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The Four Ages mod and some other stuff


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#41 {IRS}Athos

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Posted 18 January 2009 - 07:00 PM

Nice... not too shabby!
BulletsfromaGunbanner_zps974f3ea8.png

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#42 Jeth Calark

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Posted 18 January 2009 - 08:36 PM

Simply.....incredible! :p

#43 morgoth946

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Posted 25 January 2009 - 03:10 PM

Now, the second and last building of the dwarves, also only built on cliffs: Khazad-dum. Just WIP though... xD

www.lgda.the3rdage.net/images/3-1-09/khazaddum.jpg
The Four Ages, the new english Website:

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Posted Image

#44 Jeth Calark

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Posted 25 January 2009 - 03:15 PM

looks excellent so far. keep up the good work! :p

#45 Ed Of The 3rd Kind

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Posted 25 January 2009 - 03:18 PM

Wow! that's some really excellent work. looks cool. :p

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#46 {IRS}Athos

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Posted 25 January 2009 - 06:24 PM

Really nice-looking... :p
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#47 mike_

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Posted 25 January 2009 - 06:25 PM

Viva las excellente!

#48 morgoth946

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Posted 26 January 2009 - 06:51 PM

Finished.

www.lgda.the3rdage.net/images/3-1-09/khazaddum_1.jpg
In this render you can't appreciate the interior of the building.

www.lgda.the3rdage.net/images/3-1-09/khazaddum_2.jpg
Here you can. I'll try to make units able to go inside and put gates so you can open or close them. As you can suppose, when the building is destroyed, the units inside of it will die.
The Four Ages, the new english Website:

Posted Image

Posted Image

#49 Ed Of The 3rd Kind

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Posted 26 January 2009 - 07:01 PM

Wow! :thumbsupsmiley: Morgoth, I am in complete envy of these models, they're so detailed, you really have an eye for the Dwarves culturally, long may it continue :p

Edited by Ed Of The 3rd Kind, 26 January 2009 - 07:02 PM.

Posted Image


#50 Sûlherokhh

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Posted 26 January 2009 - 07:08 PM

Beautiful! :thumbsupsmiley:

bannerreal01mittelit3.jpg
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#51 Florisz

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Posted 26 January 2009 - 07:40 PM

The Dwarves are really going to be an awesome faction!
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#52 Ringwraith Captain

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Posted 26 January 2009 - 07:56 PM

Nice, all the stuff you've shown in this post looks excellent! :thumbsupsmiley:
And it's nice to see that this mod isn't dead after all...just "half-dead", as you put it.

#53 Jeth Calark

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Posted 26 January 2009 - 08:47 PM

The detail you put is simply amazing. And the fact that you can go inside! :thumbsupsmiley:

#54 mike_

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Posted 26 January 2009 - 10:56 PM

Only thing is, why would you want to put units inside? :good: There aren't any battlements, towers, etc to fire from.

#55 CIL

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Posted 26 January 2009 - 10:59 PM

Words cannot express how impressed I am.
I'm creeping, not gone.

#56 {IRS}Athos

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Posted 26 January 2009 - 11:39 PM

Does this mean a new release to include all of this awesome stuff? :good:
BulletsfromaGunbanner_zps974f3ea8.png

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#57 Jeth Calark

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Posted 27 January 2009 - 01:54 AM

Eventually yes. Or we'll have to hunt him down. :good:

#58 morgoth946

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Posted 27 January 2009 - 03:08 PM

When its done :D

Only thing is, why would you want to put units inside? tongue.gif There aren't any battlements, towers, etc to fire from.


I have no idea. xD Just did it because I though that it would be cool and it would look more interesting than a simple door.
The Four Ages, the new english Website:

Posted Image

Posted Image

#59 Jeth Calark

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Posted 27 January 2009 - 07:41 PM

maybe we can think of a good reason why...... :D

#60 mike_

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Posted 27 January 2009 - 10:50 PM

Maybe it could function as a mine-teleport-thing-y?




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