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Divine Intervention


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#41 Samurai Snack

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Posted 02 October 2006 - 04:32 AM

You want my honest opinion on that, Vini?

I do wholly respect the AR2 team and what they've created and tried to create. The GFX? Great. The soundtrack and SFX? Also good. Gameplay? Unbalanced, and far, far, far too slow. And gameplay is the be-all-and-end-all.

I get bored waiting half an hour before I can mount anything like an effective assault as either side. Particularly Genesis. Whose attacks are next to worthless against either side...they're massively underpowered.

I dare not post such a thing at the AR2 homebase...it seems very closed and, hell, almost has an armed guard stalking.

You'll forgive my frankness, but that's my opinion. I do like AR2, but a rules tweak would make me love it like I used to a long, long time ago for a brief period.


u kidding? i wouldnt find it slow if you're genesis and rush nemesis with 10 gryphons.

TC mods are my favourite, i play RS, AR2, Blitzkreig(occasionally) and used to play CodeRed 0.95 but i found out that it sucks.

EDIT: btw, i agree the Derelict Studios forums might as well have a rail gun turret watching your every move but then again, they have reason to be strict, ive seen quite a few idiots post there. wont name any names *cough* dead *cough*.

Edited by Samurai Snack, 02 October 2006 - 04:34 AM.

I have returned to Revora Forums after half a year of absence. I have changed a lot since then.

#42 xenomorph

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Posted 06 November 2006 - 05:40 PM

But it would be funny to see NEXUS Cent vs Soviet Cent. :D



hmmmz intresting high power laser unit vs longranged siege cannon with 3 infantry inside

could go in multiple directions

You want my honest opinion on that, Vini?

I do wholly respect the AR2 team and what they've created and tried to create. The GFX? Great. The soundtrack and SFX? Also good. Gameplay? Unbalanced, and far, far, far too slow. And gameplay is the be-all-and-end-all.

I get bored waiting half an hour before I can mount anything like an effective assault as either side. Particularly Genesis. Whose attacks are next to worthless against either side...they're massively underpowered.

I dare not post such a thing at the AR2 homebase...it seems very closed and, hell, almost has an armed guard stalking.

You'll forgive my frankness, but that's my opinion. I do like AR2, but a rules tweak would make me love it like I used to a long, long time ago for a brief period.



it does take a long time before ai would attack even on the hardest difficulty an ar 2 but besides that it is fun to play

beyond the eternal pleasure of war, when the dead rule and the living die, and the pain of destruction has reigned. when skulls are crushed under the threads of heavy metal. when this time comes i shall arise and rule you all HAIL TO THE KING. praise all forms of xeno for they inherit the future


#43 Nemoricus

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Posted 07 November 2006 - 11:43 AM

Odd, I've found the Derelict Studios forums to be rather open.
Of course, I'm only in the AR2 forums. For the most part anyway.

Soviet centurion would win against NEXUS centurion.
Unless I saw the stats, upon which I shall revise my opinion.
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#44 Ash

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Posted 07 November 2006 - 12:57 PM

NEXUS cent would eat it alive. Bear in mind that the RS stats are at very least double a YR equivalent...that goes for both weapon and armour stats, though the emphasis is on weapons. A rookie Fusion Cannon would one-shot a ConYard in vanilla YR.

I'd like Apollo to share the anecdote of when Speeder copied the Kirov Gunship code into MO, and one of them could fuckrape everything in the game :p

#45 Elerium

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Posted 07 November 2006 - 08:25 PM

NEXUS cent would eat it alive. Bear in mind that the RS stats are at very least double a YR equivalent...that goes for both weapon and armour stats, though the emphasis is on weapons. A rookie Fusion Cannon would one-shot a ConYard in vanilla YR.


He's right ;) although I think two shots would be needed for a conyard. Prisms would mearly bounce off the armour of a centurion. Me and Apollo did have a conversation of how long the Soviets might last against NEXUS.. :p They would have put up a fight at least, but still they would have fell, but less harder than Yuri.

