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Just the Basics: A Mental Omega tutorial series; Episode Five: The ENDLESS debate between CnC.

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#1 NorthFireZ

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Posted 13 September 2017 - 08:38 PM

Hey what is going on Commanders and Grunt! This is something new I've started beside my casting series trying to guide new players into slowly adjust to multiplayer.

In this episode, I mainly looked to cover the fundamentals, but in later episodes, I will be covering the more intermediate to advanced techniques.

Tell me what you want to see covered!!! Whether that be how to play Foehn, how to play with the discord group, or even how to beat Alstar!!! 

 

 

The second Episode is here to rock and roll. Voice is a little dull, but only because I am tired after a rough week. Hope you guys enjoy! 

 

 

Third Episode is here to Rumble, too many memes in this one to count.  

 

*Whispers* NO ONE TELL TESLO I STOLE HIS BUILD TO MAKE MY VIDEO!!!!!!!!!!!!!!!!!!! 

 

 

 

The scream at the end is driving me nuts. 


Edited by NorthFireZ, 25 October 2017 - 03:16 AM.

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#2 Solais

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Posted 13 September 2017 - 09:56 PM

I like the idea!



#3 NorthFireZ

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Posted 14 September 2017 - 01:48 AM

I like the idea!

Hey thank! What would you like to see as a topic to be covered? I'm trying to take in as many ideas as I can to compile a list! 


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#4 isaac103

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Posted 14 September 2017 - 02:25 AM

How about differences between the vanilla games and Mental Omega in terms of campaign and difficulty? 



#5 Bernadiroe

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Posted 14 September 2017 - 03:48 AM

How about each sub-faction's strenghts and weaknesses according to popular and your own opinions?

 

I want a coverage on all IFV combos but I guess since 17 limit is removed, we can wait until all new ones added~



#6 NorthFireZ

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Posted 14 September 2017 - 03:25 PM

How about differences between the vanilla games and Mental Omega in terms of campaign and difficulty?


I haven't thought of that one actually, good stuff.

How about each sub-faction's strenghts and weaknesses according to popular and your own opinions?
 
I want a coverage on all IFV combos but I guess since 17 limit is removed, we can wait until all new ones added~


IFV combos might get their own little short video, but I'm definitely going to cover all the sub factions eventually. :D

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#7 lovalmidas

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Posted 15 September 2017 - 07:39 AM

A list of possible topics that can be relevant to the mod, depending on your audience and the level of intelligence / knowledge you assume of the audience. 

For example, you can skip 80% of the topics here if you assume prior knowledge of RA2.

 

OP's video is most likely catered to RA2/YR players, as there are numerous references to RA2/YR concepts (e.g. 'Tech Structure') without additional elaboration. 

 

 

Setup

  • Installing the Game (+ acquiring the required files from a RA2 / YR disk)
    • ​​Installing the separate music pack
    • ​Updating the Game
    • ​How to admit you are newb and need help (and the 101 ways to seek help) ...just show them were the forum is.
       
  • Using the Game Launcher
    • Options and Settings (+ setting up a working renderer for smooth gameplay)
    • Campaign Selector (select your poison)
    • Skirmish Setup, Game Modes and Game Options
    • Using the Multiplayer Lobby and setting up a Multiplayer Game ( + and how not to get banned from the lobby)
    • Skirmish Sandbox mode
    • ​How to Quit the Launcher (just in case...)
       

Playing the Game I

This part caters only to the game engine, with minimal reference to actual mod objects.

