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#21 Floris

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Posted 05 January 2009 - 07:08 PM

I wish I could play that great game...But I knew I had seen something like that before...Is there really a hill whit Hobbit houses in Lotro?
The race of Men is failing, the blood of Númenor is all but spent – its pride and dignity forgotten… It is because of Men the Ring survives.

#22 mike_

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Posted 05 January 2009 - 07:15 PM

...yes.

#23 Floris

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Posted 05 January 2009 - 07:18 PM

Really? Well, I never came in the Northren part of Bree...
The race of Men is failing, the blood of Númenor is all but spent – its pride and dignity forgotten… It is because of Men the Ring survives.

#24 njm1983

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Posted 06 January 2009 - 01:01 AM

Well im sorry to say I no longer have this map I must have deleted it when I was moving things around.

#25 mike_

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Posted 06 January 2009 - 01:55 AM

:unsure:


EDIT: Why are YOU always the one to lose maps, njm? :p

Edited by mike_, 06 January 2009 - 03:50 AM.


#26 {IRS}Athos

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Posted 06 January 2009 - 03:36 AM

:unsure:


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#27 njm1983

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Posted 06 January 2009 - 03:15 PM

I dont know, I havent lost that many... Besides if i get too many projects going at once I never finish them. :)

#28 njm1983

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Posted 11 December 2010 - 11:56 PM

*Bump.... Topic edited.


Heres a look at Combe - EA's Bree map renamed

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Heres a look at Bree:

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#29 Nazgûl

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Posted 12 December 2010 - 01:22 AM

Nice =)

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#30 yams in a can

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Posted 12 December 2010 - 04:16 AM

Yay! All this progress ^^.

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#31 KingElessar2384

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Posted 12 December 2010 - 02:42 PM

Sweet. But could you possibly add an Inn? (is there one already?) Also, maybe it could rain in this entire map, since it did rain in Bree in the movies.
Thx.
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#32 njm1983

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Posted 13 December 2010 - 12:21 AM

HEHE, the Inn is there, We have some things planned for the future so using the Inn as you know it wont be relevant ingame. Thats a good idea about the rain, I had considered it myself.... I just need to figure out how to get around the freezing rain spell. Maybe real light rain for the map that way a person can tell when freezing rain is activated since its heavy rain...

#33 yams in a can

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Posted 13 December 2010 - 02:04 AM

Freezing Rain should be a debuff, then it would actually be useful :ninja:. If it was, then you could see all the purple fx on the enemy units :crazed:.

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#34 njm1983

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Posted 14 December 2010 - 03:35 AM

Well as you know Bree is unique because its a place where hobbits and the "big" folk live together. Trying to bring these different cultures together is somewhat challenging. So let me present the hobbit homes of bree.... well some of em anyway.

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Yams thats a good point about the freezing rain.... Im thinking Itd be nice if the thunder audio played througout the time it was in effect as well as get back the BFME lightning flash effect. That way a person could tell the difference between rain and freezing rain.

#35 Ridder Blauw

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Posted 14 December 2010 - 06:10 AM

:ninja: NJM try to think of the special topic in the staff forums, you know what I mean :crazed: It would be usefull to just plan that in right now otherwise you'll end up having to edit the map to much. :grin: (Use a placeholder)

#36 King Harlaus

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Posted 14 December 2010 - 06:17 AM

Do you plan to put people in your map , I mean , like a living world , to improve the feeling of a welll crowded settlement ?
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#37 Ridder Blauw

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Posted 14 December 2010 - 06:33 AM

How would that work? As neutrals? :ninja:

#38 Lauri

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Posted 14 December 2010 - 12:51 PM

As civilians.. Just like wolves, horses, birds and bears already work in-game :ninja:

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#39 njm1983

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Posted 14 December 2010 - 04:51 PM

RB: pm me, I'm not sure what you mean. I know what you're referring to, but I don't understand why it will create a bunch of map editing for me.

If placing civilians is that simple and won't consume too much (computer) resources the I may just add them in then, on all relevant maps. :ninja:

#40 {IRS}Athos

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Posted 15 December 2010 - 12:11 AM

Perhaps this is required for gameplay purposes, but I feel that the streets are too wide. Otherwise, map looks gorgeous... especially liking the hobbit-hole placement. :sleep:
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