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Posted 03 February 2022 - 03:12 AM
I think you only have to add it to the ref file, I'm not sure though.
See if the old model uses the same skeleton, if so you might be able to just use the old ref file with the newer animation files.
Posted 31 January 2022 - 04:38 PM
I have always been a fan of the older Guardsmen model from the original DoW campaign, I think it looks close to the model on the tabletop, however their animations are quite goofy and need updating.
I have been toying around with replacing the newer guardsmen models from WA and up with the older model from the original DoW so it can use those animation sets.
That said, in order to make this happen I assume I have to merge the old model into the existing .ref file for newer guardsmen and re-attach the bones to that skin, correct?
Would I have to also merge the new skin into each individual animation file as well?
Is there an easier way to replace the skin (such as a find/replace) or do I have to manually attach the existing bones to the model I want?
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