Try this unit!
#1
Posted 07 December 2003 - 09:41 PM
[B52]
Image=PDPLANE
UIName=Name:B52
Name=B-52 Heavy Bomber
Strength=400
Category=AirPower
Armor=light
TechLevel=10
Primary=B52Bomb
Cost=2000
Prerequisite=RADAR,GATECH
Dock=GAAIRC,AMRADR
LeadershipRating=10
RadarInvisible=no
Sight=10
Landable=yes
AirportBound=yes
MoveToShroud=yes
PitchAngle=0 ; default is 20 degrees
Speed=11
Owner=British,French,Germans,Americans,Alliance
Points=30
ConsideredAircraft=yes
ROT=2
Omnifire=yes
PipScale=Ammo
Ammo=1
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToPsionics=yes
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
IsSelectableCombatant=yes
VoiceSelect=IntruderSelect
VoiceMove=IntruderMove
VoiceAttack=IntruderAttackCommand
VoiceCrashing=IntruderVoiceDie
MoveSound=PDPlaneMoveLoop
DieSound=
ElitePrimary=B52BombE
CrashingSound=PDPlaneDie
ImpactLandSound=GenAircraftCrash
[B52Bomb]
Damage=400
ROF=10 ; was 1
Range=5
Projectile=BunkerBuster
Speed=0
Warhead=ORCAHE
Floater=yes
Report=KirovAttack
#2
Posted 07 December 2003 - 10:13 PM
B)The game would crash because you havent given us entries for the BunkerBuster projectile or B52BombE
"To be governed is tragic, to govern is pathetic."
#4
Posted 07 December 2003 - 11:08 PM
"To be governed is tragic, to govern is pathetic."
#5
Posted 08 December 2003 - 03:05 AM
#6
Posted 08 December 2003 - 10:27 AM
Ill try it out
#8
Posted 10 December 2003 - 04:14 PM
GoTo: http://www.fvza.org/
#9
Posted 10 December 2003 - 04:42 PM
Is Fixen male?
Yes. I won't reveal any more than that, though.
#10
Posted 10 December 2003 - 04:49 PM
I think that ppl should spend there time making units that are new and exeiting, not just somefing wots already bin dun
I sometimes think that these new things don't blend to what RA2 is meant to be. I saw a mod with a Solar Tank (Shoots dolphin rays), uranium and atomic tanks, even like challenger I, II tanks. I mean, a player will try the units, and then immediately choose a unit he/she likes, and ditch the others. What's the use? I eventually took my stealth bomber (using [FORTRESS] graphic) off because of that.
#11
Posted 12 December 2003 - 09:12 PM
#13
Posted 15 December 2003 - 08:00 PM
#15
Posted 19 December 2003 - 04:46 AM
#17
Posted 19 December 2003 - 01:25 PM
Allied Commander, my code makes an aircraft drop 5 bombs, or whatever. Having a stealth bomber drop 5 bombs will not be realistic. So, unless I find a way to have an aircraft drop only 1 bomb, I'll stick to the B-52.
#18
Posted 19 December 2003 - 01:26 PM
The paradrop plane is a C-130 anyway, not a B-52.
Isn't a C-130 Hercules green? It shouldn't be gray.
#19
Posted 19 December 2003 - 04:14 PM
#20
Posted 20 December 2003 - 09:57 AM
It seems more realistic for the allies to have a stealth bomber. You could use the kirov projectile instead of Cannon2 which the Orca Bomber uses. The reason why its more realistic is allies rely on stealth: spy, gap generator, mirage tank, nighthawk transport (radar invisible)...
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