I'm working on a lot of maps for the campaign, but I'll leave it up to players on which maps to focus on to complete next.
To give you a better idea of what will be in each:
Dwarven Maps:
Celduin - Aid Brand and Bard in Celduin - new scripted map similar to the BFME2 Campaign
Erebor - Based on BFME2 Campaign. Return home and save Erebor - Gain Thorin & a group of zealots
Mirkwood - New map, based on the BFME2 Mirkwood, but with the elven city. Destroy the spider lairs, and then defend from the encrouching enemies from Dol Guldur - Gain Thranduil
Gondor Maps:
Ithilien - Based on BFME1 map - destroy the camps in the region, and then destroy the caravan. Added Damrod.
Cair Andros - The island outpost has been taken by Mordor. Retake in the name of King Aragorn. Changed into a fortress map, based on the layout of BFME2 Cair Andros.
Osgiliath - The siege of Osgiliath from BFME1 - I am still trying to decide exactly what to do with the map.
Elven Maps:
High Pass - Based on the BFME2 campaign map, but will be two maps in one, depending on if the player attacks from the west with the elves or from the east with Rohan, Gondor, or the Dwarves. Each will be somewhat unique. Basically head through the pass to help the other side. Gain a Noldor Warrior Horde.
Ettenmoors - Based on the BFME2 campaign map. Destroy the Goblin King
Fornost - Based on a ruined version of the BFME2 map - the wild has overtake the deserted Fornost. Clean the fortress from the goblin/drake filth to secure a base in the west for Aragorn to rebuild.
Let me know which maps you are most interested in.
Edited by robnkarla, 06 April 2007 - 04:17 AM.