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ini coding beginers guide part 2


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#1 Stealthsnake

Stealthsnake

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Posted 08 July 2006 - 02:00 PM

ini coding beginers guide part 2



This is the second part to my ini coding Beginners guide.
I would advise reading the 1st part of the tutorial before doing this one.

Tools Needed
Final big

Files to be edited
CommandSet.ini
CommandButton.ini

Command Buttons
A command button is a command for an object to preform a task. Each button has a unique name. All these buttons can be found in CommandButtons.ini. Here is the command button for the gondor soldier.

CommandButton Command_ConstructGondorFighterHorde
 Command	= UNIT_BUILD
 Object	= GondorFighterHorde [B]; The to be trained or built[/B] 
			 Options	= CANCELABLE
 TextLabel   = CONTROLBAR:ConstructGondorFighterHorde[B];I would not change this unless you know about strings[/B] 
			 ButtonImage   = BGBarracks_Soldiers [B];This is the button image the command button uses[/B]
 ButtonBorderType	= BUILD[B]; Identifier for the User as to what kind of button this is[/B] 
			 DescriptLabel	   = CONTROLBAR:ToolTipBuildGondorFighterHorde[B];I would not change this unless you know about strings[/B]
 Radial	= Yes
 InPalantir   = Yes
 ShowProductionCount = Yes	
End

Command Sets
A command set is where you assign command buttons to a unit, building or hero. For Example, here is the gondor soldier horde's command set.

CommandSet GondorFighterHordeCommandSet
 1  = Command_ToggleStance [B];The button to bring out the stance selections[/B] 
			 2 = Command_ToggleFormationGondorFighter [B];The button to put the horde into their alternate formation[/B] 
			 3  = Command_PurchaseUpgradeGondorForgedBlades [B]; The button to upgrade them with forged blades[/B] 
			 4 = Command_PurchaseUpgradeGondorHeavyArmor [B]; The button to upgrade them with Heavy Armor[/B] 
 5 = Command_PurchaseUpgradeGondorBasicTraining[B]; The button to upgrade them with a banner[/B] 
 12 = Command_CaptureBuilding 
 13 = Command_AttackMove
 14 = Command_Stop
 16  = Command_SetStanceBattle
 17  = Command_SetStanceAggressive
 18  = Command_SetStanceHoldGround
End

Each command set has a unique name, which is then assigned to a building or unit through their object.ini.
Each command button has to be numbed in order it will appear in the palantir ingame. Any numbers over 6 will not be shown in the palantir, as there are only 6 spaces in the palantir. Except building commandsets and builder commandsets, as thier commands arnt shown in the palantir.

You now know abit about how commandbutton.ini and commandset.ini work. Now i'll show you how make a unit buildable from anouther building.

Open CommandButton.ini, and type
InnGondorRangerHorde
in the find bar (Ctrl + f).
You should find the following command button.
CommandButton Command_ConstructInnGondorRangerHorde
 Command	= UNIT_BUILD
 Object	= GondorRangerInnHorde
 Options	= CANCELABLE
 TextLabel   = CONTROLBAR:ConstructGondorRangerSummonedHorde
 ButtonImage   = BCInn_DunedainRanger
 ButtonBorderType = BUILD 
 DescriptLabel  = CONTROLBAR:ToolTipBuildGondorRangerSummonedHorde
 Radial	= Yes
 InPalantir	  = Yes
 ShowProductionCount = Yes
			 UnitSpecificSound   = GondorArcherVoiceBuy
End

That is the command button for the dunedain ranger horde, which is normally trained from men's inn.
Copy the button name

Command_ConstructInnGondorRangerHorde
and open CommandSet.ini, type
GondorArcheryCommandSet
in the find bar. You should now see this command set.
CommandSet GondorArcheryCommandSet
 1 = Command_ConstructGondorArcherHorde
 2 = Command_ConstructGondorRangerHorde
 3 = Command_PurchaseTechnologyGondorFireArrows
 4 = Command_PurchaseUpgradeGondorArcheryRangeLevel2
 6 = Command_Sell
End

