design, but much less likely.


Ghostrider

Posted 11 February 2016 - 08:25 AM

On the Coruscant image there are several small craft that I was curious about. On the top left and bottom middle there are several small wedge shaped ships that look like transports, are they new or am I just not identifying them?

 

And on the third image down, the one of the new space station under attack, I do believe I see 2 Providence-Class in that fleet, and two more ships I can't identify.

 

sorry can't help but dig for hints

 

Finally! - someone noticed the new units! 

 

Good spot and yes, we have several new transports in the Mod, together with more..... Frigates, cruisers and destroyers. 

 

The first screen in the post is also a close up of a new cruiser. 

 

We will be reporting on these in more detail in a future news post. 


Jinker

Posted 16 January 2016 - 01:32 PM

I'm out of patience. I wasn't going to play this anymore until the new release, but I'm going to have to get some skirmish games in to hold me over!!! Downloading 1.2 again....


skie9173

Posted 15 January 2016 - 08:34 PM

On the Coruscant image there are several small craft that I was curious about. On the top left and bottom middle there are several small wedge shaped ships that look like transports, are they new or am I just not identifying them?

 

And on the third image down, the one of the new space station under attack, I do believe I see 2 Providence-Class in that fleet, and two more ships I can't identify.

 

sorry can't help but dig for hints


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