A Super Hero is a hero whom your army holds in awe because of their immense strength and power, and their deaths would seriously shake your men. A Leader Hero is one of the charismatic leaders of your faction, and their deaths would cause your men to rally with anger and go berserk on nearby enemies. There is always a small chance of the opposite effect, though. Here is the details:
Normal Heroes- (all heroes not mentioned below)
Impact of death on surrounding units of own faction- 80% chances of debuff (weakened armor, speed and damage for about 10-15 seconds).
Impact of death on surrounding units of killer's faction- 100% chances of small rally (small boost to armor, speed, damage for about 10-15 seconds)
Super Heroes (Gandalf, Aragorn, Saruman, Sauron, Drogoth, Witch-King, Galadriel, Roméstamo, Morihentar, Radagast, Beorn, Glorfindel, Círdan)
Impact of death on surrounding units of own faction- 75% chances of massive debuff (greatly weakened armor, speed and damage for about 10-15 seconds) and flee/cower in fear, 25% chances of avenging rage (great boost to armor, speed, damage and go uncontrollably berserk on surrounding enemies for about 10-15 seconds)
Impact of death on surrounding units of killer's faction- 100% chances of massive rally (great boost to armor, speed, damage for about 10-15 seconds)
Leader Heroes- (Boromir, Faramir, Theoden, Eomer, Imrahil, Goblin King, Lurtz, Gothmog, Treebeard, Haldir, Elrond, Mahud Chief, Easterling Captain, Arveleg, Argeleb, Arvedui)
Impact of death on surrounding units of own faction- 75% chances of avenging rage (great boost to armor, speed, damage and go uncontrollably berserk on surrounding enemies for about 10-15 seconds), 25% chances of debuff (weakened armor, speed and damage for about 10-15 seconds).
Impact of death on surrounding units of killer's faction- 100% chances of good rally (good boost to armor, speed, damage for about 10-15 seconds)
What do you think? Neat addition to the mod's realism?
Edited by Hasfusel, 05 June 2009 - 11:53 AM.