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Tech/Civilian/Campaign Buildings


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#1 Daz

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Posted 10 June 2007 - 02:07 PM

Thread cut down to buildings.

Edited by Daz, 24 June 2007 - 06:48 PM.


#2 Daz

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Posted 22 June 2007 - 04:18 PM

Cheers Xeno :lol:

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Here's a random selection of buildings I did for the ModDB page, I think one or two of them haven't been seen yet.

#3 Carnotaurus

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Posted 22 June 2007 - 04:40 PM

Ooh. a new civvie building and a dead Yakolev fighter. Impressive. :lol: I like this stuff. very good assets.

#4 Gosho

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Posted 22 June 2007 - 05:10 PM

Church is exactly how I pictured it'd look in stock RA2.

A great job mate. Can wait to get some crates :lol:

#5 Daz

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Posted 22 June 2007 - 08:35 PM

Not quite finished this yet.
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Crates I keep doing and forgetting that I need to convert them in a different palette...
Soon :lol:

#6 Daz

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Posted 22 June 2007 - 10:08 PM

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Hospital

#7 bartpp7

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Posted 22 June 2007 - 10:40 PM

they look wicked mate keep the good work up :p
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#8 Carnotaurus

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Posted 22 June 2007 - 11:07 PM

The hospital is rather grim and unpleasant for a medical facility. =P more like a gigantic mourge. Anyway, will it and the Tech Center have a purpose in MP?

#9 Daz

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Posted 22 June 2007 - 11:10 PM

I'm doing the Forward Command Post, Bio Research Lab, Oil Pump and a few civilian buildings aswell. It's mostly for if someone else decides to try and remake any campaign missions (one or two people have mentioned it).
As far as MP goes:
Tech Centre/Prison is on the map "Them!" as the building storing Ants.
Hospital replaces the Tech Hospital.

Good point about the Hospital, it looks like a fortress or something - might try a different main texture that's a bit cleaner.
Then again, hospitals are grim places :p

Edited by Daz, 22 June 2007 - 11:13 PM.


#10 Daz

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Posted 22 June 2007 - 11:26 PM

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New Hospital.

#11 Allied General

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Posted 23 June 2007 - 12:43 AM

new hosptial more pleasant :p

oil pump could replace oil derrick and tech centre, secret lab maybe :p
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#12 Daz

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Posted 23 June 2007 - 10:02 AM

Oil Pump = Oil Derrick is the plan, I'm modelling that right now.

Secret Lab is gone at the moment, and I can't really replace it with the Tech centre as the Secret Lab is alot smaller (so there'd be overlapping buildings and stuff in normal RA2 maps).

#13 TX1138

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Posted 23 June 2007 - 10:07 AM

There is no single word that can describe thses buildings :p Fantastic work there Daz!
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#14 Daz

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Posted 23 June 2007 - 10:53 AM

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Finished Prison / Tech Centre.

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Oil Pump (looks alot better animated).

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Silo (for the sake of completeness).

#15 GodSun666

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Posted 23 June 2007 - 02:50 PM

Wow, amazing work daz!! but that flametower looks like the one in A path beyond (renegade mod).. but in normal RA1 if i recal.. it only had 1 flame cannon?? or am i wrong?
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#16 Daz

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Posted 23 June 2007 - 03:30 PM

The Flame Tower doesn't have a turret, so it has cannons positioned around it. They're only like 1 or 2 pixels in the Red Alert .shp, but they're there. If there was only one the top section would have to rotate like the SAM/Gun Turret do.

#17 DaEm0NuL

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Posted 23 June 2007 - 03:54 PM

it simply PWNS. i love ra1 hope you finish it soon.:grin:

#18 Daz

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Posted 23 June 2007 - 08:46 PM

Just had a bit of a HD scare, my PC stopped booting up and we've been having alot of lightning storms lately.

Had to reinstall windows, luckily my files were still there. Backed them up and wiped the HD (it was messy, things were on the HD but not linked anywhere and it's just easier to start again), reinstalled windows again and here I am for the second time in a month with a completely empty PC.

In my haste I forget to backup my e-mail accounts and favourites (the latter being a major pain in the ass), ICFRA and my 3dsmax files are all backed up twice though :grin:

I could have had all the tech/civvy stuff done today but obviously someone decided I wasn't allowed to, gonna have to put them off a while. Tomorrow is going to be windows update and install screens for at least half a day.

Edited by Daz, 23 June 2007 - 08:47 PM.


#19 DaEm0NuL

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Posted 24 June 2007 - 11:21 AM

i hate those days:)))). had some of them that didn`t quite where welcome in my life:P

#20 Daz

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Posted 24 June 2007 - 01:19 PM

Finally got everthing sorted (only took all last night and 3 hours today..).

Working on the Outpost, it's going to be this plus a mini Service Depot at the side. Need to add some weapons to the tower too (mounted missile launcher, possibly an mg too).
No prizes for what the inspiration for this was :rolleyes:
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Edited by Daz, 24 June 2007 - 01:20 PM.





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