Elven Bombarders - OUTDATED
#1
Posted 28 April 2007 - 07:56 PM
This proved to be the most diffcult objects to code for this map thus far. Not only did I have to make a completely new and original horde, I also had to figure out a way to get them to work in the game properly. I originally tried to do the entire thing by coding, but it just did not work. I then decided to incorporate the Worldbuilder scripts into it, and after an enormous amount of trial and error, I finally got it to work. Getting them to spawn and re-spawn when dead at the Rohan build plots was one of the most diffcult parts, but I was able to get it to work without any errors.
And now, here is a step-by-step process of how they work in my map mod.
Helm's Deep plots - You start off with five plots behind the deeping wall.
Buy Elven Bombarder Horde - Please read text in image.
Begin spawning - Horde is purchased and spawned at the plot's location.
All five spawned - All five Elven Bombarder hordes spawned at once.
Can't move - When spawned, the Elven Bombarders cannot move or attack. Please read text in image.
Bombard ability - Must have Aragorn use command release arrows for it to work. Please read text in image.
Release Arrows - Arragorn uses the command release arrows. Elven Bombarders flash and time limit starts.
Bombard start - Select the areas you want to bombard with your Elven Bombarders and watch them attack behind the walls!
Fire! Fire! - All bombarders are now firing.
Rain of arrows - Arrows fly over the deeping wall!
Take that! - Uruk-hai getting bombarded by arrows.
Keep firing - Uruk-hai are falling one by one.
Too many - The uruks just keep on coming.
Will it ever stop!
Time is up - Bombarders stop attacking and must wait for Aragorn's release arrow command to recharge before firing again.
Switch swords Permanently - Please read text in image.
Swords! - Notice the different command set the Elven Bombarders now have.
Charge! - All Elven Bombarders charging towards the enemy.
NOTE on sword switching - You can switch to swords at any time, but once you do, the horde can't bombard anymore. Switching to swords also allows them to freely move around the map. If horde dies, you can respawn them and they will start back with their original bombard ability.
Whew Well, I hope I explained the Elven Bombarders enough. It's quite funny how they came to work in the game. It first just started off as "wouldn't that be cool..." idea, but slowly I managed to develop them more and more. When I finally finished these units (took me about three months), that was when I decided to make this a map mod.
#2
Posted 10 June 2007 - 11:53 PM
How will you get into the mission? Will you select it from skirmish or from campaign?
The old world will burn in the fires of industry! The forests will fall! A new order will rise...we will drive the machine of war with the sword and the spear and the iron fist of the Orc! We have only to remove those who oppose us...
#3
Posted 11 June 2007 - 02:44 AM
That's sounds great! Can't wait to see the stuff for Isengard!
How will you get into the mission? Will you select it from skirmish or from campaign?
I'm hoping that by just clicking on the campaign in the title screen, you go straight to the map. It should be possible, just haven't looked into it yet.
#4
Posted 28 June 2007 - 03:33 PM
#5
Posted 28 June 2007 - 07:55 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#6
Posted 28 June 2007 - 07:55 PM
Will elven bombarders be available in skirmish? Those guys would be very useful when protecting a base, also will they get heavy armor to turn their armor gold like in the movies?
Well, since this map mod is focusing on one map only and the Elven Bombarders currently only work on the Helm's Deep map, it won't be in any other maps. This mod will not be focusing on creating new factions or anything to that nature. Anything that is made will only work on the Helm's Deep map. This includes my good and evil mission of it as well as a multiplayer version of Helm's Deep.
There are two types of elves in my map. The elven warriors are the one purchased at the archery range and they can get the heavy armor upgrades, forged blades, etc. The elven bombarders on the other hand are built at the Rohan build plots and are entirely different from the elven warriors. Since they are a special unit, they cannot purchase upgrades like heavy armor.
#8
Posted 08 September 2008 - 01:49 AM
...cause that's what I would like
#10
Posted 08 September 2008 - 06:49 AM
#13
Posted 09 September 2008 - 01:05 AM
NOTE:all of this material i have posted is not meant to offend Rob38 and all fans of HD:LH,sorry if it did offend anyone.
#17
Posted 09 September 2008 - 11:59 PM
#19
Posted 10 September 2008 - 01:21 AM
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