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Command & Conquer 2142 - news update 4!


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#1 derek328

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Posted 13 August 2007 - 07:44 AM

Hello members of Revora Forums, and fans from the CNC3 / BF2142 communities!

This is Derek here bringing yet another update to our mod, CNC2142! :)
Since early July, the team has been working hard for developing the modification.
Generally speaking, we have finished modelling the vehicles - with complete textures applied! We have also started modelling some structure models, for instance Anti-titan missile silos, Titan docking stations, barracks, and so on. We hope EA would soon release their ModSDK, so to allow us compile our alpha-stage software for release in Sept / Oct.

On the other hand, our website has also been updated with the following:
- INFO UPDATE : faq section is now updated with a 3rd Q&A session with the mod team
- WEBSITE EXTENSION : website is now linked with our CNC3.net mod profile, located here. Make sure you post any ideas, suggestions or comments!!! Please give us a vote too!! ;)

Finally, the mod team would like to thank EVERYBODY for the support & friendly feedbacks! :mellow:
Our next update will be available within the following 20 days!
Thanks!

Derek

Edited by derek328, 14 August 2007 - 01:33 PM.

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#2 Phil

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Posted 13 August 2007 - 07:59 AM

I'm glad to hear you're making good progress :mellow:

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#3 derek328

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Posted 14 August 2007 - 01:32 PM

I'm glad to hear you're making good progress ;)


Thanks Dark Lord!
By the way, did you see our mod title in EA's 1st primetime telecast? its around the bit where APOC talks about the ModSDK. :xcahik_:

i think i'll go calm myself down a lil now. ;)
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#4 Phil

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Posted 14 August 2007 - 02:06 PM

I've seen it, I've seen it... Rep Wars was also visible, as third or fourth :xcahik_:

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Sieben Elefanten hatte Herr Dschin
Und da war dann noch der achte.
Sieben waren wild und der achte war zahm
Und der achte war's, der sie bewachte.


#5 essi2

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Posted 29 August 2007 - 09:24 PM

I'm glad to hear you're making good progress ^_^


Thanks Dark Lord!
By the way, did you see our mod title in EA's 1st primetime telecast? its around the bit where APOC talks about the ModSDK. :p

i think i'll go calm myself down a lil now. :p


cool :lol:




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