LGDA6: Minas Morgul Mod (ROTWK)
#82
Posted 21 July 2007 - 05:40 PM
#83
Posted 21 July 2007 - 05:43 PM
#85
Posted 21 July 2007 - 06:26 PM
i don't like the background either
but i've seen worse
please take note that, until further notice, I don't care, so get lost.
#86
Posted 21 July 2007 - 07:39 PM
I like the bg but ill try someothers too ^^
#87 Guest_Guest_*
Posted 22 July 2007 - 06:46 AM
#88
Posted 22 July 2007 - 11:50 AM
This mod was something special for me, as ive been always a Minas Morgul and WitchKing fan.
The problem is there are things not perfect because of the great amount of work to do, like Morgul fort.
After some comments, specially about fort, im start to thinkin in make somechanges in this mod or finish it quick and start LGDA7.
To change the actual LGDA6 i mean to include Morgul heroes and morgul orcs into Mordor, and take back Angmar as faction, but an actual Angmar(as it was, more or less in the 3rd Age) with:
Krash, Morgamir(renamed to be a spectre hero), Troll hero(not Rogash/ http://www.games-wor.../angmar_08g.jpg ), and other hero kinda Balrog( http://www.games-wor...gmar/angmar_09g ) and maybe a Warg hero.
And as Angmar units: White wargs, wraights, ghosts, trolls(maybe not the same that Angmar has in the game) and could be there numenoreans and maybe lycans.
Then the options are:
-finish LGDA6 as its or make the version above.
-finish quick LGDA6 and then make a LGDA7 as mentioned before(Morgul heroes in Mordor and Angmar returnin to game)
-finish quick LGDA6 and then start to work in a LGDA7 version with the next factions:
MEN:
Heroes: Gandalf, Faramir, Boromir
Units: Soldiers, Pikemen, Archers, Rangers, TowerGuards, Gondor cavalry, siege.
ALLIES:
-Rohan: Theoden, Eomer, Eowyn, peasants, Rohirrim, Royal Guardl
-Grey Company: Aragorn, Gimli, Legolas, Elrond Sons, Dunedains(bow/sword)
-DolAmroth: Imrahil, Kinghts of DA, DA soldiers, Lossarnach axemen
-INN: Haldir & Ghaladrim(Helm elves)
---------------------------------------------------------------------------------------------------------
ELVES:
Heroes: Elrond, Arwen, Glorfindel, Thranduil
Units: Cavalry, Lorien archers, Mirkwood archers, Lorien warrios, Lorien pikemen
ALLIES:
-Ents: Ents, Treebard, Uncornos (dont know the english name, theyre little ents)
-Lothlorien: Haldir, Celeborn, Galhadrims, Noldor
-Mithlond: Cirdan , Mithlond pikemen, Radagast?
INN: ???
----------------------------------------------------------------------------------------------------------
MORDOR:
Heroes: MoS, Mollock, Gorbag, Shagrat
Units: Orcs, orc archers, overseer, Trolls, black uruks, siege, Rhun
ALLIES:
-Dol Gul Dur: Khamul, spiders, Lycans, Wraights, Castellains
-Minas Morgul: WK, Gothmog, Nazguls, Morgul orcs
-Harad: Suladan, archers, Half-Trolls, cavalry,Mumaks
INN:Fiunur, Corsarios
----------------------------------------------------------------------------------------------------------
ISENGARD:
Heroes: Wormtongue, Saruman,Lurtz, Sharku, Ugluk
Units: uruk raiders, Uruks, crossbown, Wargs, Wargs riders, berserkers, Pikeuruks, Uruks captains, siege
ALLIES:
-Mordor: Ghrisnakk, Orcs, Isengard Trolls
-Dundland: Wulf, Dunledines, wild axemen, half-orc pikeman
-The Shire(casual name): Warg Hero, whitewargs, rufians, Bersekers Horde
INN:Azog, goblins
-----------------------------------------------------------------------------------------------------------
GOBLINS:
Heroes: GoblinKing, CaveTroll, Azog
Units: gobs, gob archers, gob pikemen, Giants, Draks
ALLIES:
-Moria: Balrog, Durburz, Trolls
-Gundabad: Warg hero, wolfs, wolf riders, gundabad orcs
-Mordor: Black uruks, ???
INN: ???
----------------------------------------------------------------------------------------------------------
DWARVES:
Heroes: Gloin, Dain, Dwarv King
Units: Guardians, Falanxes, axethrowers, Khazad Guard, BWagons, Siege, Iron Warriors
ALLIES:
-Esgaroth: King Brand, Valle archers, Valle warriors
-The Shire: Bilbo, hobbits, dunedains
-Lonely Mountains: Grimbeorn, Zelots(dont know the english name, theyre the elite units in ROTWK) , Beornings
INN:???
So, what option do you like the most?
Edited by FRA, 22 July 2007 - 11:52 AM.
#89
Posted 22 July 2007 - 12:03 PM
Dain is already a dwarven king. why should there be a second one??
please take note that, until further notice, I don't care, so get lost.
#90
Posted 22 July 2007 - 12:06 PM
Any comments or suggestions would be nice ^^
EDIT:
An option is finish this Morgul mod and then release a version replacin Morgul by the mentioned Angmar, and then start to work in LGDA7.
Edited by FRA, 22 July 2007 - 12:08 PM.
#91
Posted 23 July 2007 - 04:37 AM
Edited by Lord of the Grunts, 23 July 2007 - 04:38 AM.
#92
Posted 23 July 2007 - 12:48 PM
The options was finish this morgu mod or remade it replacin Morgul by an "actual" Angmar, without WK and with other units that were there about the wotr times.
At last, ill finish some minor things non finished yet and release a public beta. After this, ill help to GothmogtheOrc with his mod for bfme1 and works in LGDA7 too. For LGDA ill open soon a topic here or in the 4 Ages mod forum.
Cheers
#93
Posted 23 July 2007 - 01:03 PM
please take note that, until further notice, I don't care, so get lost.
#94
Posted 23 July 2007 - 01:07 PM
#95
Posted 23 July 2007 - 02:10 PM
So yes, this mod is nearly finished and now is time to work in LGDA7 and KOTW mod from Gohtmogtheorc.
#96
Posted 23 July 2007 - 05:37 PM
too bad i don't have ROTWK
would want to play...
please take note that, until further notice, I don't care, so get lost.
#97
Posted 24 July 2007 - 06:26 PM
#98
Posted 28 July 2007 - 12:10 AM
#99
Posted 29 July 2007 - 12:17 AM
#100
Posted 13 August 2007 - 12:46 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users