CommandSet GondorArcheryCommandSetLevel2
 1 = Command_ConstructGondorArcherHorde
 2 = Command_ConstructGondorRangerHorde
 3 = Command_PurchaseTechnologyGondorFireArrows
			4 = Command_PurchaseUpgradeGondorArcheryRangeLevel3
 6 = Command_Sell
End

CommandSet GondorArcheryCommandSetLevel3
 1 = Command_ConstructGondorArcherHorde
 2 = Command_ConstructGondorRangerHorde
 3 = Command_PurchaseTechnologyGondorFireArrows
 6 = Command_Sell   
End
This is Men's Archery range command set, there is one command set for each level of the building. Now paste the dunedain rangers build button that you copied earlier into the command sets. So they should now look like this.

CommandSet GondorArcheryCommandSet
 1 = Command_ConstructGondorArcherHorde
 2 = Command_ConstructGondorRangerHorde
 3 = Command_ConstructInnGondorRangerHorde
 4 = Command_PurchaseTechnologyGondorFireArrows
 5 = Command_PurchaseUpgradeGondorArcheryRangeLevel2
 6 = Command_Sell
End

CommandSet GondorArcheryCommandSetLevel2
 1 = Command_ConstructGondorArcherHorde
 2 = Command_ConstructGondorRangerHorde
 3 = Command_ConstructInnGondorRangerHorde
 4 = Command_PurchaseTechnologyGondorFireArrows
			 5 = Command_PurchaseUpgradeGondorArcheryRangeLevel3
 6 = Command_Sell
End

CommandSet GondorArcheryCommandSetLevel3
 1 = Command_ConstructGondorArcherHorde
 2 = Command_ConstructGondorRangerHorde
 3 = Command_ConstructInnGondorRangerHorde
 4 = Command_PurchaseTechnologyGondorFireArrows
 6 = Command_Sell  
End
The dunedain rangers are now buildable from the archery range.
But as they are a powerful unit, they should only be available from a level 2 archery range.
So if you open CommandButton.ini again, and find
CommandButton Command_ConstructInnGondorRangerHorde
 Command	= UNIT_BUILD
 Object	= GondorRangerInnHorde
 Options	= CANCELABLE
 TextLabel   = CONTROLBAR:ConstructGondorRangerSummonedHorde
 ButtonImage   = BCInn_DunedainRanger
 ButtonBorderType = BUILD 
 DescriptLabel  = CONTROLBAR:ToolTipBuildGondorRangerSummonedHorde
 Radial	= Yes
 InPalantir	  = Yes
 ShowProductionCount = Yes
			 UnitSpecificSound   = GondorArcherVoiceBuy
End
Add
NEED_UPGRADE
to Options, then add in the following line under options.
NeededUpgrade  = Upgrade_GondorArcheryRangeLevel2
This will make it so that the dunedain rangers are avaible only from a level 2 men archery range.
So the command button should now look like this,
CommandButton Command_ConstructInnGondorRangerHorde
 Command	= UNIT_BUILD
 Object	= GondorRangerInnHorde
 Options	= CANCELABLE NEED_UPGRADE
			 NeededUpgrade  = Upgrade_GondorArcheryRangeLevel2
 TextLabel   = CONTROLBAR:ConstructGondorRangerSummonedHorde
 ButtonImage   = BCInn_DunedainRanger
 ButtonBorderType = BUILD 
 DescriptLabel  = CONTROLBAR:ToolTipBuildGondorRangerSummonedHorde
 Radial	= Yes
 InPalantir	  = Yes
 ShowProductionCount = Yes
			 UnitSpecificSound   = GondorArcherVoiceBuy
End

You have now finnished the tutorial. Have an attempt at adding diferent units to diferent command sets.

You have learned
What a command button is,
What a command set is,
How to move units, buildings and upgrades to diferent command sets.
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