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LGDA6: Minas Morgul Mod (ROTWK)


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#21 FRA

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Posted 03 July 2007 - 10:35 AM

Youre jokin about Shelob right? lol
Yeah, i know what happens with Bilbo, samething that Blackriders in ROTWK in fact.
When i talk about cuold include Dunedain in Rohan building, is thinkin the Grey company, the guys who travel with Lego, Aragorn and Gimli.
Sauron could be a balanced hero even without removin any of his powers. You just have to balance his cost, armor, health, damage...
Anyway, ill just include if Sauron had a physical form in War of the Ring, as im not sure till about it :p

#22 FRA

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Posted 03 July 2007 - 01:47 PM

Here the first pic of Minas Morgul fortress in process. Its still buggy, but will try to fix it :grin:
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#23 Taralom

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Posted 03 July 2007 - 02:13 PM

Youre jokin about Shelob right? lol

not really, why?

Yeah, i know what happens with Bilbo, samething that Blackriders in ROTWK in fact.

good

When i talk about cuold include Dunedain in Rohan building, is thinkin the Grey company, the guys who travel with Lego, Aragorn and Gimli.

but at that time the grey company only found the fellowship but didn't actually fight side by side with Rohan

Sauron could be a balanced hero even without removin any of his powers. You just have to balance his cost, armor, health, damage...
Anyway, ill just include if Sauron had a physical form in War of the Ring, as im not sure till about it ;)

he didn't had a physical form in the War of the ring. And I recall someone saying that if sauron had a physical form he wouldn't fight until it was necesarry (don't know if i wrote that down correct, but who cares :grin: )
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#24 Lauri

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Posted 03 July 2007 - 02:37 PM

may I ask why your using GtO\Celeglins stuff on that fortress? Were you allowed to use it?

and if it ain't their stuff, I'm sorry... :grin:

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#25 FRA

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Posted 03 July 2007 - 05:15 PM

Yes, youre right Lauri. Weve taken Minas Morgul citadel from GothmogtheOrc to make that beta fortress.
Ive send him a pm about 2 or 3 days ago and i havent replayed yet.
But dont worry, as ive said, that pic is just a "test" about how could look the fortress, so if Gothmog dont give us permission to use his stuff, of course, we wouldnt use it.
But the way, if someone thinks something strange, before use (and release i mean) any stuff from other people i always ask permission and offer stuff from LGDA and T4A mods as a thankul. Mods would be better if we all can take work from others and maybe improve it, and dont have to repeat the same things one and other time :grin:

Edited by FRA, 03 July 2007 - 05:16 PM.


#26 ched

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Posted 03 July 2007 - 09:40 PM

Ah FRA, nice to see you going on another project :p

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#27 FRA

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Posted 03 July 2007 - 10:18 PM

Hey m8, nice to see u again :p
Thanks for your words friend, the bad thing is now i have tons of ideas ^^

#28 FRA

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Posted 04 July 2007 - 04:15 PM

We´ve improved fortress. Still not perfect, but its takin form ^^
This pics shows the fortress with DarkWater Moat and 2 wall hubs expansions.
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#29 Taralom

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Posted 04 July 2007 - 04:25 PM

it looks....

strange...?
think the colors aren't actually Minas Morgul-ish ;)
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#30 FRA

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Posted 04 July 2007 - 04:49 PM

Maybe it must be most white than green? Maybe its what it need, cuz after upgrade it with the Morgul sorcery it will recover the green tone i think...

#31 Taralom

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Posted 04 July 2007 - 06:50 PM

i think it looks to much like plastic or something. and it should be more black/grey, after morgul sorcery you'll get the green
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#32 Mathijs

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Posted 04 July 2007 - 08:24 PM

he didn't had a physical form in the War of the ring. And I recall someone saying that if sauron had a physical form he wouldn't fight until it was necesarry (don't know if i wrote that down correct, but who cares )

Oh yes, he sure did have a physical form during the War of the Ring. New Line just interpreted it wrong.

No fuel left for the pilgrims


#33 Taralom

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Posted 04 July 2007 - 08:49 PM

he didn't had a physical form in the War of the ring. And I recall someone saying that if sauron had a physical form he wouldn't fight until it was necesarry (don't know if i wrote that down correct, but who cares )

Oh yes, he sure did have a physical form during the War of the Ring. New Line just interpreted it wrong.

WHAT???

wow... you've got to explain this to me.
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#34 zimoo

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Posted 04 July 2007 - 09:47 PM

It all comes from different interpretations of the text. Some people may interpret him as being formless and Gondorians wearing plate armour, others may feel sick at the mere mention of those things.

Shelob...neutral summon IMO. Give her to Morgul, but put her on the neutral side so she attacks everyone.
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#35 Mathijs

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Posted 04 July 2007 - 10:47 PM

Agreed. Shelob ATE Morgul Orcs fer chrissakes, she wouldn't side with em. However, since her lair was relatively close to Minas Morgul, they might lure her out of it or something. (:rolleyes:)

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#36 FRA

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Posted 04 July 2007 - 11:00 PM

Ive used real pics of Morgul from the movies to make the skin, but maybe youre right and need to be redone. Though in some maps the light makes skins to looka bit different, but yeah, ill try to improve the colour :D
About Sauron, thats what ive pretend to say before, i think Matias is right. As far as i know Sauron had physical form in WOTR, but still weak.
The Eye was a representation of his evil soul and the control he has over all creatures. But anyway, the sure thing is Sauron didnt fight in any battle :rolleyes:
Shelob have been removed as a hero, you all are right anew.
Maybe a summon kinda The Watcher?...we will see...

#37 Mathijs

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Posted 04 July 2007 - 11:03 PM

Yes, a summon like the Watcher is now will work fine.

Maybe the ''problem'' with the walls is that they don't have that eerie glow on them, and the fact that the walls are too bland. Maybe some dirt at the bottom, some small signs of wear here and there, and then the glow...

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#38 FRA

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Posted 04 July 2007 - 11:39 PM

Youve readed my mind about the walls Matias ^^
From here to friday ill think we´ll end the fortress, ill show you all when completed. Ill do my best ^^
And takin your knowledges about LOTR universe, i would like to ask more things:
ive included wraiths in morgul, cuz there were tortured souls or so in Minas Morgul (in fact i think thats the reason of the green glow) Would be fine include ghosts batallions kinda the Army of Deaths in Minas Morgul faction?
And other thing about Nazguls.
Actually Nazguls in Morgul are: Witchkin(foot+feelbeast), 2 plus Nazgul(f+fb) and a horde with 5 nazgul in horse, able to dismount and go on foot too. You like it that way? Or maybe better makin individual units?
And if individuals, what about horses and fellbeasts? Horse in first life and once reespawned in FellBeasts?An upgrade to make them change horses for FBs?...

#39 Eonwe

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Posted 05 July 2007 - 02:10 AM

I think the fortress needs to have black walls, then with the morgul upgrade it becomes green. You got to look at the map of Minas Morgul, or to watch the movie.

I think shelob should be a lev 15 PP summon maybe with a few spiderlings. Wraiths would probly work for units

I am unsure about but maybe you can add sourcerers to Minas Morgul. (It was the Tower of Sourcery.)

#40 Taralom

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Posted 05 July 2007 - 09:05 AM

I am unsure about but maybe you can add sourcerers to Minas Morgul. (It was the Tower of Sourcery.)


i believe it was called Tower of Sorcery because it was taken by the witch-king, who is the sorceror
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