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#1 a.fake.name

a.fake.name

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Posted 07 February 2014 - 04:44 AM

Is there a list on the forums (or can one be posted) showing the locations for recruiting/upgrading all hero units or other unique units (IE: campaign specefic ones) ?

I used the search, but according to that the word hero doesn't even appear on the forum.

Evilbobthebob edit: Here it is, based on our internal documentation. It has been edited for the current release version. However, there may still be discrepancies especially with hero ranks and bonuses provided to troops. Note also that homeworlds may not stay the same in every galactic conquest. Current homeworlds are from the GFFA campaign in v1.2. Let me know if there are any glaring errors

Galactic Empire

Aban (I) – 34 (1 BBY)
Taanab*
Major (2): Offense 1, Diplomacy ½, Logistics ½; Soldier 2
Aban (II) – 40 (5 ABY)
Captain (3): Offense 1½, Diplomacy 1, Logistics ½; Soldier 2

Antinnis Tremayne (I) – 13 (22 BBY)
Coruscant, ¤7500, 1 pop
[Ex] Colonel (3): Diplomacy 1½, Intelligence 1½; Dark Jedi Apprentice; Soldier 3
Antinnis Tremayne (II) – 20 (15 BBY)
+¤0, 1 pop
[Ex] Colonel (3): Diplomacy 1½, Intelligence 1½; Dark Jedi Knight; Soldier 3

Antonio Motti (I) – 25 (10 BBY)
Eriadu
Sublieutenant (1): Finance 1
Antonio Motti (II) – 34 (1 BBY)
Commodore (3½): Technical 2

Ardus Kaine (I) – 17 (18 BBY)
Sartinaynian (Muunilinst)
Governor (7): Motivation 3, Finance 2, Defense 1½; Politician 4
Ardus Kaine (II) – 35:3 (0 ABY)
Grand Moff (9): Motivation 4, Finance 2, Defense 2; Politician 5

"Backstabber" (I) – 33 (2 BBY)
Corellia, TIE Fighter x2
Flying Officer (1): Offense 1; Pilot 4 (Black)

Bevel Lemelisk (I) – 17 (18 BBY)
Rendili*, ¤22500, 1 pop
Master of Projects (9): Technical 5, Engineering 2

Brandei (I) – 16 (19 BBY)
Mantooine (Fest)
Lieutenant (1½): Technical 1, Logistics ½
Brandei (II) – 40 (5 ABY)
Captain (3): Offense 1, Technical 1, Logistics 1

Cassio Tagge (I) – 19 (16 BBY)
Tepasi
First Lieutenant (1): Defense ½, Finance ½; Soldier 2
Cassio Tagge (II) – 34 (1 BBY)
High General (6): Defense 3, Tactics 1½, Finance 1; Soldier 2

Creb (I) – 38 (3 ABY)
Bettok (Yaga Minor), TIE Fighter x2
Flight Lieutenant (1½): Defense 1½; Pilot 3 (Black Wing)
Creb (II) – 42 (7 ABY)
TIE Fighter x3
Group Captain (3): Defense 2, Morale 1; Pilot 4 (Black Wing)

Cronal (I) – 5 (30 BBY)
Rhand (Bakura)
Dark Jedi Knight
Cronal (II) – 34 (1 BBY)
Director (9): Diplomacy 1½, Intelligence 1½; Dark Jedi Master

Daine Jir (I) – 33 (2 BBY)
Corulag*
First Lieutenant (1): Offense 1

"Dark Curse" (I) – 32 (3 BBY)
Ralltiir*, TIE Fighter x2
Flight Lieutenant (1½): Defense 1½; Pilot 4 (Black)

Darth Sidious (I) – 16:5:23 (19 BBY)
Naboo, Lambda-class T-4a Shuttle
Galactic Emperor (10): Motivation 5, Morale 2, Defense 1; Dark Lord of the Sith; Politician 5, Soldier 5
Darth Sidious (II) – 45 (10 ABY)
Dark Emperor (10): Motivation 5, Morale 2, Defense 1; Dark Lord of the Sith; Politician 5, Soldier 5

Darth Vader (I) – 16:5:23 (19 BBY)
Tatooine, modified Eta-2 Actis-class Light Interceptor
Military Executor (10): Offense 5, Motivation 2, Engineering 1; Dark Lord of the Sith; Soldier 5, Pilot 5 (Black)
Darth Vader (II) – 38:7 (3 ABY)
+¤0, 1 pop, TIE Advanced x1
Military Executor (10): Offense 5, Motivation 2, Engineering 1; Dark Lord of the Sith; Soldier 5, Pilot 5 (Black)
Darth Vader (III) – 39 (4 ABY)
TIE Defender
Military Executor (10): Offense 5, Motivation 2, Engineering 1; Dark Lord of the Sith; Soldier 5, Pilot 5 (Black)

