Hi,
I am sure almost every modder has run into this problem, if not all.
I have been using some of the structures from the campaign in my multiplayer mod and as we all know if your GFX are set to low you can't see the structure.
Now I don’t know if I missed the post on how to fix this but could somebody please enlighten me on how to do so?
Thanks,
Low Model Detail?
Started by Desecrator, May 11 2009 10:42 AM
2 replies to this topic
#1
Posted 11 May 2009 - 10:42 AM
#2
Posted 11 May 2009 - 09:24 PM
Argh it's really annoying trying to search for acronyms because they're usually only 3 letters and the forum doesn't allow that. >_<
Are you using the BuildModCivAsset.bat to build your mod? If you're using any art from the campaigns you need to use this one, not the regular buildmod.bat.
Are you using the BuildModCivAsset.bat to build your mod? If you're using any art from the campaigns you need to use this one, not the regular buildmod.bat.
WOL nick: migtybob
We are living in a post-common sense society.
#3
Posted 12 May 2009 - 10:55 AM
Are you using the BuildModCivAsset.bat to build your mod? If you're using any art from the campaigns you need to use this one, not the regular buildmod.bat.
I am using the BuildModCivAsset.bat but the new structures still don't show on low detail, unless i am still doing something wrong.
One of the structures is the GDIDefensiveGridBuilding.
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