Jump to content


Photo

Apocalypse 1.40 Bugs


  • This topic is locked This topic is locked
8 replies to this topic

#1 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 16 July 2007 - 08:25 PM

Post any bugs you find while playing in this topic please. ;)

Key:

Green - Done and fixed. Will be included in the next release.

Red - Impossible. It cannot be fixed for whatever reason and it will either be left or worked around depending on the severity.

Black - Haven't seen to it yet or it not a bug report.

Edited by OmegaBolt, 18 July 2007 - 05:02 PM.

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image


#2 TX1138

TX1138

    TEXT UNRELATED

  • Project Team
  • 866 posts
  • Location:Australia
  • Projects:...
  •  Giant Spectrum Panda

Posted 17 July 2007 - 06:16 AM

Well its not really a bug, but the Kirov Carrier is WAAAAAAAY too overpowered :p Their suicide planes can't be shot down, and they an take out a conyard in two shots! I suggest toning down the power of the planes, or give the Kirovs much weaker armor :lol: Just so you can survive 3 minutes against the Soviets.

As for the bugs:

1) The Australian Hover MLRS is invisible, and fires it's missiles straight down underneath itself.

2) When loading up the Lunar Map, it gives an internal error.

3) The mod launcher needs to be placed inside the XCC utilities directory to work

That's all for now, I'll keep testing to try and find more bugs ^_^

EDIT: Found some more:

4) The turret offset for the Ocean Ripper is off, it should be -75

5) When the Ocean Ripper reaches the second gattling stage, it causes an internal error

6) Some of the normals on the units look a bit strange, I'll see if I can fix them up

7) The Ocean Ripper isn't a submarine, it acts like a boat

8) The Leviathan's missiles take off strangely, they don't tilt properly

Edited by OmegaBolt, 18 July 2007 - 05:01 PM.

Posted Image

Realism is so overrated it isn't even funny. You already know what happens in reality, how is that entertaining...?


#3 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 17 July 2007 - 06:02 PM

Thanks, Ill fix these up right away. :p

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image


#4 Thear

Thear
  • Hosted
  • 98 posts
  • Location:The Netherlands
  • Projects:Multiple
  •  C&C Amnesia leader

Posted 17 July 2007 - 10:23 PM

One more :lol:

Iron Guard still affects buildings..

You told we should ignore the screenshot :)

Edited by OmegaBolt, 28 July 2007 - 04:01 PM.

nkrd.png

Mod leader


facebookicon.pngtwittericon.pngmoddbicon.png


#5 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 17 July 2007 - 10:53 PM

You should! You should! :lol:

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image


#6 VK

VK

    title available

  • Hosted
  • 360 posts
  • Projects:NPatch, ETS, NEngine, etc

Posted 22 July 2007 - 07:19 AM

In "All cloak" game mode some units still not-cloacked, include allied turret.

Iron Guard still affects buildings..

Why this red?
It can be done.

[ImmunityTypes]
0=IronImmunity

[IronDetWH]
ImmunityType=IronImmunity
...

[NALASR]
ImmuneTo=IronImmunity
...

[NACNST]
ImmuneTo=IronImmunity
...

yes, you should place this "ImmuneTo=IronImmunity" to every building ;)
But this possible.
My site here: http://www.vk.cncguild.net - RP / NP / ETS / TOOLS.
Posted Image

#7 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 23 July 2007 - 05:10 PM

Yay, thanks for clearing that up. :p

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image


#8 GodSun666

GodSun666

    Marching Trough The Eternal Fields Of Chaos!

  • Banned
  • 1,439 posts
  • Location:The Netherland @ Nod HQ!
  • Projects:Fast Fun And Crazy for Red Alert 3

Posted 24 July 2007 - 08:19 AM

Cncvk Saves the day for Apocalypse:P
для матери Россия! Советский Союз победит! Америка может облизывать мои яйца
Posted Image
Posted Image

#9 OmegaBolt

OmegaBolt

    Lost In The New Real

  • Hosted
  • 6,273 posts
  • Location:London, England
  • Projects:Red-Resurrection
  •  O'Bolt

Posted 28 July 2007 - 04:24 PM

Hmm... TX, could you tell me more about that Lunar map bug. I assume you mean the Moon Patrol map (the only one in the mod afaik) but I tested it and didn't get an IE.

Posted Image

Posted ImagePosted ImagePosted ImagePosted Image





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users