  • Mechanics Overview
    • ​​Map -> Terrain, Height, Shroud
    • Game Actors -> Mobile units, Base Structures, Factories 
    • Bases -> Base Normal / Build Range
    • ​Resources -> Use of Resources (concept of $$cost$$), Ore/Gems, Resource Generation Buildings (Oil Derricks), Gear Change meme, Grinder meme, Reprocessor meme
    • ​'Science' - Tech Tree, Prerequisite system, Build Limit system
       
  • Controls (you are not a true RA2 fan if you do not know at least 90% of this :shiftee: )
    • ​​Main Command Interface -> Screen, Cursor, Map Scrolling (3 ways: mouse at edge, Up-Down-Left-Right, RH), interacting with objects on the screen
    • Other Command Interfaces -> Radar screen, Sidebar, Bottom Bar, Options Menu (how to quit the game)
    • ​Basic Object Control I -> Unit Selection, Unit UI (health bar, tooltips), Mouseclick-only commands (Move, Attack, Enter)
    • Basic Object Control II -> Group Selection (Rectangle select), Keyboard selection hotkeys (M - Back, N - Next, T - Same Type, P - Everyone) 
    • Basic Object Control III -> Mouseclick + Keyboard commands (Force Attack (Ctrl-LH), Force Move (Alt-LH), Guard Mode (G), Patrol/Attack-Move (Ctrl-Shift-LH), Waypoint Mode (Z), Deploy (D), Scatter (X), Force Stop (S), Repair (K), Sell (L)
    • Basic Production Control I -> Concept of Factories (e.g. ConYard), Structure production and placement, Unit production and placement, Cancelling production, different production Tabs
    • ​Basic Production Control II -> Factory waypoints. Building Queues, Building Upgrades, Tab hotkeys (Q, W, E, R), Repair (K), Sell (L)
    • Advanced Object Control I -> Add to Selection (Shift-LH / Shift-Rectangle select), Teams (1 - select team, Ctrl-1 - create team, Shift-1 - add team to selection) 
    • ​​​Main Command Interface II -> Camera shortcuts (Ctrl-F1/F2/F3/F4 - create camera, F1/F2/F3/F4 - get to camera, H - Home base camera. Space - Event camera), Alliance Menu
       
  • Information Meta
    • Minimap Radar Screen
    • EVA
    • Radar Events
    • Notification Text (top left)
    • Mission / Support Power Timers (bottom right)
    • Map Shroud and Reveal
    • Multiplayer: Beacons
    • The Website, the Forum, and the Twitter from which Speeder trolls the world. :p

 

Playing the Game II

Here, the meta starts flowing in.

 

  • Valuables
    • ​​Actors -> Units and Structures
    • Accessible Information -> Revealed terrain, Stealth / Subterranean / Sub detection, Prior Map knowledge, Your Ally / Enemy's chats
    • Resources -> Ore, Gems, Tech Oil Derricks, Cash-related memes
    • ​Production -> Types of production (Base, Armory, Infantry, Units, Aircraft Units, Naval Units)
    • Technology -> The ability to kill Chitzkoi and rebuild him, every time.
    • Time -> Build Time, Deployment delay (support powers / superweapons), Travel time
    • ​Human factor -> Actions per minute (*insert hotkey meme*), Response time (*insert retarded meme*), Multitasking ability (*insert single core human CPU meme*)  
       
  • Actions
    • ​​Meta-management -> Knowing the hard counters, AI / Human opponent playstyles, opponent psychology, *insert almost mental real-time strategy here*
    • Macro-management -> Build Order, Structure Placement Choices, Unit Teams, 'Formations' *insert frontline artillery / rear guard Eureka / Morales meme*
    • ​Micro-management -> The (((fun))) stuff. And the (((frustrating))) stuff.
    • ​Meme-management -> Game offers several ways to troll the opponent in small ways (Pillbox behind tree meme, Terror Drone behind tree meme, Zephyr vs high ground meme, Yunru the original MADMAN meme..., distraction meme). Serves to multiply your enjoyment and your salt. Now you are really playing the game.
    • Life-management -> How to be a good sport. :p
       
  • Introducing the Units and Structures
    • Expect many changes in this department because changelogs are endless.  :D 

Beyond this, and it is probably not a tutorial anymore. :p


Edited by lovalmidas, 15 September 2017 - 08:00 AM.