Dorja (I) – 16 (19 BBY)
Coruscant
Lieutenant Commander (2): Defense 2
Dorja (II) – 43 (8 ABY)
Line Captain (3½): Defense 3

Evir Derricote (I) – 33 (2 BBY)
Kalla VII, TIE Fighter
Group Captain (3): Technical 2, Defense ½; Pilot 2 (181st)
Evir Derricote (II) – 38:6 (3 ABY)
TIE Interceptor
Chief Marshal (5): Technical 3, Defense 1½; Pilot 2 (181st)

Firmus Piett (I) – 34 (1 BBY)
Axxila
Captain (3): Maneuvers 1, Enforcement 1, Diplomacy 1
Firmus Piett (II) – 43 (8 ABY)
Fleet Admiral (6): Offense 2½, Maneuvers 1, Enforcement 1, Diplomacy 1

Freja Covell (I) – 28 (7 BBY)
Corulag
First Lieutenant (1): Tactics 1
Freja Covell (II) – 35½ (0 ABY)
Lieutenant Colonel (2½): Tactics 2
Freja Covell (III) – 38 (3 ABY)
High Colonel (3½): Tactics 2½, Morale ½
Freja Covell (IV) – 44:4 (9 ABY)
Major General (4): Tactics 3, Morale ½
Freja Covell (V) – 44:6 (9 ABY)
General (5): Tactics 3, Morale 1

Gilad Pellaeon (I) – 13 (22 BBY)
Corellia
Captain (3): Maneuvers 2, Morale 1
Gilad Pellaeon (II) – 37 (2 ABY)
Line Captain (3½): Maneuvers 2, Morale 1½
Gilad Pellaeon (III) – 47 (12 ABY)
Vice Admiral (4½): Maneuvers 2, Morale 2, Defense ½
Gilad Pellaeon (IV) – 48 (13 ABY)
Commander-in-Chief (10): Maneuvers 3, Defense 3, Morale 2½

Harbid (I) – 17 (18 BBY)
Dolomar
Lieutenant (1½): Maneuvers 1, Intelligence ½
Harbid (II) – 35 (0 BBY)
Captain (3): Maneuvers 1½, Intelligence 1½

Janus Greejatus (I) – 16:5:23 (19 BBY)
Chommell Minor (Naboo)
Councilor (9): Diplomacy 3½, Enforcement 3, Offense 1; Dark Jedi Apprentice; Politician 4

Jendon (I) – 17 (18 BBY)
Denon*, Twin Ion Engine Starfighter
Flight Lieutenant (1½): Technical 1, Maneuvers ½; Pilot 4 (Onyx)
Jendon (II) – 39 (4 ABY)

TIE Defender
Group Captain (3): Technical 2, Maneuvers 1; Pilot 5 (Onyx)

Joruus C'baoth (I) – 15 (20 BBY)
Centax 2* (Coruscant)
Dark Jedi Master; Soldier 3

Juno Eclipse (I) – 32 (3 BBY)
Corulag, TIE Bomber
Flying Officer (1): Technical ½, Morale ½; Pilot 4 (Black)

Kam Solusar (I) – 45 (10 ABY)
Talasea*
Dark Jedi Apprentice; Soldier 3, Pilot 2 (Dark Side)

Khabarakh (I) – 43 (8 ABY)
Honoghr
First Lieutenant (1): Offense ½, Maneuvers ½; Soldier 3

Kirtan Loor (I) – 37 (2 ABY)
Churba (New Cov)
First Lieutenant (1): Intelligence 1

Luke Skywalker & R2-D2 (Dark) – 45 (10 ABY)
I-7 Howlrunner
Military Executor (10): Offense 4, Maneuvers 3, Tactics 1½; Dark Jedi Knight; Pilot 5 (Dark Side), Soldier 5
Pilot 1

Maarek Stele (I) – 38:6 (3 ABY)
Kuan (Svivren), TIE Fighter
Flying Officer (1): Engineering 1; Force-sensitive; Pilot 4 (Alpha)
Maarek Stele (II) – 39:3 (4 ABY)
Xm-2 Nova Wing
Chief Marshal (5): Engineering 3, Offense 1½; Dark Jedi Apprentice; Pilot 5 (Alpha)

Mara Jade (I) – 34 (1 BBY)
Coruscant*, Z-95 Headhunter
Dark Jedi Apprentice; Soldier 5, Bounty Hunter 4, Pilot 3

"Mauler" Mithel (I) – 33 (2 BBY)
Bothawui*, TIE Fighter x2
Flying Officer (1): Tactics 1; Pilot 5 (Black)

Maximilian Veers (I) – 17 (18 BBY)
Denon
First Lieutenant (1): Offense 1
Maximilian Veers (II) – 18 (17 BBY)
Major (2): Offense 2
Maximilian Veers (III) – 23 (12 BBY)
Colonel (3): Offense 2, Engineering ½
Maximilian Veers (IV) – 38 (3 ABY)
Major General (4): Offense 2½, Engineering 1

