Ed's Oddities!
#163
Posted 13 January 2009 - 08:25 PM
Cool intro
Strange End
#164
Posted 14 January 2009 - 04:54 PM
"It looked to Frodo like the remains of an ancient road, that had once been broad
and well planned, from Hollin to the mountain-pass.
The Moon, now at the full, rose over the mountains,
and cast a pale light in which the shadows of stones were black.
Many of them looked to have been worked by hands,
though now they lay tumbled and ruinous in a bleak, barren land.
Rounding the corner they saw before them a low cliff,
some five fathoms high, with a broken and jagged top.
Over it a trickling water dripped, through a wide cleft that seemed
to have been carved out by a fall that had once been strong and full.
"Indeed things have changed!" said Gandalf. "But there is no mistaking the place.
There is all that remains of the Stair Falls."
#165
Posted 15 January 2009 - 12:00 AM
#166
Posted 15 January 2009 - 02:52 PM
Rest is pretty good even i don't understand what effect is at the waterfall.
#167
Posted 16 January 2009 - 07:24 PM
Now before I get into anything here, the skin for the troll was sourced on the Zbrush central forums, I added elephant skin and various other effects to bring out the trollness in it, the great beast was textured using pictures of the official WETA model pictured in the SEE dvd with a layer of cow fur placed on top. The results are the following
#168
Posted 16 January 2009 - 11:49 PM
#169
Posted 17 January 2009 - 02:36 AM
#170
Posted 18 January 2009 - 06:22 AM
Here's the west entrance, btw this in know way means it's going to be the layout of the map, these are just objects that have either been created, mapped, edited or reskinned by myself.... I'll show you samples of some of the building work over the next few days. The one thing I am concerned about is the colour palette for moria, in the films in east moria, it starts out with a bluey green tint, the in middle moria it's a light green following onto an almost navy colour in the great hall and slowly graduating in to orange/brown hue as it goes on toward bridge of Khazad Dum, I'm kinda worried I'll get the atmosphere wrong on this end of things. Design wise it's fairly bland in a stark contrast to the dwarves in the BFME games they are less colourful and all the art is in the shapes and symmetries of their structures. So if anyone has any tips on texturing or know a way to change the lighting adequately in worldbuilder can you give me a holler, I need brains to pick!
#171
Posted 18 January 2009 - 11:12 AM
// C}{riZ
"Do not come between the Nazgûl and his mod!"
----------------------------------------------------------------------------------------------------
>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
----------------------------------------------------------------------------------------------------
#172
Posted 18 January 2009 - 01:32 PM
#173
Posted 18 January 2009 - 03:07 PM
#174
Posted 19 January 2009 - 09:27 AM
#175
Posted 19 January 2009 - 01:00 PM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#176
Posted 20 January 2009 - 12:27 AM
#177
Posted 20 January 2009 - 02:06 AM
Careful. This link is DANGEROUS. Do NOT click it. This one, however, is fine.
I had the meaning of life in my signature, but it exceeded the character limit.
#178
Posted 20 January 2009 - 03:43 AM
Or another story about the braids perhaps is that each one signifies a comrade who has fallen in the wars..... dunno, I'll leave it up to your imagination
#179
Posted 20 January 2009 - 04:35 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users