ROTE Idea Topic
#1
Posted 07 August 2007 - 10:05 PM
^Thanks to Ark for this great sig
#2
Posted 07 August 2007 - 11:28 PM
#3
Posted 08 August 2007 - 01:31 AM
Edited by Eldarion25, 08 August 2007 - 01:32 AM.
^Thanks to Ark for this great sig
#4
Posted 08 August 2007 - 01:42 AM
Edited by Eonwe, 08 August 2007 - 01:43 AM.
#5
Posted 08 August 2007 - 01:49 AM
Edited by The Best Guest, 08 August 2007 - 01:50 AM.
#6
Posted 08 August 2007 - 01:51 AM
#7
Posted 08 August 2007 - 01:52 AM
#8
Posted 08 August 2007 - 05:11 PM
^Thanks to Ark for this great sig
#9
Posted 08 August 2007 - 05:12 PM
Edited by The Best Guest, 08 August 2007 - 05:13 PM.
#10
Posted 08 August 2007 - 06:37 PM
^Thanks to Ark for this great sig
#11
Posted 08 August 2007 - 08:02 PM
Also, what about the movable tent idea? It'd be really easy, you could just make it where there is an upgrade and it changes models, allows it to move, and then upgrades again and changes back into the tent. ???
I like the tent Idea, but Arnor will need a fortress to make these moveable tents. Also will they have builders? If not then I am thinking along the lines like at the fortress you can hire a moveable building units. All it would cost is when you buy it at the fortress. The units however would still cost money.
I never heard of a Dark Dunedain model. I also think they should not be with Angmar Since both realms were destoyed. Only Wights, Trolls, Orcs, Ruffians, Outlaws, Hillmen of Rhudaur and Wargs remained in Angmar/Arnor
Edited by Eonwe, 08 August 2007 - 08:14 PM.
#12
Posted 08 August 2007 - 08:19 PM
^Thanks to Ark for this great sig
#13
Posted 09 August 2007 - 02:35 AM
So your builder could now build a building anywhere. However it does not cost any money to build anything for reasons buying the builder at the fort. It takes time to build but its free, unpacking is free, So instead of demolish its unpack. Which would be free also.
Once a building is finished. You can build units. If you bought the resource builder who would cost 300. You just build a resource building.
Also the builder comes out faster then most builders. Like half as fast, because remember Arnor is suppose to be a steath, lightly armored, hit and run faction.
Maybe some units could reflect Arnor's Past. Like defenders of the Downs. Guardions of Fornost etc......
#14
Posted 09 August 2007 - 02:46 AM
^Thanks to Ark for this great sig
#15
Posted 09 August 2007 - 03:30 AM
I agree. Maybe once the fortress is upgraded, you can build an elite building? Also, maybe instead of watchtowers, there could be ranger senetries. It is an unmovable ranger sitting next to a tree, and attacks like a tower.
Sounds like a Idea, would need a model however.
We need to decide on a power for Aragorn. Either Power of the Palantir or Army of the Dead
Maybe if possible EA's Arnor could represent arthedain, and GW represents Cardolan
Also Hero Ideas for Arnor, and Angmar
Heros for Arnor:
Halbarad
Aragorn
Angmar:
Buhrdûr-The Butcher of Arnor
Gûlavhar-The Terror of Arnor
http://us.games-work...log/default.htm
Edited by Eonwe, 09 August 2007 - 04:14 AM.
#16
Posted 09 August 2007 - 03:24 PM
^Thanks to Ark for this great sig
#17
Posted 09 August 2007 - 03:26 PM
Edited by The Best Guest, 09 August 2007 - 03:26 PM.
#18
Posted 09 August 2007 - 03:51 PM
Buildings (* means unpackable):
Fortress (Ranger's Keep model by TBG)
Berry Bushes (Resource Building)
Ranger's Tent (Archery Range)*
Dunedain Rally Field (Barracks)*
Hobbit Tent (Trains Hobbits)*
Ranger Senetry (discription further down)
Healer's Tent (trains healers)*
Statue of the Lost Kingdom (leadership)
Armory (Gives light leather armor, forged blades, fire arrows)
Some Elite Building (Yes, that's its name )
Heroes:
Aragorn
Halbarad
Elladan
Elrohir
(Needs more)
Units (Divided by building, higher lvl. means stronger per building):
Archers of the North
Dunedain Rangers (toggle weapon)
Half-Elven Warriors (maybe not)
Defenders of the Downs (spearmen, have spear throw)
Guards of Fornost (Use TBG spearmen model)
Dunedain Knife-Fighters
Bree Militia
Hobbit Sherrifs
Hobbit Stone-Throwers
Hobbit Archers
Healer (has heal power to use on hordes, less affective for heroes)
What do you think?
Edited by Eldarion25, 09 August 2007 - 10:28 PM.
^Thanks to Ark for this great sig
#19
Posted 09 August 2007 - 04:38 PM
#20
Posted 09 August 2007 - 06:06 PM
We should incorporte some Bree Militia or something. I think Bree, and the Shire were the only things that were not destroyed in Arnor.
Edited by Eonwe, 09 August 2007 - 06:11 PM.
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