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S.E.E. Beta 4.7 Hero Roster - Leadership & Powers
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Red = Model needed!
Yellow = Special notes!
Green = Done! (As in already in game, added/changed or standing by to be added. Might still need powers!)
LS = Leadership! All hero leadershop should be generic and to the corresponding units give: +25% armor, +50% damage and earn experience +100% faster. Heroes don't need passive button for this (due to space limitations of only 5 slots). All heroes will be lvl 10 from start!
Str = Structure to spawn from!
* = List of powers....
Rules/guidelines for adding heroes in SEE:
#1: They have to be visible in the movies! If not, see rule #2
#2: They have to have a prominent role in the lore!
#3: No more powers than needed to make hero somewhat unique. Powers should be relevant for the caracter!
#4: If hero is not visible in the movies or thoroughly described in the books, we shall design the model based om Games Workshop's concepts!
EVIL FACTIONS - Ring Heroes
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- Sauron, for Mordor
- Saruman (of Many Colors), for Isengard (Needs new FX!)
- Balrog of Moria, for Moria
- Allatar, for Rhûn (Using CaH wizard anims from RotWK!)
- Pallando for Harad (Using CaH wizard anims from RotWK!)
GOOD FACTIONS - "The One Ring system"
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- Frodo & Sam (Sam as slave unit protecting Frodo. Both having Orc Armor upgrade as power, which needs new models!)
See separate topic on SEE The One Ring system HERE!
GONDOR 6 heroes!
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- Gandalf
Str: Fortress
LS: All allies
* Shadowfax: Summon/dismount Shadowfax. Requires Gondor Stables.
* Wizard Blast: Close range attack that blasts back enemies.
* Glamdring Lightning: Shoots out lightning bolts from Gandalf's sword.
* Istarii Light: Powerful beam of light that comes out of Gandalf's staff.
* Word of Power: Sends out a shockwave that blasts back enemies in a very large area.
- Aragorn
Str: Fortress
LS: All Humans & Elves
* Brego: Summon/dismount Brego. Requires Gondor Stables.
* Athelas: Heals nearby allied heroes.
* Blade Master: Aragorn gains +100% damage and armor for 30 seconds.
* Ancestral War Cry: Aragorn calls for Elendil that causes nerby enemy units to flee in terror.
* Blade of Kings: Aragorn will bear Anduril into battle, increasing his damage and armor with +25%. Allied heroes and Oathbreakers near Aragorn gain +10% damage and armor. Requires Gondor Armory, level 3.
- Boromir
Str: Fortress
LS: All Gondor units
* Horn of Gondor: The sound of this mighty horn stuns enemies with terror.
* Fiery Temper: Boromir gains +50% damage and speed for 30 seconds.
* Captain of Gondor (was "Train Solders"): Give targeted units experience.
* Last Stand (was "Glorious Death"): Boromir unleashes his last reserves to fight with increased fierceness (+100% damage and armor) for a short time after death should have embraced him.
- Faramir
Str: Archery Range, lvl 3
LS: Ithilien Rangers & Gondor Knights
* Knight of Gondor: Summon/dismount horse, using Gondor Knight armor with +100% (double) armor. Requires Gondor Stables.
* Toggle Weapon: Left click to toggle between bow and sword.
* Wounding Arrow: Single ranged attack that causes target to flee.
* Ride for Gondor: Faramir and nearby knights tripple their damage and can crush troops without slowing down for 30 seconds.
- Beregond
Str: Barracks, lvl 3
LS: Citadel Guard
- Pippin (With Citadel Guard upgrade, needing helmet model!)
Str: Fortress
LS: Hobbits
* Sword/Rock: Toggle between sword and rock throw mode.
* Elven Cloak: Pippin hides under his elven cloak and becomes invisible when standing still.
* Troll Bane: Pippin gets a massive bonus for 60 seconds while fighting trolls. +100% damage for the Attack Trolls of Mordor and +50% damage for all other trolls.
ROHAN 7 heroes!
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- Theoden
Str: Fortress
LS: All Rohan units
* King's Mount: Summon/dismount horse. Requires Rohan Stables.
* Kings Favor: Targeted units gain experience.
* Glorious Charge: Theoden and nearby cavalry take only 10% of normal damage. Theoden must be mounted to use this ability.
- Eomer
Str: Fortress
LS: Rohirrim
* Horse Lord (was "Rohirrim Rider"): Summon/dismount horse. Requires Rohan Stables.
