I must say, I am very happy with the way Apocalypse is moving and I'm really liking how the tech trees are right now so hopefully, after some polish and private BETAs, there will be a new release soon. It won't be quite a radically different as the last one but it does have quite a few technology changes, especially for the Allies and Omniscient Allegiance (Yuri). You would have thought that after so long since this mod was founded I would have managed to get everything right by now...
I have also thought about doing a C&C Apocalypse Classic 2-3 Year Anniversary version which will be a fixed up version of the original Apocalypse, since it was very different and crude but fun none-the-less. I may batch release this with the next Apocalypse or wait until after, depends on how i'm feeling as i'll have to get to grips with the old version again.
Having said this, the next version of Apocalypse (1.50) will probably be one of the last versions before the grand finale with full campaign and progressing storyline. I will however make patches and hotfixes for this version if neccessary so I really hope you all play hard and give me strong feedback.
Now a small update on our technology advances Commander!
This is the Pathfinder. We felt that SEALs became very ineffective during real combat so we upgraded the training plan to incorporate the use of this highly efficient, low power solar refraction rifle, or in other words a prism gun. It's new weapon keeps it as effective as ever against infantry but also makes it slightly more effective against vehicles, now a SEAL will win against a Rhino or Lasher any day.
Progress update
Started by
OmegaBolt
, Sep 17 2007 12:14 PM
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