Moradmin Bast (I) – 19 (16 BBY)
Dura-Kahn (Yag'Dhul)
First Lieutenant (1): Defense 1; Soldier 2
Moradmin Bast (II) – 34 (1 BBY)
Major General (4): Morale 2, Defense 2; Soldier 2

Mulchive Wermis (I) – 16 (19 BBY)
Anaxes*
Lieutenant (1½): Logistics 1, Finance ½
Mulchive Wermis (II) – 31 (4 BBY)
Line Captain (3½): Logistics 2, Finance 1

Nahdonnis Praji (I) – 19 (16 BBY)
Coruscant,
First Lieutenant (1): Maneuvers 1; Soldier 3
Nahdonnis Praji (II) – 34 (1 BBY)
Lieutenant Colonel (2½): Maneuvers 2, Offense ½; Soldier 3

Natasi Daala (I) – 25 (10 BBY)
Irmenu (Botajef), Gamma-class Assault Shuttle
Commander (2½): Tactics 2, Technical ½; Pilot 1
Natasi Daala (II) – 34 (1 BBY)
Admiral (5): Tactics 2½, Offense 1, Technical 1; Pilot 1

Nial Declann (I) – 17 (18 BBY)
Raithal (Carida), TIE Starfighter
Flight Lieutenant (1½): Maneuvers ½, Offense ½; Force-sensitive; Pilot 3
Nial Declann (II) – 23 (12 BBY)
TIE Fighter
Group Captain (3): Maneuvers 1½, Offense 1½; Dark Jedi Apprentice; Pilot 4 (Emperor's Sword)
Nial Declann (III) – 33 (2 BBY)
Grand Admiral (9½): Motivation 3, Maneuvers 2½, Offense 2½; Dark Jedi Knight

Osted Wermis (I) – 37 (2 ABY)
Admiral (5): Defense 2, Morale 2, Finance 1

Raith Sienar (I) – 16:5:23 (19 BBY)
Coruscant
Chief Executive Officer (7): Engineering 5

Rhymer (I) – 36 (1 ABY)
Chazwa*, TIE Bomber
Flying Officer (1): Defense 1; Pilot 2 (Scimitar)
Rhymer (II) – 39 (4 ABY)
TIE Bomber x2
Squadron Leader (2): Defense 2; Pilot 3 (Scimitar)

Rojahn (I) – 40 (5 ABY)
Kaal, 1 pop
Commander (2½): Maneuvers 1½, Enforcement 1

Rom Mohc (I) – 30 (5 BBY)
Carida*
Lieutenant General (4½): Engineering 3, Offense 1; Soldier 4

Rukh (I) – 43 (8 ABY)
Honoghr
Soldier 5, Bounty Hunter 3

Sate Pestage (I) – 16:5:23 (19 BBY)
Coruscant
Grand Vizier (10): Diplomacy 5, Finance 2½; Politician 4

Sedriss QL (I) – 36 (1 ABY)
Onderon*
Dark Jedi Knight; Soldier 4, Pilot 2 (Dark Side)

Sly Moore (I) – 16:5:23 (19 BBY)
Umbara
Councilor (9): Motivation 4½, Intelligence 2½; Dark Jedi Apprentice; Politician 5

Soontir Fel (I) – 28 (7 BBY)
Corellia, TIE Fighter
Flying Officer (1): Tactics 1; Pilot 4 (37th)
Soontir Fel (II) – 29 (6 BBY)
TIE Fighter
Flight Lieutenant (1½): Tactics 1½; Pilot 5 (37th)
Soontir Fel (III) – 30 (5 BBY)
TIE Interceptor x2
Group Captain (3): Tactics 2, Morale 1; Pilot 5 (181st)

Thrawn (I) – 33 (2 BBY)
Csilla (Ilum)
Captain (3): Tactics 2, Offense 1
Thrawn (II) – 36:1 (1 ABY)
Vice Admiral (4½): Tactics 3, Offense 1
Thrawn (III) – 37 (2 ABY)
Grand Admiral (9½): Tactics 5, Offense 1½, Engineering 1; Politician 1

Tiaan Jerjerrod (I) – 36 (1 ABY)
Tinnel IV (Byblos)
Moff (8): Logistics 4, Technical 2, Defense 1; Politician 1

Ved Kennede (I) – 21 (19 BBY)
Thyrsus* (Mindor)
Master Instructor (2): Motivation 1, Defense 1; Force-sensitive; Soldier 5

Villian Dance (I) – 30 (5 BBY)
Corellia, TIE Fighter
Flying Officer (1): Maneuvers ½, Morale ½; Pilot 3 (Alpha)
Villian Dance (II) – 33 (2 BBY)
TIE Fighter
Squadron Leader (2): Maneuvers 1, Morale 1; Pilot 4 (Alpha)

