I would say only 1-2 ships in. It shouldn't take that long, as early on, it's better to research upgrades.What about complicating it a bit, as proposed earlier on, in other thread? Like to force rebels to use some Z95s before researching first XWings? Or to do the same with Imperial TIE Fighters and Interceptors? Enabling new type halfway through one class?
Replying to Tech Tree Query
Topic Summary
Kaleb Graff
Posted 02 October 2008 - 04:38 PM
keraunos
Posted 24 September 2008 - 11:27 PM
Phoenix Rising
Posted 24 September 2008 - 07:04 PM
sideshow_bob
Posted 01 May 2008 - 07:50 PM
Kitkun
Posted 01 May 2008 - 06:58 PM
Sorry, didn't realise it would look that way. I'm not meaning to come off as defensive at all. I'm just kinda direct in my opinions.Why do you people act so defensively?
It was a question, not a criticism.
Besides, I seem to be the only one posting in reply to you, as I'm on throughout the day on my days off, I can reply faster than most.
coinich
Posted 01 May 2008 - 06:55 PM
mandead
Posted 01 May 2008 - 12:06 PM
It was a question, not a criticism.
Kitkun
Posted 01 May 2008 - 11:57 AM
Skirmish is kind of a work in progress.
mandead
Posted 01 May 2008 - 11:47 AM
Also, whilst I remember: what the hell's with the tech tree at present?
Why is it I am able to construct the likes of a Praetor-class as soon as a skirmish match starts, but I have to upgrade in order to construct a Victory-class or even much smaller, weaker frigates & corvettes?
It's not a complaint, merely a query. I'm not sure what the point behind it was. Surely, smaller --> bigger over time makes more sense? Anyone?
I was just curious why I get access to some pretty massive ships right at the start of a skirmish match.
Could someone please elaborate on the thought process regarding the tech tree at present?