How to make buildings auto_repair?
Started by
Moon Pine
, Oct 03 2006 01:17 PM
13 replies to this topic
#1
Posted 03 October 2006 - 01:17 PM
I see all buildings in RS auto-repair themselves when damaged. But how did u make it? Could u tell me? Thanks.
Soon Moon`s Minions will overnumber the enemy!
#5
Posted 04 October 2006 - 06:57 AM
So easy? Oh ......Thank you, AG.
Soon Moon`s Minions will overnumber the enemy!
#7
Posted 04 October 2006 - 03:42 PM
That would be a bit lazy, making your base auto build You lose all the fun of setting the buildings out in a nice neat order You may as well not play a game if it does it all for you
#11
Posted 06 October 2006 - 09:13 AM
Actually thats a point there Bolt. But i don't think AP would want to do that in his mod so that it helps others mod
However it would be good as a Training Mod for those who arn't experienced in modding and want to learn more
However it would be good as a Training Mod for those who arn't experienced in modding and want to learn more
#12
Posted 06 October 2006 - 09:55 AM
AR2 gave the player an 'observer' option. I suppose that could work?
#14
Posted 06 October 2006 - 03:58 PM
The observer option was bugged for some reason. I don't really remember why.. jeez people, that was version 4.0-
It was mostly bugged because it was a side that you would select, rather than a game mode. If you selected observe as YOUR side, then you would have no units and just a blank screen..
It was mostly bugged because it was a side that you would select, rather than a game mode. If you selected observe as YOUR side, then you would have no units and just a blank screen..
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