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Volunteer posts available for CNC2142 alpha-release!


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#1 derek328

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Posted 23 June 2007 - 03:32 AM

Hello members of Revora Forums, and fans of the Battlefield / CNC community. :p

As you may have read from our website / previous news articles, the post-beta version of "Command & Conquer 2142" mod is intended for release in Oct/Sept this year. However, we do have a few places within the team that need to be filled-in before our initial alhpa-release, they are:

=== posts needed (UPDATED: July 14th)===
- 2 skinners
- 2 animationists
============================

If you feel that you can take up the job, please feel free to do so (either reply in this topic area [or] PM me)! :p However when you applicate for the posts, make sure you include:
- which post you are applying for
- what is your forum nickname / contact name, and
- a sample of the work that you've produced

Thanks! :p

From,
Derek

Edited by derek328, 14 July 2007 - 02:10 PM.

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#2 Hostile

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Posted 23 June 2007 - 03:47 AM

As Network Leader at Revora as well as creator of cnc3.net, I can only say one thing. It's looks interesting, promising, and my eye will be on this project. :p

Welcome to Revora and welcome to thee place to be for mod hosting for cnc3. :p

#3 derek328

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Posted 23 June 2007 - 04:07 AM

As Network Leader at Revora as well as creator of cnc3.net, I can only say one thing. It's looks interesting, promising, and my eye will be on this project. :p

Welcome to Revora and welcome to thee place to be for mod hosting for cnc3. :p


Hello Hostile!
It great to see you here - thanks for the kind comments!
My mod team and I will do everything we can to keep this mod alive :p
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#4 GodSun666

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Posted 23 June 2007 - 10:49 AM

i would have applied if there was 3d modeler :p.. but i cant animate.. so it ends here :p
для матери Россия! Советский Союз победит! Америка может облизывать мои яйца
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#5 MaSaKaRi

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Posted 02 July 2007 - 04:52 AM

Hey guys, i am a 2D / 3D artist – specializing in mechanical/inorganic characters & vehicles, environments, low poly and hi poly, models and textures. I can't really make any commitments to become a full time member of a mod team, because a lot of times professional work and family gets in the way. But i need to continue building a portfolio, showing variety, and as such i thought about doing it and helping mod teams at the same time - kind of a modding freelancer. I am interested in doing models and textures, and possibly animation, depends on how that works in C&C3.

Portfolio website: Joao Costa : : artbymasa.com

My portfolio is currently select, and geared towards next-gen work, but i have done more than 100 models & skins for the old Battletech: The Capellan Solution mod for C&C Generals (search it online).

You can contact me via email: joaomccosta@gmail.com

And/or contact me via MSN: masakari@battletechmodproductions.com

#6 derek328

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Posted 03 July 2007 - 04:49 AM

Hello MaSa and welcome to 2142!

I have sent you a PM and email regarding your application request, so check your inbox! :p

Derek
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