Farms & such
#61
Posted 08 July 2007 - 11:17 PM
Go to the Main Modding forums if you need to discuss this.
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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#62
Posted 09 July 2007 - 10:52 PM
#63
Posted 09 July 2007 - 11:02 PM
Remember: anyone can (are allowed to) mod a mod as much as they ike, as long as it is for peronal use and not released as a public mod
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#65
Posted 10 July 2007 - 03:16 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#67
Posted 10 July 2007 - 01:43 PM
but yeah, they could still upgrade over time, but perhaps the arrow tower could be bought? You'd probably get some bugs when the thing leveled up (although from what i've seen Sul is a superb coder, so that shouldn't be a problem). Add for some extra strategy early on...but it's got that super annoying facter still in it...
#68
Posted 10 July 2007 - 03:00 PM
Thanks for stating the obvious. My mind has been on many other things lately.
Axed Head and A.I. Coder for S.E.E. and ... stuff
".. coding is basically boring. What's fun is finding out how things work, take them apart and then put them together in ways that were not intended nor even conceived."
#69
Posted 10 July 2007 - 04:00 PM
I like that idea and I didn't even have to tell Sûl that, cause he knows me
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#70
Posted 10 July 2007 - 04:06 PM
anyways, are dwarves gonna be the only faction with multiple resource options? makes sense to me, since they're all mountainous and such, but just wondering.
#71
Posted 10 July 2007 - 04:24 PM
EDIT: And maybe Goblins.
Edited by clonecommand, 10 July 2007 - 04:24 PM.
#72
Posted 10 July 2007 - 05:13 PM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
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