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#1 ThrandyBanned

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Posted 27 August 2015 - 12:42 PM

Hello there.
Welcome to Hope Prevails Mod's Showcase.

Here i will post pictures of new models,textures,WIPs,in-game shots etc.

Anyway here is the first picture. (Credits:CTLN7 for Boromir's Face,RoR for Gondorian Armor.Everything Else made by me)

NOTE:Boromir in  Armor is still a WIP
 

Boromir.png


Edited by KingThranduil, 27 August 2015 - 01:02 PM.


#2 ThrandyBanned

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Posted 27 August 2015 - 12:47 PM

Gondor Soldiers in their Aggresive Stance
game_2015-08-18_12-16-04-73.jpg



#3 Kwen

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Posted 27 August 2015 - 01:28 PM

Boromir's pauldrons sit way too high up, and he looks very skinny, as if the model is squished horizontally.

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#4 NewErr

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Posted 27 August 2015 - 01:46 PM

Also the head resembles a cone rather than a head.



#5 ThrandyBanned

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Posted 27 August 2015 - 01:54 PM

Also the head resembles a cone rather than a head.

What?



#6 Kwen

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Posted 27 August 2015 - 02:02 PM

It's also too narrow it seems. I can't look at it in much detail because I'm on my phone.

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#7 NewErr

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Posted 27 August 2015 - 02:07 PM

 

Also the head resembles a cone rather than a head.

What?

 

The head should be round, not narrow like a cone.



#8 ThrandyBanned

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Posted 27 August 2015 - 02:34 PM

Oh you meant that.I will see what i can do.It's still a WIP,though.



#9 Kwen

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Posted 27 August 2015 - 02:55 PM

We are just giving suggestions to improve it. :)

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#10 Rider of Rohan

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Posted 27 August 2015 - 03:04 PM

Just made some minor improvements, Thrandy I'd suggest you make another head this one's mesh is odd.


99dxc486ltde132zg.jpgh5je9noaofg3o26zg.jpg

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#11 -SilverBane-

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Posted 27 August 2015 - 03:16 PM

Maybe it's just me but I still feel his head is too small...


2qm3dd5.jpg


#12 Mathijs

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Posted 27 August 2015 - 03:22 PM

Have a look:

 

prop_male.gif


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#13 ThrandyBanned

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Posted 27 August 2015 - 04:21 PM

Maybe it's just me but I still feel his head is too small...

It's Because of the Pauldrons.They somehow make his head look small :p



#14 Mathijs

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Posted 27 August 2015 - 04:23 PM

It's not because of the pauldrons. It's because his shoulders and upper arms are comically broad.


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#15 ThrandyBanned

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Posted 27 August 2015 - 11:12 PM

Anyway.My zBrush work.This is a sword for upcoming Elven units.Currently working on Noldor Blademasters.I edited the texture in Ps a lil'.I don't paint very good in zBrush :pW3dview_2015-08-28_00-12-42-24.jpg



#16 Mathijs

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Posted 27 August 2015 - 11:22 PM

Using Zbrush for swords? Talk about a roundabout method. 

 

Try this:

http://www.the3rdage...tem-499?addview


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#17 ThrandyBanned

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Posted 28 August 2015 - 07:24 AM

Using Zbrush for swords? Talk about a roundabout method. 

 

Try this:

http://www.the3rdage...tem-499?addview

Already did.The problem is my swords get holes.And i am bad at cutting,i don't have a steady hand :p
I just painted brown and yellow and grey this sword and edited the tex in Ps



#18 ThrandyBanned

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Posted 28 August 2015 - 07:31 AM

Any suggestions about the face?

http://imgur.com/QjK2dwZ



#19 Mathijs

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Posted 28 August 2015 - 09:29 AM

No, but I do have a question.

 

So far, all of your art has been either donated to you or taken from others (the Edain mod orcs, which I hope you've since gotten rid of). Now you're showing me models that are pretty good. The sword looks excellent, this head looks nice also. Did you make these yourself? Be honest.


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#20 ThrandyBanned

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Posted 28 August 2015 - 10:01 AM

No, but I do have a question.

 

So far, all of your art has been either donated to you or taken from others (the Edain mod orcs, which I hope you've since gotten rid of). Now you're showing me models that are pretty good. The sword looks excellent, this head looks nice also. Did you make these yourself? Be honest.

I did.I am just a lil'slow mo' if you can say that. :)
I firstly get art donated then start showing my art :D
And yes i got rid of Edain orcs :p

And i am mostly making in zBrush.And i finished my ELF,and i am still binding him.
When i bind him properly i will post few In-Game Shots here.






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