* Outlaw Leadership: Nearby Rohirrim Cavalry earn resources per kill. Passive ability.
* Smite (was "Spear Throw"): Powerful ranged attack against a single target. +50% damage towards Mûmakil.
- Eowyn
Str: Fortress
LS: Peasants
* Rohirrim Rider: Summon/dismount horse. Requires Rohan Stables.
* Dernhelm: Eowyn disguise herself as a peasant or one of the Rohirrim, bequeathing invisibility in their vicinity.
* Smite: Powerful ranged attack against a single target. +50% damage towards Witch-king and Gothmog.
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- Theodred (Skin credit: Adamin of Edain mod!)
Str: Stables, lvl 3
LS: Yeoman Warriors
- Gamling (Model credit: Celeglin of TEA mod!)
Str: Barracks, lvl 3
LS: Royal Guard (Mounted!)
- Hama (Unused EA model!)
Str: Barracks, lvl 3
LS: Royal Guard (Foot!)
- Merry (With Rohirrim upgrade, needing helmet model!)
Str: Fortress
LS: Hobbits
* Sword/Rock: Toggle between sword and rock throw mode.
* Elven Cloak: Merry hides under his elven cloak and becomes invisible when standing still.
* Nazgûl bane: Merry gets a massive bonus for 60 seconds while fighting nazgûls. +100% damage towards the Witch King and +50% damage for all other nazgûls.
LOTHLÓRIEN 10 heroes!
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- Elrond
Str: Fortress
LS: All elven units
* Athelas: Heals nearby allied heroes.
* Farsight: Reveals an area of the map.
* Restoration: Heals nearby allies and fully refreshes their special ability timers.
* Whirlwind: Summons a destructive whirlwind onto the battlefield.
- Arwen
Str: Fortress
LS: Rivendell Lancers
* Rivendell Steed: Summon/dismount horse. Requires the Green Pasture.
* Athelas: Heals nearby allied heroes.
* Flood: Summons a small flood that will damage enemies and put out fires. +100% damage towards Nazgûls.
- Legolas
Str: Fortress
LS: Mirkwood Archers
* Blades of Mirkwood (was "Knife Fighter"): Alternate melee attack with instant kill towards all orc units. Gives +25% armor.
* Bowmaster (was "Train Archers"): Targeted archers gain experience.
* Hawk Strike: Double arrow attack that gives +100% (double) damage and knockback even to monsters.
* Arrow Wind: Launch a continuous high speed volley of arrows, hitting multiple enemies.
- Thranduil (Maybe scrap and use powers for others? I don't like the model and he's not in the movies...)
Str: Archery Range/Barracks, lvl 3
LS: Mirkwood Archers
* Elven Cloak: Thranduil becomes invisible when standing still.
* Dead Eye: Temporarily grants a +100% (double) increase to ranged damage. (Give to Elrond?)
* Wild Walk: Allows Thranduil to shoot while moving and stil remain stealthed. (Give to Mirkwood Archers?)
* Move Unseen: Allows all targeted allies to become temporarily stealthed. (Give to Galadriel?)
* Thorn of Vengeance: A very high damage single shot attack. +100% (double) damage towards Fellbeasts.
- Galadriel & Celeborn (Celeborn as "slave unit" protecting Galadriel!)
Str: Fortress
LS: Lórien Swordsmen, Lórien Archers & Galadhrim Warriors
* Lady of Light: Nearby enemies cannot move for a short period of time.
* Foresight of the Eldar: Reveals the entire map for a few seconds.
* Nenya - Ring of Water: Use Nenya to cripple your enemies and heal your allies.
- Haldir
Str: Archery Range/Barracks, lvl 3
LS: Galadhrim Warriors
* Elven Cloak: Haldir becomes invisible when standing still.
* Alernate Weapon: Left click to switch weapons.
* Golden Arrow: An extremely powerful ranged attack with instant kill that also stuns light-sensitive units in a small area close to the target.
- Glorfindel
Str: Stables, lvl 3
LS: Mithlond Sentries
* Lórien Steed: Summon/dismount horse. Requires the Green Pasture.
* Blade of Purity: Glorfindel gains +100% (double) damage and becomes invoulnerable for 10 seconds.
* Wind Rider: Glorfindel gains +40% speed and double armor when mounted.
* Starlight: Nearby allies become healed and gain +50% damage and armor.
- Treebeard
Str: Ent Moot
LS: All ents
Fortress monument summon: Gwaihir
Stf: Fortress
LS: All eagles
EREBOR 9 heroes!
