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#21 ambershee

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Posted 07 March 2008 - 11:27 AM

This is the UT2004 version. I have no experience using TCPLink though, so I can't say much.

http://wiki.beyondun...om/wiki/TcpLink

#22 xiongmao

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Posted 07 March 2008 - 01:23 PM

I exported the script of v1.2 and it looks pretty much like your link. Stats Mutator coming soon :ph34r:

#23 xiongmao

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Posted 10 March 2008 - 10:03 AM

Hi all,
I got my Server in Beta ^_^ . I can only send data to a remote file for now. I encounter troubles with message reception on Uscript Side :sad:
This development has begun after seeing this Thread It allows the user to write a file using the class FileWriter.

#24 xiongmao

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Posted 21 March 2008 - 09:38 AM

Hi All,
I go skiing in the Alpes tonight during one week. I won't be able to release something for week 3 :lol:
See u later

#25 ambershee

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Posted 21 March 2008 - 09:10 PM

Looks like Week 3 is a one man band. I'm working on mine, but it's a big one.

#26 DaRkViRuS

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Posted 25 March 2008 - 09:53 PM

Hello everyone,

My name is Kevin and I'm from Quebec, Canada (french canadian). I'm a software engineer in a company specialized in products for colleges. I'm new to UnrealScript, and I figured this would be a very good way to get to know the unreal engine class hierarchy and learn UScript, so here I am !

#27 ambershee

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Posted 26 March 2008 - 09:21 AM

Hi Kevin - welcome aboard. Make sure you fire me off an e-mail, so that I can sort you out with SVN access :sleep:

#28 Guest_jaguar_*

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Posted 22 April 2008 - 05:34 PM

Hello all, I'm a 19 year old male from the UK. I saw one of ambershee's tutorials on moddb and got interested in mutator week from there.

#29 xiongmao

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Posted 22 April 2008 - 06:36 PM

Hi jaguar
as the post above suggest, create an account and contact ambershee it will give you svn access
Welcome :xd:

#30 Jointless

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Posted 18 May 2008 - 10:11 PM

Hi!

My name is Inna, I live in Norway. I'm basically am a 2D artist. I usually do traditional,
but I've worked a lot in digital media as well. I will start my studies in illustration next year.
I'm introducing myself a bit late, but hey..

Well, I'm assigned to do the Billboard pictures and graffiti art on the buildings in the mod :]
I can imagine this will be a bit different from what I usually do, which should be fun.


Cheers to all

#31 xiongmao

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Posted 19 May 2008 - 08:35 AM

Hi Inna,
Welcome on board :)

#32 ambershee

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Posted 19 May 2008 - 09:22 AM

Hi Inna, great to have you on board.

Remind me to get you some references right away. You can also start rummaging the web yourself. Our influences for this are largely oriental - think future Japanese metropolis, and you probably won't go far wrong. Also, you'll be wanting to ensure that you keep a number of layers and all your source art handy, that way things can be tweaked and edited as need be on the fly :)

#33 Jointless

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Posted 19 May 2008 - 05:13 PM

Hi Inna, great to have you on board.

Remind me to get you some references right away. You can also start rummaging the web yourself. Our influences for this are largely oriental - think future Japanese metropolis, and you probably won't go far wrong. Also, you'll be wanting to ensure that you keep a number of layers and all your source art handy, that way things can be tweaked and edited as need be on the fly :)


Great to be here

I'f you've got some refs, you could just either upload them or give them to me by email :]
Yah, I've got some ideas for all this. And I'll give some sketches soon

xiongmao: thanks for the welcome :p

#34 Darknet

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Posted 19 May 2008 - 10:05 PM

Welcome to the part of the group.

I am currently working on the models and it is a slow work.

PM me if you want to help me with the bill board that I made for the mesh or other things.
JP - Darknet

#35 Sentientv2

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Posted 01 June 2008 - 10:08 PM

Hey everyone,

My name is Burton and I'm graduating in the next two weeks with a degree in Visual and Game Programming from the Art Institute of Atlanta. My interests are a strong blend of programming and art and I hope to get a job as a LD, Environment Artist, or a FX Artist/Programmer. I enjoy working in any capacity where I can put my hands on an engine and produce breathtaking and convincing/effective results with it.

I hope to learn a lot by participating in the community here and working myself into a role where I can help those who have questions as well. I'll also be working on a Make Something Unreal entry project over the next year in the Non-FPS Mod category. When I get a better planting of my feet on the ground, I'll make sure (provided it is ok to do so here) to share details with any openings I have on my team. Thanks and take care.

-Sentientv2 (Burton)

#36 Darknet

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Posted 02 June 2008 - 02:34 AM

Welcome to the the fourm ^^)>
JP - Darknet

#37 xiongmao

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Posted 02 June 2008 - 08:22 AM

Hi Burton
MutatorWeek has been paused due to MSUC Projects (there's one for Phase 1, if you're interested ? :wub:) but we're still here to share our knowledge.
Welcome on board :thumbsupsmiley:

#38 ambershee

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Posted 02 June 2008 - 08:56 AM

Hi Burton,

I'll have SVN details for you as soon as possible. Keep your eyes peeled for the next theme, which will be up towards the end of this week :thumbsupsmiley:

#39 MikePurvis

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Posted 10 June 2008 - 06:27 AM

Hey All:

I havn't been on here much as I've had my hands full with school this quarter and a number of projects. That being said, I've finished up a Mod I worked on over the last 6 months with some artists and designers. I'm willing to share the script codes if people are interested. I havn't participated in the mutator weeks but want to contribute something.

I don't know the best way to share the code though. I do plan on realising the Mod to the public within the next 2 weeks but since I've never done that before is there anything poeple could recommend.

Uncompressed the Mod is 414MB for Map, Models, Animations and Textures, and I made 51 classes for the script so it's not something I can just stick in a forum.

Mike

#40 xiongmao

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Posted 10 June 2008 - 07:03 AM

You could upload it on SVN :unsure:




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