Wilhuff Tarkin (I) – 16:5:23 (19 BBY)
Eriadu
Moff (8): Diplomacy 3, Offense 2½, Motivation 1½; Politician 3
Wilhuff Tarkin (II) – 17 (18 BBY)
Grand Moff (9): Diplomacy 3, Offense 3, Motivation 2; Politician 3

Wullf Yularen (I) – 17 (18 BBY)
Coruscant
Colonel (3): Morale 2½; Soldier 1

Xamuel Lennox (I) – 23 (12 BBY)
Esseles*
Sublieutenant (1): Tactics ½, Morale ½
Xamuel Lennox (II) – 35 (0 BBY)
Captain (3): Tactics 1½, Morale 1½

Ysanne Isard (I) – 23 (12 BBY)
Coruscant,  Lambda-class T-4a Shuttle
Agent (½): Intelligence ½; Soldier 3
Ysanne Isard (II) – 37 (2 ABY)
Director (9): Intelligence 5, Motivation 2; Soldier 4, Politician 3

Rebel Alliance

Afyon (I) – 35 (0 ABY)
Alderaan
Lieutenant Commander (2): Technical 1, Engineering 1
Afyon (II) – 39 (4 ABY)

CR90 Corvette
Captain (3): Technical 1, Engineering 1, Maneuvers 1; Pilot 2

Airen Cracken (I) – 34 (1 BBY)
Alderaan, Z-95 Headhunter
General (5): Technical 3, Intelligence 1½; Soldier 4, Pilot 2 (Tala)
Airen Cracken (II) – 38 (3 ABY)
Supreme Commander (9½): Technical 5, Intelligence 2½; Soldier 4

Andoorni Hui (I) – 41 (6 ABY)
Rodia, T-65F X-wing Starfighter
Flying Officer (1): Offense ½, Morale ½; Pilot 3 (Rogue), Soldier 2

Arhul Narra & K-3PO (I) – 33 (2 BBY)
Esseles*/Etti IV*, T-65A X-wing Starfighter
Squadron Leader (2): Offense 2; Pilot 4 (Renegade), Soldier 1
Arhul Narra & K-3PO (II) – 35:3 (0 ABY)
T-65C X-wing Starfighter
Wing Commander (2½): Offense 2; Pilot 4 (Renegade), Soldier 1
Flying Officer (1): Tactics 1

Bail Organa (I) – 3 (32 BBY)
Alderaan,
Senator (8): Diplomacy 4, Intelligence 1, Finance 1, Maneuvers 1; Politician 4
Bail Organa (II) – 33 (2 BBY)
CR90 Corvette
Benefactor (10): Diplomacy 4, Intelligence 2, Finance 2, Maneuvers 1; Politician 4, Pilot 2

Bob Hudsol (I) – 33 (2 BBY)
Corellia
High Marshal (7): Defense 4, Intelligence 2

Borsk Fey'lya (I) – 39 (4 ABY)
Kothlis (Bothawui)
Councilor (9): Intelligence 4, Diplomacy 3; Politician 4

Bria Tharen (I) – 28 (7 BBY)
Corellia
First Lieutenant (1): Offense 1; Soldier 2
Bria Tharen (II) – 33 (2 BBY)
Marauder-class Corvette
Lieutenant Colonel (2½): Offense 1½, Morale 1; Soldier 3, Pilot 1

Bror Jace (I) – 41:9 (6 ABY)
Thyferra, T-65F X-wing Starfighter
Pilot Officer (½): Offense ½; Pilot 4 (Rogue)

Carlist Rieekan (I) – 35 (0 ABY)
Alderaan
General (5): Defense 2½, Maneuvers 1, Enforcement 1; Soldier 2

Corran Horn (I) – 41:9 (6 ABY)
Corellia, T-65F X-wing Starfighter
Flight Lieutenant (1½): Enforcement 1, Technical ½; Force-sensitive; Pilot 4 (Rogue), Soldier 2

Crix Madine (I) – 36 (1 ABY)
Corellia, Gamma-class ATR-6 Assault Transport
Supreme Commander (9½): Tactics 4, Intelligence 2½, Offense 2; Soldier 5, Pilot 1

Dass Jennir (I) – 13 (22 BBY)
Coruscant*, Alpha-3 Nimbus-class Starfighter
[Ex] General (5): Offense 3, Morale 1½; Jedi Master; Soldier 5, Pilot 3

Davish Krail (I) – 15 (20 BBY)
Kattada*, BTL-A4 Y-wing Starfighter
Flying Officer (1): Defense ½, Technical ½; Pilot 4 (Gold)
Davish Krail (II) – 33 (2 BBY)
BTL-A4 Y-wing Starfighter
Squadron Leader (2): Defense 1, Technical 1; Pilot 4 (Gold)

Erisi Dlarit (I) – 41:9 (6 ABY)
Thyferra, T-65F X-wing Starfighter
Pilot Officer (½): Finance ½; Pilot 3 (Rogue)