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- Dain (Using new model, credit: Edain mod!)
Str: Fortress
LS: All dwarves
- Gloin
Str: Fortress
LS: Veterans (Zerkers)
- Gimli
Str: Fortress
LS: Warriors (Guardians)
- Thorin III Stonehelm (Model credit: Lauri!)
Str: Barracks, lvl 3
LS: Khazad Guard
- Durin VII (Using EA's Dain model!)
Str: Barracks, lvl 3
LS: Phalanx
- Dwalin (Model credit: Ithronaiwendil of WotE mod!)
Str: Archery Range, lvl 3
LS: Archers
- Brand
Str: Archery Range, lvl 3
LS: Dale Archers
- Grimbeorn (Might be summon only!)
Str: Inn?
LS: -
- Bilbo
Str: Inn?
LS: Hobbits
MORDOR 14 heroes!
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- Witch-king
Str: Fortress
LS: All Nazgûls! (+ Causing permanent FEAR, to all enemies except Heroes!)
- 8x Nazgûl
Str: Fortress
LS: No LS! (Causing permanent FEAR instead, to all enemies except Heroes!)
- Mouth of Sauron
Str: Fortress
LS: All Mordor units
- Shagrat
Str: Elite Orc Pit, lvl 3
LS: Black Uruks
- Gothmog
Str: Orc Pit, lvl 3
LS: All Orc units
- Gorbag
Str: Orc Pit, lvl 2
LS: Morgul Orcs
- Mollock (Using CaH model!)
Str: Troll Cage, lvl 3
LS: All Trolls
+ Ring hero: Sauron
Str: Fortress
LS: All allies
ISENGARD 8 heroes!
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- Saruman
Str: Fortress
LS: All allies
- Lurtz
Str: Fortress
LS: All Uruk-hai units
- Ugluk
Str: Fortress
LS: Uruk Scouts
- Mauhur (Model credit: Edain mod!)
Str: Uruk-hai Pit, lvl 1
LS: -
- Grishnakh (Model credit: Edain mod!)
Str: Armory?
LS: Orc Snagas
- Sharku
Str: Warg Cage, lvl 3
LS: Warg Riders
- Wulf
Str: Dunland House, lvl 3
LS: Dunlendings
- Grima Wormtounge
Str: Fortress
LS: -
+ Ring hero: Saruman of Many Colors (Upgraded Saruman! Needs FX!)
Str: Fortress
LS: All allies
MORIA 7 heroes!
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Str: None, but Spell Book
LS: Spiderlings
- Cave Troll of Moria
Str: Fortress
LS: All Cave Trolls
- Great Goblin (Using the unused EA model (from BFME2) seen as "Black Orc" in RotWK!)
Str: Fortress
LS: All Moria units
- Azog (Using EA's "Goblin King" model! Changed Scorpion mount to Warg mount)
Str: Fortress
LS: Hobgoblins - The Goblin Guard of Moria, Goblin Warriors, Pikemen & Arches
- Bolg
Str: Barracks, lvl 3
LS: Goblin Warriors, Pikemen & Arches
- Golfimbul
Str: Barracks, lvl 2
LS: Orc Snagas
Fortress monument summon: Drogoth (Will be moved to Rhûn for Beta 4.8 and replaced with Balrog!)
LS: All dragons except Smaug, Fire Drakes
+ Ring hero: Balrog of Moria
Str: None! (Is summoned like now, from the underworld! IN Beta 4.8, the Fortress Monument will be pre-req!)
LS: None! (Causing FEAR instead, to all enemies AND allies, except heroes!)
RHUN/HARAD 5 heroes!
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- Sûladan, the Serpent Warlord of Harad
Str: Fortress
LS: All allied units
- Lórgan, the Easterling King of Rhûn (Model credit: Ed of the 3rd Kind!)
Str: Fortress
LS: All Easterling units
- Ûldor, the Variag leader of Khand
Str: Khand Barracks, lvl 3
LS: Khand Axemen
- Uvathû, the Mahûd Chieftain
Str: Mûmakil Pen, lvl 3
LS: Mahûd Tribesmen
- Captain Jackson, the Corsair pirate of Umbar (Model credit: TheDeadPlayer!)
Str: Tavern
LS: Corsairs
Fortress monument summon: Royal Black Mûmak of Sûladan (Using EA model from Collector's Edition!)
LS: All Mûmakil
+ Ring hero: Allatar
Str: Fortress
LS: All allies
Edited by Nazgûl, 20 November 2010 - 05:33 PM.