Yuri would have been massacred, although his forces may have put up a fight. Initiates would have been good against NEXUS but of course he has easily replaceable *and more harder to kill* Terminators, Eradicators and Excecutioners (immunity to Virus, easily slaughtering Brutes). Wraith cannons alone would have been perfect to clean out Initiate infested buildings, not to mention Predator mechs. Yuri Discs would have been good units actually, able to weave in and out of combat inflicting some damage on NEXUS weaker forces (even challenging Zephyrs by running and firing) but would easily be taken off the scene when NEXUS anti-air units arrive (Centurion blamming it out of the air, for example). Magnetrons could in vain take on a Centurion in the hopes of dropping it on a building, in a lake or on a tree and perhaps win, but the celebration would have been cut short when a Hades arrives and blasts the crap out of it. Lasher tanks can take on Robot Tank counterparts even with the self healing, but as soon as ADV Robot Tanks arrive, the Lashers have lost. Chaos and mind control as we all know don't work either ;) Gattling tech would have been next to useless, probably only inflicting some damage to Hades craft however, although Mantas would have been seemingly unstoppable, same with Centurions and with the masses of NEXUS forces Yuri would be 1) Out-teched 2) Out-gunned 3) Out-manned and most of his precious technology couldn't work on the forces anyway. If anything they may have relied on other sides to do his dirty work while they went and infiltrated the Sovs but in all cases the 'pure' flag of Yuri's army would wave no more.

As for the Soviets (those who didn't succumb to the League) we figured they would have some cream of the crop of technologies due to advancements in the civil war before they lost it. In a match up against NEXUS they would have been an annoyance indeed, but hardly a threat.

Rhino Tanks would have been basic, comparable to lets say a RS slightly-better Grizzly Tank. They might be able to take on Robot Tanks and ADV Robots in numbers (backed up by Tesla Tanks which are slightly weaker but still have Tesla *which may be deadly*). Terror Drones are now NEXUS, but Tesla Troopers and War Miners would still pose a huge threat to them. Flak Tracks would be comparable to the Ravager but slightly weaker due to the APC qualities. Conscripts, Flak Troopers and so on would have been slaughtered by Terminators, although the Tesla Troops may survive longer (smaller against Eradicators) to send an electric payload *that may be very deadly mind you* but would die to Excecutioners. Apocalypse Tanks would have been overall the best unit, able to possibly take on NEXUS and surviving, with a ratio of 3:1 against a Centurion and possibly winning, probably even having the missiles modified to take on Zephyrs and so on. Desolators would have been useless sadly :p Boris would have been good to clean off Terminators and NEXUS infantry, even the most basic of units but would be ultimately hopeless against the larger versions of units. Kirovs would have been too slow but still a distraction somewhat, and Siege Choppers would prove invaluable, as in numbers may pose a threat to Predators, Wraiths and even Centurions backed up with Apocalypse tanks, not to mention challenging NEXUS' base if he leaves open a blind spot.

Edited by Elerium, 07 November 2006 - 08:34 PM.

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#46 Nemoricus

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Posted 07 November 2006 - 09:08 PM

I'd like Apollo to share the anecdote of when Speeder copied the Kirov Gunship code into MO, and one of them could fuckrape everything in the game ;)

Eh, don't remind me. I know just how devestating those buggers were.
Abrams for the win. When they had AA cababilities.
Same with gattling.
AA was my first anti-Soviet priority.
Scary, those zepplins.
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#47 Apollo

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Posted 07 November 2006 - 10:06 PM

I'd like Apollo to share the anecdote of when Speeder copied the Kirov Gunship code into MO, and one of them could fuckrape everything in the game :p

Eh, don't remind me. I know just how devestating those buggers were.
Abrams for the win. When they had AA cababilities.
Same with gattling.
AA was my first anti-Soviet priority.
Scary, those zepplins.


Yeah while I did tell to re-balance it ;)
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
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#48 xenomorph

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Posted 08 November 2006 - 10:15 AM

NEXUS cent would eat it alive. Bear in mind that the RS stats are at very least double a YR equivalent...that goes for both weapon and armour stats, though the emphasis is on weapons. A rookie Fusion Cannon would one-shot a ConYard in vanilla YR.


He's right :p although I think two shots would be needed for a conyard. Prisms would mearly bounce off the armour of a centurion. Me and Apollo did have a conversation of how long the Soviets might last against NEXUS.. :cool: They would have put up a fight at least, but still they would have fell, but less harder than Yuri.

Yuri would have been massacred, although his forces may have put up a fight. Initiates would have been good against NEXUS but of course he has easily replaceable *and more harder to kill* Terminators, Eradicators and Excecutioners (immunity to Virus, easily slaughtering Brutes). Wraith cannons alone would have been perfect to clean out Initiate infested buildings, not to mention Predator mechs. Yuri Discs would have been good units actually, able to weave in and out of combat inflicting some damage on NEXUS weaker forces (even challenging Zephyrs by running and firing) but would easily be taken off the scene when NEXUS anti-air units arrive (Centurion blamming it out of the air, for example). Magnetrons could in vain take on a Centurion in the hopes of dropping it on a building, in a lake or on a tree and perhaps win, but the celebration would have been cut short when a Hades arrives and blasts the crap out of it. Lasher tanks can take on Robot Tank counterparts even with the self healing, but as soon as ADV Robot Tanks arrive, the Lashers have lost. Chaos and mind control as we all know don't work either :wub: Gattling tech would have been next to useless, probably only inflicting some damage to Hades craft however, although Mantas would have been seemingly unstoppable, same with Centurions and with the masses of NEXUS forces Yuri would be 1) Out-teched 2) Out-gunned 3) Out-manned and most of his precious technology couldn't work on the forces anyway. If anything they may have relied on other sides to do his dirty work while they went and infiltrated the Sovs but in all cases the 'pure' flag of Yuri's army would wave no more.