Evram Lajaie (I) – 33 (2 BBY)
Brentaal*
Admiral (5): Defense 2½, Morale 2

Fang Zar (I) – 0 (35 BBY)
Sern Prime (Ghorman)
Senator (8): Morale 4, Diplomacy 2½; Politician 4

Garm Bel Iblis (I) – 0 (35 BBY)
Corellia
Senator (8): Defense 4, Tactics 2, Morale 1; Soldier 4, Politician 3
Garm Bel Iblis (II) – 33 (2 BBY)
Warlord (10): Defense 5, Tactics 2, Morale 1; Soldier 4, Politician 3

Garven Dreis (I) – 17 (18 BBY)
Virujansi (Zeltros), Z-95 Headhunter
Squadron Leader (2): Morale 2; Pilot 4 (Red)
Garven Dreis (II) – 34 (1 BBY)
T-65B X-wing Starfighter
Wing Commander (2½): Morale 2; Pilot 4 (Red)

Gavin Darklighter (I) – 41:9 (6 ABY)
Tatooine, T-65F X-wing Starfighter
Pilot Officer (½): Maneuvers ½; Pilot 3 (Rogue)

Gial Ackbar (I) – 34 (1 BBY)
Mon Calamari
Commander (2½): Tactics 1½, Intelligence 1
Gial Ackbar (II) – 36 (1 ABY)
Fleet Admiral (6): Tactics 4, Intelligence 1
Gial Ackbar (III) – 39 (4 ABY)
+¤10000, 1 pop
Supreme Commander (10): Tactics 5, Offense 2, Intelligence 1

Gizor Dellso (I) – 10 (25 BBY)
Geonosis, ¤15000, 1 pop
Chief Engineering Officer (6): Engineering 3½, Motivation 1½; Soldier 1

Han Solo & Chewbacca (I) – 30 (5 BBY)
Corellia/Kashyyyk, ¤5000, 1 pop, modified YT-1300 Light Freighter
[Ex] Flying Officer (1): Maneuvers 1; Pilot 5, Smuggler 5, Soldier 5
Soldier 5, Pilot 4
Han Solo & Chewbacca (II) – 35½ (0 ABY)
modified YT-1300 Light Freighter
Captain (1½): Maneuvers 1, Technical ½; Pilot 5, Soldier 5
Soldier 5, Pilot 4
Han Solo (III) – 39:3 (4 ABY)
modified YT-1300 Light Freighter
Major General (4): Maneuvers 2½, Technical 1; Pilot 5, Soldier 5
Han Solo (IV) – 42 (7 ABY)
modified YT-1300 Light Freighter
Admiral (5): Maneuvers 3, Technical 1½; Pilot 5, Soldier 5

Hiram Drayson (I) – 39:9 (4.5 ABY)
Chandrila
Fleet Admiral (6): Business 2, Enforcement 2, Defense 2

Horton Salm (I) – 33 (2 BBY)
Norval II, BTL-S3 Y-wing Starfighter
Squadron Leader (2): Defense 1½, Offense ½; Pilot 4 (Gray)
Horton Salm (II) – 39 (4 ABY)
BTL-S3 Y-wing Starfighter
Group Captain (3): Defense 2, Offense 1; Pilot 4 (Aggressor)
Horton Salm (III) – 40 (5 ABY)
B-wing Starfighter
Chief Marshal (5): Defense 2½, Offense 1, Motivation 1; Pilot 4

Huoba Neva (I) – 37 (2 ABY)
Sullust
Commander (2½): Tactics 1½, Business 1
Huoba Neva (II) – 40 (5 ABY)
Captain (3): Tactics 2, Business 1

Jan Dodonna (I) – 34 (1 BBY)
Supreme Commander (9½): Tactics 4, Logistics 2½, Engineering 1½

Janu Godalhi (I) – 10 (25 BBY)
Teth
Systems Constable (5): Enforcement 3, Logistics 1½; Soldier 1

Jek Porkins (I) – 33 (2 BBY)
Bestine, BTL-A4 Y-wing Starfighter
Pilot Officer (½): Business ½; Pilot 3 (Yellow Ace)
Jek Porkins (II) – 35 (0 BBY)
T-65B X-wing Starfighter
Flight Lieutenant (1½): Offense 1, Business ½; Pilot 4 (Red)

John Branon (I) – 35 (0 BBY)
Dalandae (Clak'dor VII*), T-65B X-wing Starfighter
Flight Lieutenant (1½): Logistics 1, Offense ½; Pilot 2 (Red)

Jon Vander (I) – 32 (3 BBY)
Atravis*, BTL-A4 Y-wing Starfighter
Flying Officer (1): Tactics 1; Pilot 3 (Specter)
Jon Vander (II) – 34 (1 BBY)
BTL-A4 Y-wing Starfighter
Squadron Leader (2): Tactics 2; Pilot 3 (Gold)

