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Yoda's Balance Thread


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#21 Anri1

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Posted 05 May 2009 - 01:55 PM

Another thing I want to say about mounted archers is that they cannot be killed easily with cavalary. yomen and elven warriors(no matter how many you have) can be easily crashed by 3-5 batalions of any cav.yomen and elven warriors are just not so good to kill cav. before it reaches them. So you must have pikemen or rohhirims to defend them.(and that's alot more units to build)

About 3 hunters. They are deadly, but still if they are killed once you have one 15 point power cut out of a tree. Let them come at lvl 3(or lvl 2/1) (first time) gane xp, and if all are killed, let them be summoned once more at lvl 3(or lvl 2/1). And so u will have a power that could work not just once (if you couldn't save the 3). I mean when the hunters are allive the power can't be used and when they are dead you can summon them again(naturaly that player will try to save the heroes that can stay, and level to lvl 10 from lvl 3(or lvl 2/1).

Edited by Anri1, 05 May 2009 - 01:58 PM.

"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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#22 Devon

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Posted 05 May 2009 - 07:26 PM

Scryer, I didn't say I think they should go, I just said at the moment I see no point in buying them over standard rohirrim.

About 3 hunters. They are deadly, but still if they are killed once you have one 15 point power cut out of a tree. Let them come at lvl 3(or lvl 2/1) (first time) gane xp, and if all are killed, let them be summoned once more at lvl 3(or lvl 2/1). And so u will have a power that could work not just once (if you couldn't save the 3). I mean when the hunters are allive the power can't be used and when they are dead you can summon them again(naturaly that player will try to save the heroes that can stay, and level to lvl 10 from lvl 3(or lvl 2/1).



Yeah, it'll be wasted, so don't let them die. If you actual try to protect them, they could last the whole game. These are three of the most power heroes in game, and I'd certainly rather have them than cloudbreak, even if they do go away when they die.


The way you described would be ridiculously op. Three of the best heroes in game, they can stay permanently as long as they don't die, and if they do die, they just get to be summoned again anyway.

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#23 Anri1

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Posted 06 May 2009 - 08:26 AM

Scryer, I didn't say I think they should go, I just said at the moment I see no point in buying them over standard rohirrim.

About 3 hunters. They are deadly, but still if they are killed once you have one 15 point power cut out of a tree. Let them come at lvl 3(or lvl 2/1) (first time) gane xp, and if all are killed, let them be summoned once more at lvl 3(or lvl 2/1). And so u will have a power that could work not just once (if you couldn't save the 3). I mean when the hunters are allive the power can't be used and when they are dead you can summon them again(naturaly that player will try to save the heroes that can stay, and level to lvl 10 from lvl 3(or lvl 2/1).



Yeah, it'll be wasted, so don't let them die. If you actual try to protect them, they could last the whole game. These are three of the most power heroes in game, and I'd certainly rather have them than cloudbreak, even if they do go away when they die.


The way you described would be ridiculously op. Three of the best heroes in game, they can stay permanently as long as they don't die, and if they do die, they just get to be summoned again anyway.


Maybe you're right about Hunters. What about Haldir? He may have the same system. Haldir could be sommoned with elves and after he stays(or dies) the elves could be sommoned without him. This way you could have a real Helms Deep siege in skimish or with friend online. How does it sound?
"Sons of Gondor, of Rohan, my brothers! I see in your eyes the same fear that would take the heart of me. A day may come when the courage of Men fails…. When we forsake our friends and break all bonds of fellowship. But it is not this day! An hour of wolves and shattered shields when the age of Men comes crashing down. But it is not this day! This day we fight! By all that you hold dear on this good earth I bid you stand, Men of the West!"-King Ellessar

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#24 Scryer

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Posted 07 May 2009 - 01:13 AM

Scryer, I didn't say I think they should go, I just said at the moment I see no point in buying them over standard rohirrim.


Hooray for misinterpretation! Your back in my good books, Yoda :p .
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#25 zachrb

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Posted 12 May 2009 - 03:39 PM

Ents definitely need a bonus. Mountain Giants and Attack Trolls cost near the same price and are so MUCH better. If we are going for a lore feel they should cost more and be much more powerful.

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#26 {IRS}Athos

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Posted 12 May 2009 - 09:15 PM

By the way, Dunedain Lord, I was playing as Rohan when I had the Ents go down. If you don't believe me, there's no need to act up.
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#27 Hasfusel

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Posted 09 June 2009 - 08:46 AM

I hated BFME 1 when heroes started already at Lvl.3 or 5. In Saruman's case, it meant you didn't need to earn any of his powers, they were already unlocked. I like having to earn a hero's stats and powers from the beginning. Levels reflect a hero's experience within the current battle, where did they get the beginning two from?

#28 Devon

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Posted 09 June 2009 - 09:23 PM

Oops, forgot about this thread xD



Previous battles? ;) I know what you mean, but as it is, I have never gotten Gandalf to level ten in a skirmish under 3 hours. I don't think most people are going to have the time to play a 3 hour game just to experience some of the higher powers of the heroes, so either they need to level a little faster or start higher.

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#29 Rafv Nin IV

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Posted 10 June 2009 - 04:24 AM

I routinely get my heroes to levels eight, nine, ten...but as anyone who's played me can attest, I pretty much spend all my money on heroes, and often have as many heroes as troops.

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#30 Excuse_me_princess

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Posted 10 June 2009 - 03:19 PM

I always get my heroes level 10.

Just make them defend you're base, no problemo.
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#31 Rafv Nin IV

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Posted 10 June 2009 - 11:10 PM

Against the comp, yes. In a multiplayer match, people don't attack your main base unless they think they can actually do some significant damage, in which case your heroes and/or your fortress and surrounding buildings are dead. There's a lot more army facing-off and harassment in a multiplayer match.

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#32 Guest_Guest_*

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Posted 11 June 2009 - 11:45 AM

Previous battles? :p I know what you mean, but as it is, I have never gotten Gandalf to level ten in a skirmish under 3 hours. I don't think most people are going to have the time to play a 3 hour game just to experience some of the higher powers of the heroes, so either they need to level a little faster or start higher.


I know what you mean. In all my BFMEII experience, I've only ever used Saruman's Lightning Blast once XD. In this case, why not make Saruman and Gandalf (and possibly Aragorn; Boromir and Faramir are fine, as are all other heroes except possibly Mordor's Witch-King) level up faster for levels 5-10. But please, don't cut the first few levels. Anyway, nobody has trouble with the first few.

#33 Rafv Nin IV

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Posted 11 June 2009 - 02:57 PM

Plus, the early levels are where you're supposed to be careful with your Gandalf/Saruman etc, because they're a significant investment. The early levels provide your opponent an opportunity to kill your hero before they're dangerous, and the caution of the early levels is an integral part of the gameplay.

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#34 Excuse_me_princess

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Posted 11 June 2009 - 03:02 PM

Against the comp, yes. In a multiplayer match, people don't attack your main base unless they think they can actually do some significant damage, in which case your heroes and/or your fortress and surrounding buildings are dead. There's a lot more army facing-off and harassment in a multiplayer match.


Okay, that´s right.
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"Is that all there is? ... no challenge? ... no resistance?"

"Fear...fear is the mind killer!"

"Don't see it as an obstacle, see it as an chalange!"




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