30m70ag.png

 

Mental Omega on the web:
fbbutton.png ytbutton.png mdbutton.png dsbutton.png
IRC: #menthosogma (Rizon)

 


#8 UNSC THE CHILL OF WAR

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Posted 15 September 2017 - 07:48 AM

How about watchmojo style top 10s
Like top10 units, top10 unit voiceovers, etc

#9 lovalmidas

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Posted 15 September 2017 - 08:02 AM

Top 10 betrayals.  :ninja: 


30m70ag.png

 

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fbbutton.png ytbutton.png mdbutton.png dsbutton.png
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#10 Handepsilon

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Posted 15 September 2017 - 08:18 AM

How about watchmojo style top 10s
Like top10 units, top10 unit voiceovers, etc

How is top 10 list a tutorial?

 

Especially top10 units or even less : top10 unit voiceovers?


Edited by Handepsilon, 15 September 2017 - 08:20 AM.

I like gnomes
 
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#11 UNSC THE CHILL OF WAR

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Posted 15 September 2017 - 11:06 AM

Fine, ignore mine then

#12 NorthFireZ

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Posted 15 September 2017 - 05:30 PM

Midas that is a lot of topics and I appreciate the feedback. I'll probably try to work some mechanical knowledge into the third video and perhaps the playing the game sections too. The next video is more focused on the specifics of learning how units work, what do they do? What are detectors? Stealth? Armor types, weapon types, and some really good units to focus on building in matches.

Going to also include one or two build orders, so I would appreciated if anyone could give me their custom build order so I can compare it to mine and get the best one to teach. :D

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#13 Guest_Chaplain5_*

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Posted 15 September 2017 - 06:53 PM

Thanks a ton for setting this up! I'm looking to improve my game and this series sounds like just the ticket. Totally looking forward to the subfaction videos! :D



#14 isaac103

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Posted 15 September 2017 - 07:05 PM

How about watchmojo style top 10s
Like top10 units, top10 unit voiceovers, etc

I'm sure we can get that in a future video. :) 



#15 DrunkinMaster

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Posted 16 September 2017 - 02:35 AM

Excellent work! 

I think the absolute most important topic is probably explaining the crucial differences between mental omega multiplayer and vanilla ra2/yuri revenge multiplayer. Though almost all of this mod's players have once played/also play the vanilla version as well, mental omega multiplayer and vanilla multiplayer play very differently. Probably the biggest reason why this mod may turn off new players that want to pvp is how different mental omega is from yuri revenge, with the addition of a lack of easy to find resources. 



#16 TheWankBank

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Posted 17 September 2017 - 08:45 AM

For the last video in the series, discuss some of the most advanced tactics, I know everyone learns the basics and comes up with their own advanced tactics, but I'd be happy to showcase my own if you'd like.

 

Mine is a big gamble and situational, but if it pays off, oh boy it's rewarding.


iy2vXkp.png

Games -

 

Command and Conquer Red Alert 2/3 and Yuri's Revenge

Command and Conquer Tiberium Wars/ Kane's Wrath/ and Sun

Command and Conquer Generals and Zero hour

 


#17 NorthFireZ

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Posted 17 September 2017 - 10:15 PM

For the last video in the series, discuss some of the most advanced tactics, I know everyone learns the basics and comes up with their own advanced tactics, but I'd be happy to showcase my own if you'd like.

 

Mine is a big gamble and situational, but if it pays off, oh boy it's rewarding.

Tactics will be discussed throughout sub-faction spotlights. Also, if you'd like to share your strategies, feel free to do so! 


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#18 NorthFireZ

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Posted 01 October 2017 - 03:13 AM

Question, more memes or less memes?????? I need to find true balance in the force!!!! 


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#19 Solais

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Posted 01 October 2017 - 07:15 AM

Maybe also good if you post your new episodes in your latest post, instead of always editing the first post, otherwise the thread won't show up as "new". For one, I missed the second one, and would have missed the third if not because of this latest post.



#20 NorthFireZ

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Posted 02 October 2017 - 03:23 PM

Sure thing, I will be posting the newest video in a comment and modifying the original topic.

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