Judder Page (I) – 37 (2 ABY)
Corulag
First Lieutenant (1): Tactics 1; Soldier 5

Keyan Farlander (I) – 34 (1 BBY)
Agamar, T-65B X-wing Starfighter
Pilot Officer (½): Offense ½; Force-sensitive; Pilot 4 (Red), Soldier 1
Keyan Farlander (II) – 37 (2 ABY)
B-wing Starfighter
Chief Marshal (5): Offense 3, Tactics 1½; Force-sensitive; Pilot 5 (Red), Soldier 1

Kyle Katarn (I) – 35 (0 ABY)
Sulon
[Ex] Second Lieutenant (½): Defense ½; Force-sensitive; Soldier 5, Pilot 1

Lando Calrissian (I) – 31 (4 BBY)
Socorro (Llanic)
Smuggler 4, Pilot 3, Politician 2
Lando Calrissian (II) – 39:3 (4 ABY)
Chief Marshal (5): Business 3, Maneuvers 1½; Politician 2

Laryn Kre'fey (I) – 40 (5 ABY)
Kothlis* (Bothawui)
Chief Marshal (5): Maneuvers 2½, Motivation 1, Intelligence 1

Leia Organa & C-3PO (I) – 34 (1 BBY)
Alderaan/Tatooine, ¤20000, 1 pop, BTL-S3 Y-wing Starfighter
Senator (8): Morale 4½, Diplomacy 1, Motivation 1; Force-sensitive; Politician 4, Soldier 3, Pilot 1
Politician 1
Leia Organa & C-3PO (II) – 46 (11 ABY)
Chief of State (10): Morale 5, Diplomacy 1, Motivation 1, Tactics 1; Jedi Apprentice; Politician 5, Soldier 4
Politician 1

Lujayne Forge (I) – 41:9 (6 ABY)
Kessel, T-65F X-wing Starfighter
Pilot Officer (½): Morale ½; Pilot 2 (Rogue)

Luke Skywalker & R2-D2 (I) – 35 (0 BBY)
Tatooine/Naboo, T-65B X-wing Starfighter
Pilot Officer (½): Maneuvers ½; Jedi Apprentice; Pilot 4 (Red), Soldier 3
Pilot 1
Luke Skywalker & R2-D2 (II) – 38 (3 ABY)
T-65C X-wing Starfighter
Wing Commander (2½): Maneuvers 1½, Tactics 1; Jedi Apprentice; Pilot 5 (Rogue), Soldier 4
Pilot 1
Luke Skywalker & R2-D2 (III) – 40 (5 ABY)
T-65F X-wing Starfighter
Chief Marshal (5): Maneuvers 3, Tactics 1½; Jedi Knight; Pilot 5, Soldier 5
Pilot 1

Mon Mothma (I) – 6 (29 BBY)
Chandrila
Senator (8): Motivation 4, Morale 2, Defense 1; Politician 4
Mon Mothma (II) – 33 (2 BBY)
Chief of State (10): Motivation 4, Morale 3, Defense 1½; Politician 5

Nawara Ven (I) – 41 (6 ABY)
Ryloth, T-65F X-wing Starfighter
Flying Officer (1): Diplomacy 1; Pilot 2 (Rogue)

Obi-Wan Kenobi (I) – 13 (22 BBY)
Stewjon (Coruscant*), Delta-7 Aethersprite-class Light Interceptor
[Ex] Surface Marshal (7): Diplomacy 3½, Tactics 2½; Jedi Master; Soldier 5, Pilot 4

Ooryl Qrygg (I) – 41:9 (6 ABY)
Gand (Junkfort), T-65F X-wing Starfighter
Pilot Officer (½): Tactics ½; Pilot 3 (Rogue), Soldier 1

Orrimaarko (I) – 39 (4 ABY)
Dressel
Colonel (3): Maneuvers 2, Intelligence 1; Soldier 5

Peshk Vri'syk (I) – 41:9 (6 ABY)
Bothawui, T-65F X-wing Starfighter
Flying Officer (1): Maneuvers 1; Pilot 3 (Rogue)

Ragab (I) – 40 (5 ABY)
Mon Calamari
Admiral (5): Offense 2, Maneuvers 2

Raymus Antilles (I) – 15 (20 BBY)
Alderaan
Captain (3): Maneuvers 1½, Diplomacy 1½
Raymus Antilles (II) – 33 (2 BBY)
CR90 Corvette
High Admiral (7): Maneuvers 3, Offense 2, Diplomacy 1½; Pilot 4

Rhysati Ynr (I) – 41:9 (6 ABY)
Bespin, T-65F X-wing Starfighter
Pilot Officer (½): Logistics ½; Pilot 3 (Rogue)

Riv Shiel (I) – 41 (6 ABY)
Uvena III (Spuma), T-65F X-wing Starfighter
Flying Officer (1): Business ½, Defense ½; Pilot 3 (Rogue), Soldier 1

Sarin Virgilio (I) – 38 (3 ABY)
Masterra (Hoth), ¤3750, 1 pop
Lieutenant (1½): Maneuvers 1, Offense ½
Sarin Virgilio (II) – 44 (9 ABY)
+¤3750, 1 pop
Captain (3): Maneuvers 2, Offense 1


