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#1 Nertea

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Posted 01 April 2010 - 07:15 AM

This week, I'm unveiling the three new units that will be introduced in our first patch. We've worked hard to bring you useful, interesting, lore-abiding units that live up to our exacting quality standards. Enjoy!

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The green-swathed leader of the men holding the ford shouted a barely-heard rallying cry as the waters of the Isen foamed around him. A last disciplined core of dismounted knights fought around him, holding back the tide or Uruk and feral Dunlending. They would escape, Saruman knew, as he drew back from the palantir.

"These pitiful horse-folk are no match for the power of Isengard. They will not give up so easily however - and to that end I have found... you"

The lord of Orthanc turned the the hulking bulk that lurked in the shadows of one of the tower's great chambers. Taller than an Orc - taller than a Man, almost reaching the room's high ceiling. It shuddered and groaned, metal scraping against metal as its poorly-fitted plate armour shifted. In its hand it held a wicked-looking club.

"Go, my troll, and strike fear into the hearts of those who would stand against Isengard"

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The Isengard Troll brings powerful monster combat to Saruman's army. Trained at the new Troll Pit, this hulking creature comes with heavy armour and a club, but cannot eat Orcs or pick up rocks like a Mordor Troll. Not content with brute force, Saruman has bred his Trolls to be cunning - this is represented by the Troll's Conceal ability, which reduces his sight range and renders him immobile, but makes him invisible to enemy units until they get so close that it's too late....

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While the Rohirrim did not venerate the Valar as much as the Dunedain, one of them was known - and revered - to them: Orome, the Great Hunter, or Bema as they called him. The primordial horsemen, Bema's memory among the Northmen was highly influential in the development of the Eorlingas as a horse- and warrior-society. While there are no temples or shrines to the Great Hunter in the Third Age at the time of the War of the Ring, there is one last bastion of his presence in the Riddermark: a select group of knights separate from the Royal Guard known as the Bringers of the Hunt. These religious fanatics charge to war on foot, baring massive two-handed axes more akin to those of the Dwarves than Men.
31Giving their all to emulate their ancient deity, the Bringers of the Hunt are the cream of the crop of Rohan's military elite. They are known to trample their enemies with their feet while rushing the next foe in line, and have a reputation steeped in dark blood of being Troll-Slayers, and hunters of Warg and Orc.

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The Bringers of the Hunt are equipped like the classical Royal Guard, but instead of including these common Rohan soldiers, we wanted to give you something more unique. These single powerful warriors can cut through hordes of infantry, and even trample them when using their Wrath of the Meras ability. They are built from a Level 3 Archery Range. Hunters also serve to help counter the new Isengard Trolls with a significant damage bonus to monsters.

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Wizardry in Middle-Earth has always been a subtle force - helping the spirits of soldiers and healing the wounded. However, in times of great need the Valar see fit to grant great powers to individuals - mortals, Maia, whoever they find worthy. Hailing from Caras Galadhorn, the heart of Elvendom on Earth, the Lore-Guardians are the last defence of the Lady Galadriel from the forces of Darkness. Channeling the wrath of one or more Valar, they can crack the earth, blind the servants of Sauron with pure light, and use more common Elven lore to heal.

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Lore-Guardians introduce a new Elven unit to Rohan. Built from the Level 3 Archery Range, only 3 can be built at once. This is for good reason - they are powerful units, though fragile. Their first ability, Holy Light of Valinor, can be targeted on friendly or enemy battalions. It debuffs enemies or heals friendlies. Thunder of Aule cracks the ground and instantly destroys an enemy building, and Blessing of Mandos allows the Guardian to make a friendly unit invulnerable for 10 seconds. In playtesting, this unit can easily change the course of a battle if used correctly. They must be protected though, as Wargs and Archers are excellent counters to the fragile casters.

That's all for this week!

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#2 drogoth232

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Posted 01 April 2010 - 12:35 PM

Woah... That is all I can say.
Wait... what?

#3 Devon

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Posted 01 April 2010 - 01:34 PM

Sweet! Can't wait to try them out!

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#4 Kwen

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Posted 01 April 2010 - 01:45 PM

Hooray for creativity!

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#5 mike_

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Posted 01 April 2010 - 02:27 PM

Best. Birthday. Ever.

#6 Devon

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Posted 01 April 2010 - 02:28 PM

Looking back on this, it actually seems like Mordor may be getting a little shortchanged. How about some corrupted gondorians for them?

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#7 man_of_gondor

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Posted 01 April 2010 - 02:30 PM

cool.

BTW: Look at the eyes of the elf ;)

#8 Lauri

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Posted 01 April 2010 - 03:33 PM

The elf eyes are only a picture ;)
The model and skin are VERY much better I tell you ;)

Still, I told Nert that having Elven, err, "healers" was a bad idea... But nooo, he didn't listen.. "We have to balance the mod, and they're unique"... ah well, I play it for the dwarves anyhows..

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#9 Florisz

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Posted 01 April 2010 - 05:23 PM

Would you say this is the best BFME I mod? Or what is, if not this? Because this looks just awesome.

Oh, the Elf guy has no pupils.
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#10 NewErr

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Posted 01 April 2010 - 07:46 PM

I think I understand Nert on the healer parts , all this "content" hunting is really driving you crazy .

Well nice update , thought I don't feeling like stealth trolls are ... that .. realistic . ;)

#11 Esparado87

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Posted 01 April 2010 - 08:19 PM

Fool's day...

#12 Clement

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Posted 01 April 2010 - 09:20 PM

If you want my GunGan Nert, it's yours ;)

Gungan wants to join the party!!!

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#13 Devon

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Posted 01 April 2010 - 10:18 PM

Ahh! That can be the unit to balance Mordor out!

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#14 Lauri

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Posted 02 April 2010 - 12:36 AM

Well nice update , thought I don't feeling like stealth trolls are ... that .. realistic . ;)

Again I got the "unique" crap ;)

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#15 Nertea

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Posted 02 April 2010 - 12:40 AM

Clement, you are a god walking among us mere mortals.

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#16 Spartan184

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Posted 02 April 2010 - 02:38 AM

;), Clement. I like the new units.


 

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#17 Yarrum

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Posted 02 April 2010 - 12:57 PM

Epic April Fools prank Nertea. This helps counteract the lack of April Fools on the part of the TATW team. Anyone else see the irony in naming the Elven healers Lore-Guardians? My actual guess for the units is Royal Guard, Uruk Scouts/Uruk Engineers (siege balance overhaul?) and...some other Rohan unit...

Edited by Yarrum, 02 April 2010 - 01:07 PM.

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#18 Kwen

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Posted 02 April 2010 - 01:20 PM

I hate people that see fit to expose something. Let it play out. Dumbass.

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#19 Yarrum

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Posted 02 April 2010 - 02:07 PM

Chill out Kwen, no need for the language. Someone already posted April fools up a bit. Also, it's April 2nd now.

Edited by Yarrum, 02 April 2010 - 02:14 PM.

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#20 Kwen

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Posted 02 April 2010 - 02:17 PM

Dumbass is language?

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