As for the Soviets (those who didn't succumb to the League) we figured they would have some cream of the crop of technologies due to advancements in the civil war before they lost it. In a match up against NEXUS they would have been an annoyance indeed, but hardly a threat.

Rhino Tanks would have been basic, comparable to lets say a RS slightly-better Grizzly Tank. They might be able to take on Robot Tanks and ADV Robots in numbers (backed up by Tesla Tanks which are slightly weaker but still have Tesla *which may be deadly*). Terror Drones are now NEXUS, but Tesla Troopers and War Miners would still pose a huge threat to them. Flak Tracks would be comparable to the Ravager but slightly weaker due to the APC qualities. Conscripts, Flak Troopers and so on would have been slaughtered by Terminators, although the Tesla Troops may survive longer (smaller against Eradicators) to send an electric payload *that may be very deadly mind you* but would die to Excecutioners. Apocalypse Tanks would have been overall the best unit, able to possibly take on NEXUS and surviving, with a ratio of 3:1 against a Centurion and possibly winning, probably even having the missiles modified to take on Zephyrs and so on. Desolators would have been useless sadly :lol: Boris would have been good to clean off Terminators and NEXUS infantry, even the most basic of units but would be ultimately hopeless against the larger versions of units. Kirovs would have been too slow but still a distraction somewhat, and Siege Choppers would prove invaluable, as in numbers may pose a threat to Predators, Wraiths and even Centurions backed up with Apocalypse tanks, not to mention challenging NEXUS' base if he leaves open a blind spot.




well if the soviets would get their hands on a couple of chronolegionaires they coud put 3 of them in the centurion and perhaps it could survive a little longer against nexus centurions

beyond the eternal pleasure of war, when the dead rule and the living die, and the pain of destruction has reigned. when skulls are crushed under the threads of heavy metal. when this time comes i shall arise and rule you all HAIL TO THE KING. praise all forms of xeno for they inherit the future


#49 Elerium

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Posted 08 November 2006 - 04:30 PM

well if the soviets would get their hands on a couple of chronolegionaires they coud put 3 of them in the centurion and perhaps it could survive a little longer against nexus centurions


We're talking about the Vanilla YR Universe here, not the Mental Omega one..
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#50 Ash

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Posted 13 November 2006 - 12:24 PM

Trust me, Yuri wouldn't last that long at all. His units were weak and piddly and he couldnt even MC nexus' stuff. As you say, Inits would do best, but they lack the range of anything with a gun.

Sovs would prolly last longest due to numbers and armour strength, but NEX would overpower pretty easy.

#51 Nemoricus

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Posted 13 November 2006 - 08:27 PM

LOL, Yuri, regardless of MO or not, would have his butt kicked badly by NEXUS.
None of his tricks would work. Plus, the practical stuff would be taken and upped to uber levels.
Speaking of practical, is there any use for a battle or tank bunker-esque structure in RS?

Edited by Nemoricus, 13 November 2006 - 08:27 PM.

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#52 Gamemate

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Posted 13 November 2006 - 09:25 PM

Yes, can´t give details but there might be something like that :mellow:
If people were more constructive with their comments, then this place would be more enjoyable
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#53 Ash

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Posted 05 August 2007 - 11:03 AM

More divine intervention.

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#54 Nemoricus

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Posted 05 August 2007 - 01:43 PM

:)

That's probably the best one so far. ;)
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#55 Apollo

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Posted 06 August 2007 - 08:26 PM

You know... god is right... :popcorn:
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC

#56 Verrückt

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Posted 06 August 2007 - 08:50 PM

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My heart goes out to Xeno.
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#57 Ash

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Posted 06 August 2007 - 08:54 PM

Ahaha... class smiley face :popcorn:

#58 Apollo

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Posted 07 August 2007 - 06:57 AM

loool, thats class :p
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EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
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#59 Black Temple Gaurdian

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Posted 23 August 2007 - 08:25 PM

The Eleventh Commandment :
Thou Shall Play Robot Storm

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according to our determinedly dopey Prime Minister Mr Brown, Obama also has a beach in Normandy named after him. If that can't win you an election, what can?


#60 Nemoricus

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Posted 23 August 2007 - 11:32 PM

Brilliant.
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