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Easterling Faction Package! [WIP]


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#1 Emperor of the East

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Posted 05 December 2018 - 02:08 AM

Hello, fellow Bfme players.

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Tonight, I am going to announce my Easterling Faction Package, which will be for anyone to add to their copy of Battle for Middle-earth 2 and/or Rise of the Witch King!

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Basically, I saw a lot of potentials in these games and in the LotR books for a fully operational Easterling Faction to exist in Battle for Middle-earth 2 and/or Rise of the Witch King. However, EA Games acted on none of them. Thus, I decided to do my own. Much of this will be pulling from the latest in the Games Workshop Middle-earth product line, because I play as the Easterlings in that game, too.

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Since I don't want this post to be very long, I will make this list very short.

  1. Heroes
    1. Amdur, Lord of Blades
    2. The Dragon Emperor
    3. Khamul the Easterling (Ringwraith)
    4. The Undying (Ringwraith)
    5. The Shadow Lord (Ringwraith)
    6. Alatar the Blue
    7. Pallando the Blue
    8. The Khandish King
  2. Buildings
    1. Sorcery Temple (trains Easterling war priests, who gain resources per kill via spellcasting)
    2. Warrior's Temple (trains Easterling swordsmen, pikemen, and axemen)
    3. Archer's Tempe (trains Easterling bowmen and ax throwers)
    4. Knight's Temple (trains Easterling knights, who can swap between archery and jousting)
    5. Variag's Temple (trains Khandish warriors, horsemen, and charioteers)
    6. Forging Temple (trains Easterling siege bows; researches unit upgrades)
    7. Lookout Temple (fires arrows against oncoming enemies)
    8. Zigarun Temple (heals allies when you store up to 4 units of them inside)
    9. Wall Hub (builds walls that can become arrow towers, siege bows, big gates, postern gates, or wall hubs)
    10. Fortress (trains builders, recruits heroes, can be expanded and upgraded)
  3. Spell Book
    1. [WIP]

So, who is looking forward to me releasing this package for everyone else to utilize?


"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."

 

~Malik Al-Sayf, from the original Assassin's Creed from 2007

 

Yes, I do live by this advice to the best of my ability.


#2 Ridder Geel

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Posted 05 December 2018 - 08:50 AM

I myself don't do much modding or playing of BFME anymore, but I definitely see the potential of this for others.

I'd love to see where this goes!


Ridder Geel

#3 Miraak5

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Posted 05 December 2018 - 01:03 PM

Would definitly intress lot of pepoles

for both pepole who want to make a rhun faction or just improve the rhun of mordor


He was the first...


#4 Emperor of the East

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Posted 08 December 2018 - 12:20 AM

Thank you all for this feedback! I have had most of the building models done and ready to go since long before posting this topic, but I still have many units to design, as I have only swordsmen, bowmen, and phalanxes done. I still need to do the "Easterlings with Axes" (axemen and ax throwers), and I still need to do the cavalry, siege bows and Khandish units as well as the heroes and builders.


Edited by Emperor of the East, 08 December 2018 - 12:20 AM.

"You cannot know anything; only suspect. You must suspect to be wrong. To have overlooked, something, anticipate."

 

~Malik Al-Sayf, from the original Assassin's Creed from 2007

 

Yes, I do live by this advice to the best of my ability.





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