Syub Snunb (I)– 39:3 (4 ABY)
Sullust
Captain (3): Enforcement 2, Engineering 1

Tarfful (I) – 16 (19 BBY)
Kashyyyk
Brigadier (3½): Defense 2, Morale 1; Soldier 4

Ten Numb (I) – 38 (3 ABY)
Sullust, B-wing Starfighter
Flight Lieutenant (1½): Offense 1, Enforcement ½; Pilot 3 (Blue), Bounty Hunter 2
Ten Numb (II) – 39:4 (4 ABY)
B-wing Starfighter
Wing Commander (2½): Offense 2, Enforcement ½; Pilot 3 (Blue), Bounty Hunter 2

Tiree (I) – 34 (1 BBY)
Praadost II*, BTL-A4 Y-wing Starfighter
Flying Officer (1): Maneuvers ½, Engineering ½; Pilot 3 (Gold)

Travia Chan (I) – 33 (2 BBY)
Mygeeto
Sector Commander (8): Tactics 3, Diplomacy 2½, Technical 1½

Tycho Celchu (I) – 36 (1 ABY)
Alderaan, T-65B X-wing Starfighter
Flying Officer (1): Tactics 1; Pilot 4 (Rogue)
Tycho Celchu (II) – 39 (4 ABY)
RZ-1 A-wing Interceptor
Flight Lieutenant (1½): Tactics 1½; Pilot 5 (Green), Soldier 1
Tycho Celchu (III) – 41:9 (6 ABY)
Lambda-class T-4a Shuttle
Squadron Leader (2): Tactics 1½, Motivation ½; Pilot 5 (Rogue), Soldier 2
Tycho Celchu (IV) – 44:9 (9 ABY)
T-65F X-wing Starfighter
Group Captain (3): Tactics 2, Motivation ½; Pilot 5 (Rogue), Soldier 2
Tycho Celchu (V) – 64 (29 ABY)
T-65J3 X-wing Starfighter
Chief Marshal (5): Tactics 3½, Motivation ½; Pilot 5, Soldier 2

Vanden Willard (I) – 34:9 (0 BBY)
Alderaan
General (5): Tactics 2, Defense 2, Intelligence 1; Soldier 2

Wedge Antilles (I) – 34 (1 BBY)
Corellia, T-65B X-wing Starfighter
Pilot Officer (½): Defense ½; Pilot 4 (Red)
Wedge Antilles (II) – 38:7 (3 ABY)
T-65C X-wing Starfighter
Squadron Leader (2): Defense 1½, Maneuvers ½; Pilot 5 (Rogue)
Wedge Antilles (III) – 41:9 (6 ABY)
T-65F X-wing Starfighter
Wing Commander (2½): Defense 1½, Maneuvers 1; Pilot 5 (Rogue), Soldier 1
Wedge Antilles (IV) – 44:9 (9 ABY)
T-65F X-wing Starfighter
Chief Marshal (5): Defense 2, Maneuvers 1, Morale 1, Intelligence 1; Pilot 5, Soldier 2
Wedge Antilles (V) – 46 (11 ABY)
T-65I X-wing Starfighter
High Marshal (7): Defense 3, Maneuvers 1½, Morale 1, Intelligence 1; Pilot 5, Soldier 2

Winter (I) – 33 (2 BBY)
Alderaan
Colonel (3): Logistics 2, Intelligence 1; Soldier 2

Yoda (I) – 13 (22 BBY)
Aaris III* (Dagobah), ¤17500, 1 pop
[Ex] Surface Marshal (7): Morale 2½, Defense 2, Tactics 2; Jedi Grand Master; Soldier 5

Neutral

Boba Fett (I) – 21 (14 BBY)
Kamino, Firespray-31 Patrol And Attack Ship
Bounty Hunter 5, Soldier 5, Pilot 5

Bossk (I) – −2 (37 BBY)
Trandosha, YV-666 Light Freighter
Bounty Hunter 5, Soldier 4, Pilot 4


IG-88B (I) – 18 (17 BBY)
Halowan (Mrisst), Aggressor Assault Fighter
Bounty Hunter 5, Soldier 5, Pilot 4


Edited by evilbobthebob, 07 February 2014 - 02:42 PM.
Added heroes

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#2 evilbobthebob

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Posted 07 February 2014 - 08:21 AM

I'll see if I can make a post based on our internal documentation. It's been updated quite a bit since the current release so I may have to make a number of edits to prevent spoilers ;)


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#3 a.fake.name

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Posted 07 February 2014 - 08:49 AM

Sweet.

My latest Imperial GFFA runthru I decided that once I secured a basic core for the Empire, auto-resolving raids with 1-2 clone squads from byss at a time until I own worlds to expand, I would get as many heroes up as possible, and assign one to a few to border planets for giggles.


