An ultimate mod
#41
Posted 20 July 2008 - 03:50 PM
'What's so civil about war anyway' - Axl Rose
#42
Posted 20 July 2008 - 06:44 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#43
Posted 20 July 2008 - 11:12 PM
#44
Posted 21 July 2008 - 07:41 AM
just think buddy, how many people are working on RJ, or RA, and theres more other mods.
btw: you would have to be really good at programing to sieze such job succesfully. really good, and have a lot of time
"From this seal shall arise the doom of men,"
"who, in their arrogance, sought to wield our fire as their own."
"Blindly they build their kingdoms upon stolen knowledge and conceit."
"Now they shall be consumed by the very flame they sought to control."
"Let the echoes of doom resound across this wretched world, that all who live may hear them and despair."
"Tremble, mortals, and despair! Doom has come to this world!"
#45
Posted 22 July 2008 - 08:50 PM
#46
Posted 22 July 2008 - 11:47 PM
My political compass
There's a story that the grass is so green...what did I see? Where have I been?
#47 Guest_Guest_*
Posted 06 August 2008 - 07:33 PM
#48
Posted 06 August 2008 - 09:07 PM
1) A mod is already doing something that covers multiple ages.
2) Covering that much history in one campaign would make it incredibly long and very drawn out.
3) Your ideas, while interesting and relatively awesome, more than like arent possible do to the way EA coded the game.
4) No very many would be willing to under take such a task.
Edited by Vithar Megilaglar, 06 August 2008 - 09:07 PM.
#49
Posted 06 August 2008 - 09:09 PM
NO NO NO NO NO GET THE FUCK OUTTA HERE NO NO NO NO.If this whould happen and chould happen (which it most likly wont) here is how I whould do it. First id get permission to use what things i want from each mod. Next id get some help from who ever whould help me hopely they whould be rather good at codeing, skining, modleling, and those other important things that are necessary in modding. For the game its self id make it so in skirmish and The Campigns(s) that u whould pick the racing in the 1st age(Melkor, Edain, dwarves, the elves, and evil men). In the fortress u chould buy a upgrade to the next age where depending on your previous race uded get a choice between, the 2ed age races(Numanor(sp), Sauron, the elves, dwarves, easterlings , and haradrim). Then agin u chould buy a upgrade to the next age then uded agin uded get to chose your next race(Mordor, Gondor, Rohan, agmar, anor, elves, isengard, dwarves, haradrim, and easterlings). The upgrades cost 10,000 for the first 25,000 for the 2ed and 50,000 for the 3ed.The forth age chould be added if needed or wanted. For heros they all can be revived until u get the upgrade unless they exest in the next age so when u get the upgrade if u have a hero say Melkor and he dies he cant be revived but heros like elrond may be revive since he existed in the folowing ages. For the ring it shall be replaced with a simerilling(sp) untill some1 gets the upgrade to the 2ed age then it become the ring viva a scrip. The campign shall start in the first age when the elves leave valinor tell the end of the third age (or sometime in the forth age if it is added). If this happended thats what i whould do.
Have a nice day.
No fuel left for the pilgrims
#50
Posted 06 August 2008 - 09:39 PM
#51
Posted 07 August 2008 - 06:57 PM
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