I'm really liking the beach and rocky island - awesome!!
Umbar
#21
Posted 08 June 2014 - 03:05 AM
#22
Posted 14 June 2014 - 09:26 AM
I agree!
// C}{riZ
"Do not come between the Nazgûl and his mod!"
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>>>>>>>>>>>>>>>>>>>>>>> I S.E.E. YOU! <<<<<<<<<<<<<<<<<<<<<<<
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#23
Posted 03 December 2014 - 04:57 PM
I've been working on some cool new structures for this map. =D The main issue is the Minas Tirith houses. I can't seem to satisfactorily Umbar-ise them. =/
Of course - it would be up to NJM how they are used - I've just chucked them on the map to demonstrate how they can be used. =D
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
#24
Posted 03 December 2014 - 10:04 PM
Pics are so close, Im a little lost. the tower looks good though.
#25
Posted 04 December 2014 - 12:24 AM
Today I'll create a wall piece to make the recoloured Helms Deep walls more unique. It'll be unwalkable, maybe.
Remember that all worlds draw to an end and that noble death is a treasure which no one is too poor to buy. - C.S. Lewis
There will come a time when you believe everything is finished. That will be the beginning. - Louis L'Amour
What will matter then will be people. If relationships will matter most then, shouldn't they matter most now? - Max Lucado
#26
Posted 26 March 2015 - 01:36 AM
Heres some stuff Ive done with the map during Naz' absence
Spikes in the moat, thought it would look cool
The desert gets very dry the further from water you travel
Finally a full look at the city and terrain/ not final
- Fudge likes this
#27
Posted 26 March 2015 - 08:41 AM
Cool, looks nice
The spikes are a nice addition
#28
Posted 26 March 2015 - 11:16 AM
Clever design and beautiful texturing NJM!
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