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#4 evilbobthebob

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Posted 07 February 2014 - 02:43 PM

Okay I added all the heroes from v1.2 to your first post. It's probably 90% correct but don't expect perfection, our hero documentation (while kept well up to date) changes often.


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#5 a.fake.name

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Posted 07 February 2014 - 04:19 PM

Thanks man!

Just a thought, but standardize the list and release one with future releases.

Also, which campaign do all those Rogue Squadron pilots get built in ?
I don't recall even seeing half of them when conquering those worlds, but I tend to mostly do GFFA cause I like starting with few planets.

Oh, for Rohm Mohc, is the Arc Hammer not in the game anymore, or does Mohc need to go to a specefic world to upgrade to it ?
Just curious, since it was in the vanilla game...


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#6 evilbobthebob

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Posted 07 February 2014 - 04:33 PM

The list is standardized, I just didn't include all the internal parameters we have so it comes out a bit chopped up. I expect Ghostrider will try to include it in the manual.

 

Heh, the Rogue Squadron guys probably aren't in v1.2. They'll turn up though ;) If they're in v1.2 it'll be the late-era historical campaigns probably.

 

Yeah the Arc Hammer is gone along with all heroic ships of greater than 1 pop cost, due to heroes being incredibly overpowered with population-free buffed capital ships.


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#7 a.fake.name

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Posted 07 February 2014 - 05:56 PM

True, although the Arc Hammer was overall weaker, not to mention it's factory ship status made using it in combat rather silly.

In the case of Rogue Squadron characthers, and squadrons in general, is there any way to require that ALL members (or core members) of a squadron be present at the same place to build the squadron ?


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#8 evilbobthebob

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Posted 07 February 2014 - 06:01 PM

It should be possible but I'm not 100% sure. Wouldn't be very high priority anyway.


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#9 megabalta

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Posted 07 February 2014 - 10:14 PM

I just want to report that tie fighter heroes are not very useful since they don't have hyperdrives. It would be nice to have an upgrade option for them for advanced ties/gunboat squads. Or have their squadron spawned by a respective carrier.


Edited by megabalta, 07 February 2014 - 11:40 PM.


#10 a.fake.name

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Posted 08 February 2014 - 12:45 AM

I just want to report that tie fighter heroes are not very useful since they don't have hyperdrives. It would be nice to have an upgrade option for them for advanced ties/gunboat squads. Or have their squadron spawned by a respective carrier.

Yeah, and for their cost a Nebulon-B to spawn them would make sense.
But it'd have to be set so loosing the ship doesn't loose the squad.

The lack of a hyperdrive however makes me tend to just garrison them on some world the AI can reach.

 

edit: Prehaps he john could throw up an Imp/Rebel poll on heroes, like with the ships, for discussion of each sides heroes and what not.
I know the team has a plan, but no reason to not get user input early enough to make a difference.


Edited by a.fake.name, 08 February 2014 - 12:47 AM.

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#11 Hazardous012

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Posted 08 February 2014 - 03:20 AM

It would probably save alot of fps if certain transports and fighters such as ties did not have hyperdrive and would instead rely on a capital ship to move them instead.



#12 evilbobthebob

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Posted 08 February 2014 - 12:10 PM

While that is technically possible in the engine, it means that any ship designated as a carrier can take an infinite number of starfighter squadrons with it. We don't want that to happen.


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#13 Hazardous012

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Posted 08 February 2014 - 12:17 PM

Anyway for the AI to limit how much units it will travel from planet to planet?



#14 evilbobthebob

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Posted 08 February 2014 - 01:00 PM

Yes, theoretically. But the AI is already a bit rubbish without limiting it further :p (we're working on it though)


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#15 megabalta

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Posted 08 February 2014 - 02:27 PM

I'd rather stick to a possibility to upgrade them to tie advanced/defender/phantom/assaultgunboat/missileboat (after researching said crafts). It's easier tod do and would stroke my lil heart as an old Tie Fighter player.



#16 skie9173

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Posted 09 February 2014 - 01:46 AM

Unique hero transports/capitals are out? I understand the balance reasoning, but still... that makes me sad.

Honestly, That's one of my biggest draws to PR


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#17 a.fake.name

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Posted 09 February 2014 - 02:08 AM

Unique hero transports/capitals are out? I understand the balance reasoning, but still... that makes me sad.

Honestly, That's one of my biggest draws to PR

Honestly, I concur.

Sure the upgrade system could be upgraded itself, but the hero units are neat.


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#18 megabalta

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Posted 09 February 2014 - 10:42 AM

I thought he meant hero carriers are not 0 population anymore, which is a good thing.



#19 a.fake.name

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Posted 10 February 2014 - 06:27 AM

Oh that's good too.
Personally I say make them the same pop as whatever class their ship is supposed to be, no more no less.


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#20 Khellen

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Posted 10 February 2014 - 07:36 PM

Well if you look at the list only fighters and transports are listed implying to me everything else is gone.



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