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#1 Mig Eater

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Posted 30 April 2008 - 08:17 PM

A while ago I announced that all of the Russian ground units where done! Well in typical Mig Eater fashion I’ve changed my mind on a few of them :p during beta testing some of the units became a bit repetitive so I changed a few to spice things up a bit. I also made the last two post-war naval units so the post-war soviets are pretty much done now except for defensive buildings.

Other big news is that the beta is actually working again, after months I finally tracked down a problem that was messing up the AI. This was the main reason for limited progress on the beta but now things are working again I can get back to adding units & gameplay testing, expect to see ingame pics from now on!

Now on to some pics...

PT-76
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Su-216 (R-11/SS-1B) 3D Iamge
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Kotlin Class
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Project 621
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#2 KaRsKiN

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Posted 30 April 2008 - 08:27 PM

The Su-216 is sexy :p

What's Project 621? I, not familiar with it :S

*googles*

Oh, cool...thats an hell of a feat of engineering...will be nice to see how it behaves ingame

Edited by KaRsKiN, 30 April 2008 - 08:29 PM.

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#3 Aro

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Posted 01 May 2008 - 04:35 AM

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Best voxel I've ever seen.
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#4 Romanul

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Posted 01 May 2008 - 04:54 AM

I second that motion.Too sexy to be great!
But i dont understand what it is.Google didnt helped me too much...

Edited by secret, 01 May 2008 - 04:57 AM.


#5 KaRsKiN

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Posted 01 May 2008 - 08:14 AM

Information on the R-11

There's some information on the actual missile, it's the first of the "Scud" missile's the USSR is famous for.

The Su-216 is just the launch vehicle for the missile, i couldn't find any specific information on it.

I often wonder where Mig get's all his source material from, i struggle to find material for some modern day equipment!
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#6 Mig Eater

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Posted 01 May 2008 - 10:07 AM

Here is my main source.


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#7 KaRsKiN

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Posted 01 May 2008 - 11:26 AM

Do you own the book? Or you just read what's on the internet?

This is quite a useful source actualyl...i never thought of it!
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#8 Gosho

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Posted 01 May 2008 - 06:46 PM

Books are the best source of info.

Awesome sub.

#9 Allied General

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Posted 01 May 2008 - 07:09 PM

One general remarked that if his troops were given as much alcohol to as was used to fuel a single R-1 missile his troops could capture any town

:p
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#10 KaRsKiN

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Posted 01 May 2008 - 08:01 PM

They missiles flew like they were drunk anyway :p

Their infamous for being innacurate
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#11 Allied General

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Posted 01 May 2008 - 08:56 PM

They missiles flew like they were drunk anyway :p

Their infamous for being innacurate


Also infamous for being "shot down" by patriots :p
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#12 wilmet

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Posted 01 May 2008 - 09:10 PM

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thunderbirds?

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I kid, I kid, it looks excellent. Good to hear you sorted out those bugs too.
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#13 Mig Eater

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Posted 02 May 2008 - 02:40 PM

Quick pic of Su-216 in action

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#14 KaRsKiN

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Posted 02 May 2008 - 02:46 PM

Holy mother of god!

That look's amazing!

And deadly!
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#15 Allied General

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Posted 02 May 2008 - 04:26 PM

godlike :xd:
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#16 Naruto

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Posted 03 May 2008 - 11:14 PM

looks like that missile can destroy a buuilding in one single shot..LOL

beautuiful as always :p

Edited by Naruto, 03 May 2008 - 11:17 PM.


#17 Aro

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Posted 06 May 2008 - 02:39 PM

Incredible, absolutely incredible.
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#18 wilmet

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Posted 06 May 2008 - 08:43 PM

potentially silly question, but the 621 submarine is a sort of troop transporter, no? how does it load and unload troops if it can't go on land like the RA2 hovercrafts? I know that in RA1 you had transport boats that loaded and unloaded on the shore but will it work with this game (just like we only have VTOL now unlike RA)? :p
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#19 Allied General

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Posted 08 May 2008 - 11:15 AM

Yeah it works, it uses tobeach tag or something similiar, initially they were gonna do with the transports like in those old betas screenshots.

Since Mig Eater is making new terrain and maps, should be no problem.
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#20 Mig Eater

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Posted 08 May 2008 - 11:27 AM

Yer as AG said I've redone the terrain so it will work the same as the naval transports in RA1


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